Maximo Cavazzani CEO at Etermax
EMAIL MAXIMO VIEW LECTURE
Founded in 2009, Etermax is an independent mobile app game development company based in Buenos Aires, Argentina, responsible for popular games including Aworded, WordCrack and the extraordinarily popular, chart-topping Trivia Crack. With over 200 million users worldwide, the addicting trivia game that has taken the world by storm has become one of the most played app games in the world. The award-winning Trivia Crack app has been featured on the “Best of 2014” lists on both the Apple iOS App Store and Google Play. Most recently, Google published a case study about the success of the Trivia Crack app and their utilization of the Google AdMob on their Google Insights site. Etermax released its sequel “Trivia Crack Kingdoms” in October 2015.
Mohamed Fadl Head of Global eSports at Wargaming
EMAIL MOHAMED VIEW LECTURE
Mohamed Fadl is head of global eSports at Wargaming and has molded World of Tanks into one of the top eSports games within the industry. Starting his career as Wargaming’s director of community for Europe, he now oversees the global development and evolution of the Wargaming.net eSports League. Previously, Mohamed held various senior management positions at Blizzard and NCSoft, where he defined and executed community management strategies.
Head of Global eSports, Wargaming
Oksana Afonina Client Solutions Manager, Social & Mobile Gaming at Facebook
EMAIL OKSANA VIEW LECTURE
Oksana works with key gaming partners from Russia and CIS and helps them to develop and implement international marketing strategies for their Facebook canvas and mobile games. Before joining Facebook in 2014, Oksana held a similar role at Google, where she worked with B2C and B2B IT developers.
Client Solutions Manager, Social & Mobile Gaming, Facebook
Chris Lee Angel Investor at playhubs
EMAIL CHRIS VIEW LECTURE
Chris Lee spent over a decade co-creating studios such as FreeStyleGames and Media Molecule. He also held VP roles at Electronic Arts and Activision. Chris is now an angel investor and advisor, supporting a variety of high-profile teams across Europe, including MAG Interactive, Space Ape Games, Future Games of London, Hutch, Gumbug, Hello Games and Another Place Productions. He recently co-created playhubs, a not-for-profit co-working space and gaming community in London. He was named in MCV’s Top 100 most influential Brits in the Games Industry.
Angel Investor, playhubs
Steve Rock Client Solutions Manager, Social Casino at Facebook
EMAIL STEVE VIEW LECTURE
Steve Rock leads social casino client solutions at Facebook EMEA. Having worked with a broad spectrum of companies across the vertical including; Playtika, Dragonplay, Meme Inc and Jelly Button Games, he brings a wealth of experience in UA and games marketing best practice. Prior to joining Facebook in 2013, Steve led new business development for Invoke Labs, a Canada-based product incubator.
Client Solutions Manager, Social Casino, Facebook
Shanti Bergel SVP of Business & Corporate Development at GREE
EMAIL SHANTI VIEW LECTURE
Mr. Shanti Bergel serves as senior vice president of business & corporate development at GREE where he leads investments, acquisitions, and strategic partnerships. Leveraging over 20 years of industry experience, he is recognized as an expert on freemium monetization and digital distribution. Prior to joining GREE, Mr. Bergel oversaw publishing, international, and corporate development at social game developer Playfish. Before Playfish, he served as vice president of business development at Three Rings, an early pioneer in the free-to-play space. At Electronic Arts, Mr. Bergel drove game development for two of the industry’s largest franchises - FIFA and The Sims - across a variety of platforms including console, PC, mobile, and online. He is an active angel investor and reformed ultimate frisbee player.
SVP of Business & Corporate Development, GREE
VP, Nexon America
Michael Chang SVP Corporate Development at NCSoft West
EMAIL MICHAEL VIEW LECTURE
Michael Chang is SVP corporate development for NCSoft West, heading up investment and acquisition activity for the company. Michael currently represents NCSOFT on the board of This Game Studio in Vancouver. Michael previously led Electronic Arts' acquisition / investment activity in F2P mobile and PC gaming, including the acquisitions of Bight Games (developer of The Simpsons: Tapped Out - EA's most profitable F2P mobile game to date), KlickNation (developers of Heroes of Dragon Age), and ESN (developers of the Battlelog for Battlefield). Prior to EA, Michael worked in the venture capital and private equity industries. He began his career in investment banking at Jefferies Broadview. Michael is also an angel investor / advisor to several private companies in mobile gaming, including Chobolabs, Revenue Sciences, Survios, Pixelberry Studios, Omniata and Playnomics (acquired by Unity Technologies).
SVP Corporate Development, NCSoft West
James Dean Founder & Co-Managing Director at ESL UK
EMAIL JAMES VIEW LECTURE
James Dean is the founder and co-Managing Director of the ESL UK subsidiary, building the ESL brand and community on a regional level. James began his career in IT writing for a large UK computer magazine while studying for a Degree in Computer Science. After graduating James managed the PC division of a well-known computer retailer in the UK and in 2004 launched a gaming brand of PCs. In 2006, James founded a sales, marketing and PR company specialising in services for the IT and gaming industry which shaped the foundation of the ESL UK franchise in 2012. In 2015, ESL set and still holds records for the largest ever online audience for a UK esports tournament, at two subsequent events in London. In 2016, the ESL brand owner, Turtle Entertainment GmbH formally acquired James’ company and opens the UK’s first purpose built esports gaming studio as part of a continued growth plan for UK esports.
Founder & Co-Managing Director, ESL UK
Jurgen Goeldner Owner at Fidius Trust
EMAIL JURGEN VIEW LECTURE
Jurgen’s career started in 1983 when he built Rushware GmbH, which later became Funsoft Group – spanning 18 companies in 11 countries. He later founded Mobile Scope and has also worked at THQ and Eidos. He has advised multiple companies and held various board seats, including chairman of Chillingo and Prime Sense, and is actively involved in the VR space.
Owner, Fidius Trust
Stephen Jarrett VP of Game Design at King
EMAIL STEPHEN VIEW LECTURE
VP of Game Design at King. As well as elevating game design, narrative and creative direction across King’s studios, Stephen overlooks a team of 95 Game and Level designers. With over 19 years of Game design experience; covering console, handheld, MMORPG and Mobile, Stephen has worked for companies such as Nickelodeon, Sony, THQ, Namco, and Disney/Pixar.
VP of Game Design, King
Elad Kushnir SVP Business Development at Playtika
EMAIL ELAD VIEW LECTURE
Elad Kushnir is the vice president of business development at Playtika. With titles like Slotomania, Bingo Blitz, Caesars Casino, House of Fun and WSOP poker, Playtika prides itself on delivering premium games to over 6m daily active users and over 20m monthly active users. As VP of business development, Elad is in charge of all M&A activity, heading up strategic partnerships, as well as spearheading regional growth opportunities in untapped markets. Prior to his role at Playtika, Elad was the co-founder of multiple startups including the mobile marketing automation SAAS Appoxee which was sold to TeraData (TDC: NYSE).
SVP Business Development, Playtika
London Venture Partners
David Lau-Kee General Partner at London Venture Partners
EMAIL DAVID VIEW LECTURE
Dr David Lau-Kee is General Partner at London Venture Partners, a games sector-specific VC firm. LVP and its General Partners have advised and provided seed funding for many of the world’s leading mobile games companies, including Supercell, Unity Technologies, Natural Motion and Playfish, as well as emerging mobile games successes Peak, Boomlagoon, PlayRaven and Omnidrone. David has worked in the games industry for 20 years and previously founded, led and sold the games and games tech group Criterion Software. He is also a founder of the London-based, non-profit, games co-working & accelerator space “playhubs”.
General Partner, London Venture Partners
Helen McBreen Investment Director at Atlantic Bridge
EMAIL HELEN VIEW LECTURE
Dr Helen McBreen is Investment Director at Atlantic Bridge Capital. Having successfully sourced, formed and financed dozens of IP rich technology ventures and with a credible investment track record Helen brings her expertise in early stage investing to Atlantic Bridge Capital. Prior to joining Atlantic Bridge Capital, Helen was a member of the NDRC Investment Committee playing a key role in the allocation of €45m capital into new technology ventures with a particular focus on ventures in energy, health and ICT. Helen holds a number of Board Member and Advisory positions including: eHealth Ireland, HealthXL Platform, UCD MSc Innovation, Entrepreneurship and Design, Enterprise Ireland Business Advisor in International Selling, UCD VentureLaunch and is a mentor to a number of tech startups. Helen also held the position of Sales Director at Celtrak Ltd (acquired by Thermo King, 2015). She understands sales intimately, and in her role as Business Advisor to Enterprise Ireland client companies she works with growth stage companies to help them overcome expansion challenges in international markets. Having earned a first class honours electronic engineering degree from UCD and a PhD from The University of Edinburgh, Helen is technical at heart and is particularly interested in technologies based on AI, robotics, big data & data science, bioinfomatics, medtech, neuroscience, connected health and nanotech. In 2014, Helen successful initiated and implemented ‘FutureHealth’ in partnership with EY, ICON, UCD and Enterprise Ireland, with the objective of finding ten new healthtech startups from across Ireland. Finally, Helen received peer recognition when she was listed as one of the Top 100 Women in STEM in Ireland
Investment Director, Atlantic Bridge
Chris Mead Partnerships Director, EMEA at Twitch
EMAIL CHRIS VIEW LECTURE
Chris Mead is Twitch's director of partnerships for EMEA, where he works with broadcasting partners from individuals to developers, publishers and organizations. Chris has a background in digital advertising and eSports, having competed professionally in Call of Duty tournaments between 2008-2012. Prior to joining Twitch he worked for a digital agency in London, acquired an M.A. in New Media from the University of Amsterdam and a B.A. in Liberal Arts and Sciences from the University of Utrecht.
Partnerships Director, EMEA, Twitch
Andrew Paradise CEO & Founder at Skillz
EMAIL ANDREW VIEW LECTURE
Andrew Paradise is the CEO and founder of Skillz, the first company in the world to enable eSports in mobile games. Andrew is a serial entrepreneur with a successful track record. Prior to Skillz, Andrew founded AisleBuyer, which was sold to Intuit (NASDAQ: INTU) in April 2012 as well as Photrade which was sold in 2009 to MPA Inc. He has also worked in venture capital and private equity investing for Fort Washington Capital Partners and The Watermill Group. Andrew learned to program at age 7 by hacking a video game with a hex editor and later wrote his first game in Pascal. Andrew founded Skillz because he believes in making mobile games more fun for players while making game creation more lucrative for developers.
CEO & Founder, Skillz
ESL - Turtle Entertainment
Arne Peters Vice President, Strategic Relations at ESL - Turtle Entertainment
EMAIL ARNE VIEW LECTURE
Arne Peters has been working in the games and technology industry for most of his life, serving in management positions at companies like Intel, cdv, Atari and Nintendo. Starting on the game development and producing side, he later moved into publishing and business development. At Intel Corporation he was responsible for the games and content strategy for the EMEA region, working with studios and publishers on developing games for the latest PC technologies and growing the PC ecosystem. Prior to joining ESL (Turtle Entertainment), Arne Peters was managing director at 505 Games and responsible for the German and Eastern European region.
Vice President, Strategic Relations, ESL - Turtle Entertainment
Fox Digital Entertainment
Devin Radford VP of Mobile at Fox Digital Entertainment
EMAIL DEVIN VIEW LECTURE
Devin Radford currently serves as vice president of mobile for Fox Digital Entertainment, a unit of Fox Filmed Entertainment. He focuses on licensing Fox film and television IP to best-of-breed game developers for smartphone and tablet platforms. While at Fox, Devin has built a slate of current and upcoming games for properties such as Avatar, Family Guy, Ice Age, Glee, Futurama, The Maze Runner, The Book of Life and more. Fox Digital Entertainment has brought over 50 apps to market, producing top grossing, award-winning games such as The Simpsons Tapped Out, Angry Birds Rio, Ice Age Village, Family Guy: The Quest for Stuff, The Book of Life: Sugar Smash and many more. Prior to Fox, Devin held business development roles at various mobile technology startups such as Amobee and Mojiva focusing primarily on monetization and UA for game developers and mobile media publishers.
VP of Mobile, Fox Digital Entertainment
Wilhelm Taht Executive Vice President Games at Rovio Entertainment
EMAIL WILHELM VIEW LECTURE
Wilhelm Taht, executive vice president games @ Rovio, is an experienced business executive within online, mobile and social media. He has worked in the mobile games industry for over 10 years in sales, marketing, product and general management roles. Wilhelm has also advised several startups in the games, media and music spaces. Wilhelm holds an M.Sc. in Economics from Hanken School of Economics in Helsinki. His Twitter is @wilhelm_taht.
Executive Vice President Games, Rovio Entertainment
Carsten van Husen Active Shareholder of Gameforge at Gameforge
EMAIL CARSTEN VIEW LECTURE
Carsten van Husen was CEO of Gameforge group until end of 2015, electing to continue in the freer constellation of active shareholder since then. He has been operating online games since 1999, first founding and trade-selling a web1.0-games-company to the ISP Freenet.de, later launching the first commercially successful Asian MMORPG in Europe in 2001, as director games international of pan-European ISP Tiscali. 2005, he started the group’s client games business as CEO of Gameforge 4D. In 2016, Carsten consults, invests, works on games education curricula and acts as jury member in award committees.
Carsten van Husen
Active Shareholder of Gameforge, Gameforge
Matt Handrahan European Deputy Editor at Gamesindustry.biz
EMAIL MATT VIEW LECTURE
Matthew Handrahan started in games journalism a decade ago, reporting on the numerous changes and disruptions that have swept through the industry since then. Formerly the features editor for the award-winning gamesTM magazine, Matthew is now an integral part of the editorial team for Gamesindustry.biz, the leading developer-focused outlet in the games press. In any downtime from reporting on gaming’s movers and shakers, Matthew waits impatiently for a sequel to Red Dead Redemption.
European Deputy Editor, Gamesindustry.biz
Adi Hanin Director of Business Development at Playtika
EMAIL ADI VIEW LECTURE
Adi Hanin is the business development manager at Playtika. Playtika pioneered the social casino industry in 2010 and was acquired very early on by one of the largest casino companies in the world, Caesars. With repeatedly successful titles like, Slotomania, Bingo Blitz, Caesars Casino, House of Fun and WSOP poker, Playtika consistently holds the title of the largest social casino company on the globe. Adi is in charge of all M&A, heading strategic partnerships, as well as spearheading regional growth opportunities in untapped markets.
Director of Business Development, Playtika
Thierry Baujard Founder at Media Deals
EMAIL THIERRY VIEW LECTURE
Thierry Baujard is founder of Pan European Investment Network Media Deals focussing on cross border Mediatech investment. He is also CEO of peacefulfish, a consultancy specialised in the financing of the content industry. He offers 20 years experience in the communication and entertainment industry. He has been working on different creative industries funds for the film, Music and Video games sectors. Thierry is managing different investment Forums focussing in Video Games at Game Connection Paris (European Game Booster supported by Creative Europe), Berlin Game Week and GIST Istanbul) He has been developing a dedicated game fund for the Paris based Video Game Cluster Capital Game and he is the initiator of the Franco-German Video Game Initiative looking at developing common policy and funding structure between the 2 countries. He also heads a fund focussing on Premium video games adapted from Film IP with first production being launched at Berlinale in February 2016 (www.e1027.com) Thierry is a regular speaker at conferences and summit on investment in content and technology. He is an active member of EBAN (European Business angel Association), NEM Initiative (http://nem-initiative.org/) and EBN (European BIC Network).
Founder, Media Deals
The Venture Reality Fund
Marco DeMiroz Co-Founder & General Partner at The Venture Reality Fund
EMAIL MARCO VIEW LECTURE
Mr. DeMiroz is co-founder & general partner of the Venture Reality Fund. has extensive experience in executive roles with leading technology companies and in global investments. He was a managing director of Evolution Media Parters and led its investment in Jaunt VR where he currently serves as a board observer. He is also a board member at the leading mobile marketing company, Swrve, and actively advises various media and technology companies in VR/AR sectors. Earlier, Mr. DeMiroz was president and CEO of PlayFirst, Inc. and sold PlayFirst to Glu Mobile (NASDAQ: GLUU).
Co-Founder & General Partner, The Venture Reality Fund
Gary Huang International BD Director at NetEase
EMAIL GARY VIEW LECTURE
Gary Huang is the international BD director at NetEase Games, in charge of sourcing mobile titles to China and introducing our self-developed mobile games to foreign markets. NetEase, Inc. (NASDAQ: NTES) is a leading internet technology company in China. NetEase develops and operates some of China's most popular mobile games, online games, e-mail services, advertising services, mobile applications, and web portals. NetEase Games is partnered with Blizzard Entertainment as their sole publisher in China.
International BD Director, NetEase
Teemu Huuhtanen CEO at Next Games
EMAIL TEEMU VIEW LECTURE
Teemu Huuhtanen is the CEO of Next Games, a Finnish mobile game studio with its foundations rooted in both internally developed and 3rd party IP games. To date, the studio has released two titles - The Walking Dead: No Man's Land, the official mobile game of AMC's blockbuster TV series, and Compass Point: West, which is based on it's own IP. With over 15 years experience in the games industry, Teemu has a strong entrepreneurial background. He has also held key roles in business development with Rovio, the creators of Angry Birds and Sulake, the makers of Habbo Hotel.
CEO, Next Games
Klaas Kersting CEO and Founder at flaregames
EMAIL KLAAS VIEW LECTURE
Klaas Kersting is CEO and founder of flaregames. He has been a gaming enthusiast for as long as he can remember. Before founding flaregames he founded and led online games category leader Gameforge, which he grew to more than 500 employees and 130 M EUR revenue from 2003 to 2010. He's won a number of international business awards; Ernst & Young named him ‘Entrepreneur of the Year 2008′. Additionally, Klaas is a business angel and early stage investor in a number of games and tech companies, among them success stories like Supercell, Spacetime Studios or iQU.
CEO and Founder, flaregames
Michael Metzger SVP at Houlihan Lokey
EMAIL MICHAEL VIEW LECTURE
Michael is a senior vice president at Houlihan Lokey, a global investment bank, and provides M&A and financing services to media and technology companies. Previously, Michael was a principal at MESA Global, co-founder and principal at Covert & Co. and a vice president at New Century Capital Partners. He advised Yahoo’s Mobile Marketing and Advertising group and held senior management and engineering positions at AT&T, IBM and Mindspeed. He holds 5 patents in the field of Communications and also serves as vice-chair and board director of the German American Business Association (GABA) in Southern California. Michael received an MSEE from the University of Ulm, Germany and his MBA from the Anderson School of Management at the University of California, Los Angeles.
SVP, Houlihan Lokey
Gamevil Europe GmbH
David Mohr General Manager at Gamevil Europe GmbH
EMAIL DAVID VIEW LECTURE
Based in Berlin, Germany, David is currently building business development and live operations for GAMEVIL in Europe. An industry veteran of 15 years, he has a solid background in gaming journalism and management. He reviewed games for Cybermedia and Heinrich Bauer Publishing, managed production and distribution for Nintendo and Playstation titles at ProSiebenSat.1, and has spent the last years in user acquisition as director of advertiser relations at GameGenetics, before moving on to a new role at GAMEVIL.
General Manager, Gamevil Europe GmbH
Andrew Sheppard Chief Operating Officer at GREE International
EMAIL ANDREW VIEW LECTURE
Andrew Sheppard is the COO of GREE International, Inc. Prior to joining GREE, Sheppard spent several years working at Kabam where he helped build and scale the company's reputation and global revenue footprint by way of some of the mobile game industry's most successful free-to-play games. His earlier experience includes playing a lead role in hi5 Networks' move from social network to social game distribution platform, helping launch the publishing business at Outspark and pioneering online and free-to-play strategy at Electronic Arts.
Chief Operating Officer, GREE International
Andie B Simon CEO at AndieBSimon Consulting
EMAIL ANDIE B VIEW LECTURE
Ms. Simon is a 20 year veteran of the music and interactive space. Ms. Simon is a Sr consultant and advisor for industry-leading companies including Electronic Arts, Microsoft Xbox Music, MaxPlay, SoundCloud, Rovio and PennyPop. Ms. Simon is currently on the Board of Advisors of the NYU Game Design program and SongLily. She was VP of interactive for Warner Music leading WMG’s efforts for Rock Band, Guitar Hero and interactive licensing.
Andie B Simon
CEO, AndieBSimon Consulting
Justin Steejo Slater Steejo at YouTuber
EMAIL JUSTIN STEEJO VIEW LECTURE
Justin "Steejo" Slater is a Scottish YouTuber who covers a variety of games from hardcore Grand Strategy to casual Physics Sandboxes. A serial entrepreneur who turned his attention to his YouTube channel after interviewing several successful YouTubers for his dissertation on How to Make Money Playing Video Games. Steejo’s business background gives him a unique perspective on the culture and relationships behind professional content creation. As a firm supporter of Indie Games and Development he takes every opportunity to promote Indie Games and Culture. He also…uhh...likes Ducks? Quack.
Justin Steejo Slater
Bob Slinn Head of Games Partnerships, EMEA at Facebook
EMAIL BOB VIEW LECTURE
Bob Slinn leads the games partnerships team for EMEA at Facebook in London, United Kingdom. He and the team partner with a broad range of game developers across the region helping them to build, grow and monetize their games more effectively. Prior to Facebook, Bob held various roles at EA (Electronic Arts) in California, including senior director of publishing. Bob was also previously director of media operations at Yahoo, where he led strategy and operations for all Yahoo!’s Media products in Europe. Bob holds a BA from University of Western Ontario in French Literature and History as well an MBA from York University in Toronto.
Head of Games Partnerships, EMEA, Facebook
Philipp Stelzer Team Lead Live Ops & Ads at Wooga
EMAIL PHILIPP VIEW LECTURE
Philipp leads the live ops and in-game advertising efforts at Wooga. Beforehand he was involved in Wooga's publishing and TV advertising efforts. Since 2013 he is giving insight talks at industry events such as MGF Seattle, Casual Connect Amsterdam’14, GameIS and Mobile Monetization Summit
Team Lead Live Ops & Ads, Wooga
Tom van Dam Head of Mobile Business Development. at NetEase
EMAIL TOM VIEW LECTURE
Tom is an energetic Dutchman living in China since 2009 and loves to combine Western and Eastern ways of doing things. Currently working to expand NetEase's international capabilities, Tom is looking for great up-and-coming game developers for investment partnerships. With 5 years of first-hand experience of how Chinese companies operate on the inside, he understands the challenges for Western companies doing business with China and more importantly, how to overcome those challenges and create successful partnerships.
Tom van Dam
Head of Mobile Business Development., NetEase
Wouter Sleijffers CEO at Fnatic
EMAIL WOUTER VIEW LECTURE
Fnatic is one of the world's largest and most successful eSports organizations. Wouter joined Fnatic in 2015 and is taking the Fnatic brand to the next level with his vast leadership and marketing experience. In his previous position, Wouter played a crucial part in the success of Skrill (former Moneybookers) as the VP marketing and is now making great strides in the ever-growing eSports scene.
Shahid Ahmad Developer at Crescent Code
EMAIL SHAHID VIEW LECTURE
Shahid was named one of Games Industry International's Top 10 Persons of the Year, Develop's 25 People that Changed Games, featured in MCV's Brit List 100 and was awarded Develop's prestigious Publishing Hero award. An irrepressibly enthusiastic and driven leader who is widely recognised for opening up PlayStation to the development community and transforming its image, Shahid gained a peerless reputation for relationship building and business development, securing titles like No Man's Sky, Boundless and Velocity 2X for PlayStation. In his final year at PlayStation, he secured a string of VR titles, including Robinson and Battlezone. From his inspiring public talks, it was always clear that his heart lay in development, so at the peak of his career he bravely returned to what he started in 1982: Programming video games, solo. Shahid podcasts on "Remaster" at Relay FM, plays bass guitar (sometimes at public talks) and runs the inspirational Beyond the Final Boss site. He also believes that the best business model is love.
Developer, Crescent Code
Guy Bendov CEO at Side-Kick Games
EMAIL GUY VIEW LECTURE
Guy Bendov is a co-founder and the CEO of Side-Kick Games, a developer and publisher of cutting edge games. Since 2010 Side-Kick worked with Square ENIX, DeNA, Intel, Disney, Oculus, Rovio, Samsung and other leading entertainment companies, providing them with cutting edge games for mobile, VR and motion platforms. Guy is an interactive entertainment serial entrepreneur with over 20 years of experience. Prior to Side-kick, Guy founded Double Fusion, a leader in the in-game advertising space, Cellular Magic and Click! Online, a casual games studio. In 2007, Guy founded GameIS, the Israeli games association.
CEO, Side-Kick Games
Christian Calderon VP of Marketing & Revenue at Dots
EMAIL CHRISTIAN VIEW LECTURE
Christian Calderon is a data-minded marketer with a passion for econometrics and video games. His professional specialty lies in predictive modeling for freemium products. Christian started his career as an investment banker at Needham & Company focusing on Internet and Digital Media, where he completed over 30 transactions totaling over $3 billion in value. After Banking, Christian joined KIXEYE to lead their revenue team. Christian is currently the VP of Marketing & Revenue at Dots where he oversees all of marketing and product management initiatives at Dots.
VP of Marketing & Revenue, Dots
Vladimir Funtikov CEO at Creative Mobile
EMAIL VLADIMIR VIEW LECTURE
Vladimir Funtikov is the CEO and co-founder of Creative Mobile, where he is dividing his time between business development and design of key products. Vladimir has been involved in the gaming industry since the early 2000's, taking on a number of roles from freelance level design to game programming. In 2011 he co-created Drag Racing, which became one of the most downloaded Android games of all time. In his role as CEO and co-founder of CM Vladimir has helped the Estonia-based startup become a capable publisher with over 200 million installs across its portfolio of 1st and 3rd-party titles.
CEO, Creative Mobile
Paul Gardner Partner at Osborne Clarke
EMAIL PAUL VIEW LECTURE
Paul is a partner in the London office of Osborne Clarke, which is widely recognized as Europe's leading law firm for the interactive entertainment industry. Paul specializes in commercial transactions and regulatory issues relating to content licensing and distribution through new media platforms and applications, including digital distribution, streaming and web-based services. Paul also regularly advises on the regulatory issues relating to the creation and exploitation of digital entertainment products and services including age ratings, broadcast and telecom regulations, collecting society issues, data privacy, virtual currencies, e-commerce and betting and gaming regulations.
Partner, Osborne Clarke
Jeffrey Grubb Reporter at Gamesbeat.com
EMAIL JEFFREY VIEW LECTURE
Jeffrey Grubb is an experienced journalist who has covered gaming for much of the last decade. Now at GamesBeat, he focuses on the business behind the world's fastest-growing medium.
Jeffrey Haas Chief International Officer at DraftKings, Inc.
EMAIL JEFFREY VIEW LECTURE
Jeffrey Haas is the Chief International Officer of DraftKings, a leading Daily Fantasy Sports (DFS) destination that is the fastest-growing company in the industry since its launch in 2012. Haas oversees DraftKings’ business expansion into new markets outside the United States and manages the International operations team in the United Kingdom. Haas is a business development veteran with more than twelve years’ experience opening markets for new gaming products around the world. Before joining DraftKings, he worked in the international gaming where he gained his extensive knowledge in international business development, commercial law, regulatory compliance, game design and public affairs efforts around the world. He led award- winning online and mobile product innovation teams for PokerStars and oversaw live gaming operations in more than 40 jurisdictions. Haas previously managed the Discovery Channel's Interactive Group in Canada and worked as an independent consultant for numerous technology, financial, media and gaming companies. Haas resides in London, England with his wife and children.
Chief International Officer, DraftKings, Inc.
Ali Moiz CEO at Vulcun
EMAIL ALI VIEW LECTURE
Ali has been a gaming entrepreneur for 15+ years. Co-founder of Peanut Labs (acq. by eRewards) and CEO of Vulcun. He has appeared in Fortune, Forbes and WSJ, and has been called to provide an expert opinion on CNBC and other TV channels. He serves as an advisor to several startups in gaming and esports. Ali believes the Hadouken is real, if you spend the time channeling your Chi properly.
Tommy Palm Co-Founder, CEO and VR Guru at Resolution Games
EMAIL TOMMY VIEW LECTURE
Tommy Palm is co-founder, CEO and resident “VR Guru” at Resolution Games, where he works in the forefront to man the helm of the company’s voyage into creating original IP for VR gameplay that will forever change the way mainstream consumers engage in VR. Most recently Palm was the spokesperson and Games Guru of Candy Crush Saga maker King Digital Entertainment where he helped lead the company to its IPO at a $6B valuation. Prior to that, the company he founded, Fabrication Games, was acquired by King Digital Entertainment in 2012 to provide the platform ultimately used to help the wildly successful company transition to mobile.
Co-Founder, CEO and VR Guru, Resolution Games
Andrew Reader Director at Velo Partners
EMAIL ANDREW VIEW LECTURE
Andrew comes from an investment background and has spent eight years covering tech and consumer businesses, with a focus on gaming and gambling companies. His current role as director at Velo Partners sees him focused on new business investment as well portfolio development. He is also an active board member across the Velo Portfolio.
Director, Velo Partners
Anatoly Ropotov CEO at Game Insight
EMAIL ANATOLY VIEW LECTURE
Anatoly is CEO of Game Insight, a leading global game company that makes free-to-play mobile and social games with a combined audience of over 250 million players. He's been making games for more than 15 years and has over 100 products to his credit.
CEO, Game Insight
Dieter Schoeller Founder at Headup Games
EMAIL DIETER VIEW LECTURE
After graduating from law school, Dieter Schoeller worked for several gaming and media companies such as Ubisoft, Koch Media and the Bertelsmann group before founding Headup Games in 2009, an independent games publisher located in Germany. His company has been awarded as Best German Publisher in 2012 and 2013 by the German Developers Association. Since the foundation, Headup Games has published over 100 games, including many projects from highly talented developers that are known for their potential and creativity. The company’s portfolio features high-quality games such as Super Meat Boy, The Inner World, The Binding of Isaac, Terraria, Limbo, The Basement Collection, Grotesque Tactics, Q.U.B.E., Frozen Synapse and many more as well as the million sellers #1 iOS Hits The Inner World, Bridge Constructor and Bridge Constructor Playground. More information can be found at www.headupgames.com
Founder, Headup Games
Shum Singh Managing Director & Founder at Agnitio Capital
EMAIL SHUM VIEW LECTURE
Shum founded Agnitio Capital, a games-focused investment bank, in 2003, and is an investor and non-executive director of SocialSpiel Entertainment GmbH and Fragment Productions Oy. Shum is also an early stage investor in Hutch Games Limited and Gunjin Games Limited. Shum is incredibly passionate about the games industry and has spoken at various games conferences including Pocket Gamer (London & Helsinki), Casual Connect Europe, Mobile Games Forum, Quo Vadis, Develop UK, Nordic Game Conference, and G-Star in Busan, Korea. Prior to establishing Agnitio Capital, Shum was employed in the venture capital division of Durlacher plc, where he was responsible for sourcing and managing Durlacher's mobile entertainment and consumer internet investments. Prior to Durlacher, Shum worked for the investment banking division of CIBC Oppenheimer in New York in the Technology group where he executed a wide range of transactions including mergers and acquisitions, public equity offerings and strategic advisory transactions.
Managing Director & Founder, Agnitio Capital
Clark Stacey Co-Founder & CEO at WildWorks
EMAIL CLARK VIEW LECTURE
Clark Stacey is the co-founder and CEO of WildWorks, a US and Amsterdam-based developer of online worlds and free-to-play games for kids. WildWorks’ flagship IP Animal Jam was launched on the web in 2010. It has since grown to become the largest online social network for kids in the world; branching in 2016 into toys, consumer products and other media.
Co-Founder & CEO, WildWorks
GM, gumi America
Family Education Network
Jen MacLean Kids & Games President at Family Education Network
EMAIL JEN VIEW LECTURE
From the start of her career, as a playtester at Microprose Software, through senior roles at AOL, Comcast, 38 Studios and Bright Horizons, Jen MacLean has managed successful businesses, high-performing teams, game development, strategy, marketing, business development and partnerships. Jen earned a BA in international relations from Johns Hopkins University and an MBA with a concentration in international business from the Columbia Business School and London Business School. She was named one of the "Game Industry's 100 Most Influential Women" by Next Generation, one of the "Top 20 Women in Games" by Gamasutra, and is a frequently-requested speaker at interactive entertainment industry events. In her new role as the President of FEN Kids and Games, Jen is responsible for the overall management of leading kid's entertainment and educational properties, including Poptropica and Funbrain.
Kids & Games President, Family Education Network
CEO, MTGx Digital Ventures
Gabriel Cianchetto President Market Development North America at Greentube
EMAIL GABRIEL VIEW LECTURE
Gabriel Cianchetto, Greentube's president of North American Market Development, is the driving force behind Greentube Pro, a private-label, B2B social casino gaming solution. With more than 15 years of experience, he is an expert in cloud-based, B2B marketing and e-commerce solutions.
President Market Development North America, Greentube
Anton Gauffin CEO & Co-Founder at Huuuge Games
EMAIL ANTON VIEW LECTURE
Anton Gauffin is a Serial Entrepreneur, Gaming Industry Insider and Angel Investor. He started Huuuge in 2014, which is now +80 people strong. Company focus is on social casino where team just released their flagship game Huuuge Casino (available on iOS, Google Play and Amazon).
CEO & Co-Founder, Huuuge Games
Jami Laes Co-Founder & CEO at Futureplay Games
EMAIL JAMI VIEW LECTURE
Jami Laes entered the mobile games industry already in 2000 working as a game designer. In 2004 he joined Sumea Interactive which was soon acquired by Digital Chocolate. Over the course of almost eight years, he helped to create titles like Tower Bloxx, Tornado Mania, and Millionaire City.
Co-Founder & CEO, Futureplay Games
Tsahi Liberman CEO at EduAds
EMAIL TSAHI VIEW LECTURE
For the past 10 years Tsahi has been in edutainment, developing learning games. A devoted gamer who likes his quest log empty and his inventory full, he is currently the CEO at EduAds, a new funded startup that aims to change the way kids play on mobile, enabling safe gameplay with no IAP or ads.
Henry Lowenfels Vice President of Business Development at Scopely
EMAIL HENRY VIEW LECTURE
Henry is the VP of business development at Scopely, a touchscreen entertainment network based in Los Angeles. At Scopely, he spearheads partnerships with developers and IP holders to build engaging free-to-play game experiences with six consecutive #1 free apps published during his tenure, including The Walking Dead: Road to Survival and Yahtzee with Buddies. A graduate of Harvard University and the Peter Stark Producing Program at USC, Henry began his career producing independent feature films (Rock the Bells, Visioneers) as well as branded digital content with companies such as Xbox and Gatorade. He also headed story development at Unique Features, a Warner Bros-based production company, and lead business development at X-UP, a commercial production company with multiple Fortune 500 clients. Henry lives in Los Angeles with his wife and two sons. When he's not gaming, he enjoys following the NY Yankees and long-distance running.
Vice President of Business Development, Scopely
Derrick Morton CEO at FlowPlay
EMAIL DERRICK VIEW LECTURE
A 20-year veteran of the casual gaming industry, Derrick Morton has led the development of over 200 digital entertainment projects during his career. Before founding FlowPlay in 2006, he served as a key executive at several top online game companies, including iWin, Uproar, Virtual Vegas, GameHouse and most recently RealNetworks. FlowPlay is the developer behind the social casino MMO, Vegas World (VegasWorld.com) which has acquired more than 2 million registered users and 600 million active users since launching in 2013.
Andy Needham Head of Studio at Chillingo
EMAIL ANDY VIEW LECTURE
Andy oversees Chillingo’s studio and ensures the resident analytical, production and quality control teams are equipped with the industry expertise to assist indie developers to turn their ideas and projects into fun, engaging and successful games. Needham joined Chillingo after almost 25 years working in games and toy creation for major international manufacturers.
Head of Studio, Chillingo
The ASO Project
Blake Pollack CMO at The ASO Project
EMAIL BLAKE VIEW LECTURE
A leader in search engine methodology, Blake has more than a decade in managing digital search campaigns for a variety of local and international clients. As CMO and co-founder of The ASO Project, Blake is responsible for all search and optimization methods for client's mobile apps. Blake has proven success over and over again with his App Store Optimization (ASO) techniques, resulting in an average of 400%-1000% increase in organic downloads through App Store search. He has been featured as a search engine and marketing expert in several publications including: The Huffington Post, LA Times, BrandWeek and Los Angeles Business Journal.
CMO, The ASO Project
Olli Sinerma Co-Founder & Project Lead at Mindfield Games
EMAIL OLLI VIEW LECTURE
Mindfield Games' P.O.L.L.E.N will be a launch title for all the upcoming virtual reality headsets in Q1/2016. Before co-founding Mindfield Sinerma has released over 20 games, pioneered games education in Finland at the University of Helsinki and served as producer of Everyplay, a social network for mobile games that was acquired by Unity Technologies in 2014.
Co-Founder & Project Lead, Mindfield Games
Matteo Vallone Business Development Manager at Google Play
EMAIL MATTEO VIEW LECTURE
Matteo Vallone is a business development manager at Google Play. In his role, he helps apps & games businesses from the UK to find success on Android and Google Play. Prior to joining the Google Play team, Matteo was a product manager at YouTube and before that, a strategy & operations associate at YouTube.
Business Development Manager, Google Play
Sergey Babaev Head of Business Development at Nekki
EMAIL SERGEY VIEW LECTURE
Sergey Babaev is a business development head of Nekki and an editor of Game Market on VC.ru. Before that, he was an art director and general producer of GD-Team and worked on such projects as client action Metal War Online and the browser shooter of Steel Wars among other things. In his spare time Sergey becomes a journalist and writes about the industry for various media outlets.
Head of Business Development, Nekki
Sinjin Bain CEO at MaxPlay
EMAIL SINJIN VIEW LECTURE
Mr. Bain is currently CEO of MaxPlay. Prior to co-founding MaxPlay in 2014, Mr. Bain was at EA and held a wide variety of senior VP worldwide positions including GM and Sr. Executive Production. Over a 15 year career at EA, Mr. Bain was COO of the Maxis studio, executive producer of several of EA’s most successful franchises including The Sims, Rock Band and The Simpsons, and was V.P. & global general manager of EA Partners where he helped build the most successful independent development publishing groups in the industry with average revenue of over $500M a year and the highest average Metacritic scores of any EA business unit. Mr. Bain established EA Partners as a global presence signing major AAA developers such as Epic, Harmonix, Valve, Insomniac, Double Fine, Respawn, Big Huge Games, Crytek, Starbreeze, Klei, Vanguard and many others responsible for such industry leading games titles as Rock Band, Portal, Crysis, Orange Box, Titanfall, Brutal Legend, and Bulletstorm. Under Mr. Bain's leadership, EA Partners focused on leading EA into digital platforms for the independent developer community by signing XBL / PSN / Facebook partnerships and driving digital distribution for EA’s Origin platform. Mr. Bain also incubated EA’s cutting edge real-time social media and music streaming mobile apps based on real-time music and personal media streaming. Prior to joining EA, Mr. Bain founded PyroTechnix, an industry-leading real-time 3D platform technology company responsible for the game engine technology used to build such hits as EverQuest, NFL GameDay and others.
Matt Dixon Director of Sales & Business Development at Chillingo
EMAIL MATT VIEW LECTURE
Matt and his team are responsible for finding the next big thing in gaming. Dixon oversees all publishing offers and works with key partners on new platforms and technologies. A 14 year veteran of the mobile industry, Dixon previously managed New Platforms and Global OEMs for EA Mobile where he determined content strategy and launched IP onto new technologies. Prior to joining EA, he worked at LG Mobile and managed their global device roadmap and device specifications.
Director of Sales & Business Development, Chillingo
Gavin Harrison Partner at Daedalus Partners
EMAIL GAVIN VIEW LECTURE
Daedalus Partners LLP is an alternative investment fund manager specializing in the entertainment and telecoms sectors. As a co-founder, Gavin Harrison is responsible for the selection and management of the firm’s investment portfolio. He started his career at Arthur Andersen advising global financial services clients before moving into the media sector in 1999, since which he has worked extensively to implement and structure a wide variety of film, music and video game financing packages. He is a qualified accountant and a member of the ICAEW and CFA.
Partner, Daedalus Partners
David Hiltscher VP Gaming Communities at ESL
EMAIL DAVID VIEW LECTURE
David Hiltscher is VP Gaming Communities at ESL, the world's largest esports company. He's responsible for ESL Play, the company's global platform for amateur and semi-professional leagues & tournaments across more than 100 different game titles, new and old. He has introduced dozens of games into esports and helped shape their competitive structure. Coming from an editorial background, David enjoys building and sustaining scalable communities in the gaming environment, locally in his startup days, globally at his current employer. Before joining ESL, David was founder and CEO of readmore.de, Germany's leading esports coverage portal, which was later acquired by Computer Media AG. With over 15 years of business experience in esports, David is one of the leading experts in the field.
VP Gaming Communities, ESL
Jeff Huang Business Development at Tencent
EMAIL JEFF VIEW LECTURE
Jeff and his team look after Tencent Games’ relationship with European game companies. Always passionate about what China could offer to Western developers, they look for top notch games to source to China as well as for strategic collaborations.
Business Development, Tencent
Tammy Levy Director of Product, Mobile Games at Kongregate
EMAIL TAMMY VIEW LECTURE
Tammy heads Kongregate’s Product team, guiding games from design to world-wide launch. Via an analytics-driven approach, the team helps optimize retention and monetization for third-party developers. Spent three years as Producer and PM at Zynga. Ex-pro fencer, avid Snoopy collector.
Director of Product, Mobile Games, Kongregate
Alex Nichiporchik CEO at tinyBuild
EMAIL ALEX VIEW LECTURE
Alex Nichiporchik is an ex pro-gamer with experience working as a game producer and marketing guy. 4 years ago he founded tinyBuild which is working on indie eSports titles such as the runaway hit SpeedRunners.
Jaana Nykanen Producer at Divine Robot
EMAIL JAANA VIEW LECTURE
Jaana Nykanen is a producer for Divine Robot in Sweden. She has taken part in developing the casual game Blobster, which was published by Chillingo and reached 3rd place in the US App Store, as well as designing and producing the CotBot games, a series of mobile games aimed at 3- to 6-year-old children.
Producer, Divine Robot
Barry O'Neill CEO at StoryToys
EMAIL BARRY VIEW LECTURE
Barry has been making and financing games for 15 years. Formerly president of Namco Bandai Networks Europe, and before that co-founder of Upstart Games, Barry is an advisor to the Tesseract Interactive SEIS fund, one of the UK’s leading sources of finance for independent game studios. Barry’s interest in games finance stemmed from the simple question, “How do films get financed, and why are games not funded the same way?” (the answer, by the way, is complicated.) By day, Barry is the CEO of StoryToys, the acclaimed developer and publisher of children’s interactive games, books, and edutainment content, known for it’s slate of original IP and games based on licenses such as Eric Carle’s Very Hungry Caterpillar.
George Panayotopoulos UK Head of Content, YouTube Gaming at YouTube
EMAIL GEORGE VIEW LECTURE
George Panayotopoulos is the UK head of content for YouTube Gaming, where he is responsible for managing the biggest creators and growing gaming content on YouTube. This involves working with top YouTubers and game publishers to develop their content strategies and grow their audiences on the platform. George originally joined Google in 2008 as part of the Entertainment LCS team, working with film and gaming marketing teams to define their advertising campaigns across Google and YouTube. Before joining Google, George worked in digital marketing for Cartoon Network at Turner Broadcasting. George has a BSc in Psychology and an MSc in Marketing from Birmingham University.
UK Head of Content, YouTube Gaming, YouTube
Ross Sheil Head of EMEA Mobile Apps at Twitter International
EMAIL ROSS VIEW LECTURE
Ross is Head of Mobile at Twitter EMEA - Ross founded, leads and manages Twitter's first dedicated 'EMEA Mobile Team' specializing in Mobile Gaming & Consumer Apps working across 12 countries & is responsible for Twitter's go-to market strategy in EMEA. Ross's team specialize in Twitter's entire Mobile Proposition across Ad Solutions / Ad Tech & Platform building strategic partnerships with the world’s largest mobile brands.
Head of EMEA Mobile Apps, Twitter International
Dutch Game Association
Horst Streck Chairman at Dutch Game Association
EMAIL HORST VIEW LECTURE
Horst Streck is Chairman of the Dutch Games Association, Gamifier and speaker. When possible he will take you into the world of Gamification by sharing his experience and knowledge. Horst is a well known person within the game-industry, by winning a total of five big international and national awards for the games his company produced in the past. Now he is advising large companies as a Gamifier (a gamifiation expert) on a strategic level to implement the right game elements within their organisation. His uses his own unique Proto-Play methodology and tons of relevant experience for that.
Chairman, Dutch Game Association
myTarget (Mail.ru Group)
Irina Tripapina Head of International Development at myTarget (Mail.ru Group)
EMAIL IRINA VIEW LECTURE
Irina received a degree in advertising from the Universities of Moscow and Madrid. Inspired by the power of promotion through social networks, Irina first worked for VK.com. Now Irina manages international development of myTarget advertising platform, part of Mail.ru Group (the biggest internet company in Russia).
Head of International Development, myTarget (Mail.ru Group)
Goldy Gold Founder, Game Designer at Playful Shark
EMAIL GOLDY VIEW LECTURE
Goldy is the founder and game designer of Playful Shark, an Israeli game studio, and co-founder of GameIS, the Israeli Game Developer Association.
Founder, Game Designer, Playful Shark
Bruce Kerr-Peterson EMEA Regional Lead, Mobile App Developer Relations at Google
EMAIL BRUCE VIEW LECTURE
bio coming soon...
EMEA Regional Lead, Mobile App Developer Relations, Google
Google Cloud Platform
David Roldan Venture Capital, Accelerator and Incubator Business Development Manager at Google Cloud Platform
EMAIL DAVID VIEW LECTURE
bio coming soon...
Venture Capital, Accelerator and Incubator Business Development Manager, Google Cloud Platform
Peter Warman CEO & Co-Founder at Newzoo
EMAIL PETER VIEW LECTURE
Peter Warman is CEO and co-founder of Newzoo, the games market research and consulting firm, servicing clients across all game business models and continents, such as Valve, Microsoft, EA, Wizards of the Coast, Nvidia, Plantronics and Changyou. After being responsible for sales and business development at Europe’s largest interactive agency (LBi), he was responsible for internet development at Reed Business and operated as commercial director for a MMO for kids. Peter is a frequent speaker on the business aspects of the games industry. Peter enjoys opera as well as good German techno.
CEO & Co-Founder, Newzoo
Reine Abbas Co-Founder/Partner at Wixel Studios
EMAIL REINE VIEW LECTURE
With more than 12 years in the gaming and tech industry and 11 years in high education, Reine co-founded Wixel Studios in 2008. It was the first indie gaming company in Lebanon and one of the first in the Middle East. She is the lead artist and game designer of all the games produced under Wixel Studios. Reine co-founded Spica Twins in 2014, it's a tech academy aimed on teaching kids (5+) and teenagers game development as a way to reshape Science, Technology, Engineering, Arts and Math. Reine was selected one of the 5 most powerful women in gaming by inc.com, one of Top 10 High Profile Women in Video Games in 2014, and one of The World’s 100 Most Powerful Arab Women in 2015.
Co-Founder/Partner, Wixel Studios
Aeria Games GmbH
David An Vice President at Aeria Games GmbH
EMAIL DAVID VIEW LECTURE
David An is currently VP of business development & strategy at Aeria Games where he is responsible for global licensing of PC and mobile games. Previously, he was in charge of ProSiebenSat1 Group mobile games division, founder of Rumble Media, an online games venture, and investment manager at Deutsche Telekom Venture Capital where he invested in early-stage startups. David is a graduate from University Sankt Gallen and enjoys kendo in his free time.
Vice President, Aeria Games GmbH
Mark Backler Creative Director at Fourth State
EMAIL MARK VIEW LECTURE
Mark has worked in the games industry for 10 years at companies like EA, Sony, Marmalade and Lionhead Studios on titles including Harry Potter and the Order of the Phoenix, Milo and Kate and the BAFTA award-winning Fable 2. With various different teams he has won the King, Space Ape and Stugan Trafikverket game jams and has been featured in the Develop 30 Under 30.
Creative Director, Fourth State
Ohad Barzilay Producer/Designer at Side-Kick Games
EMAIL OHAD VIEW LECTURE
A seasoned veteran in the game industry, with expertise in f2p game design/monetization. Currently Producer/Designer at Side-Kick, working on a new upcoming Rovio title. Previously headed Mytopia before and during the acquisition by 888, continued as COO/Chief Creative post acquisition. Developed games with and for Dreamworks, MGA, Showtime, Liongate & BWin. Participated in several academic game programs, currently mentor in the game program of IDC. Founding member of GameIS, the Israeli game industry association.
Producer/Designer, Side-Kick Games
Those Awesome Guys
Nicolae Berbece Producer & Designer, Founder at Those Awesome Guys
EMAIL NICOLAE VIEW LECTURE
Nicolae Berbece (Xelu) is a game developer who used to have awesomely long hair that was soft to the touch. He is currently working on Move or Die, the friendship-ruining party game scheduled to be released in Q1 2016 on Steam. He also produced, designed and created the art for other titles such as Concerned Joe, Kawairun, and a handful of older browser games created across 5+ years of game development. Growing up with a computer in the house, he got interested in game development by modding titles like Counter Strike 1.6 and Warcraft 3 back in the 2000s, developing a taste for games with innovative mechanics in the process. He worked online with many programmers, artists and musicians from around the world, developing games in both online and local game jams.
Producer & Designer, Founder, Those Awesome Guys
Bjoern Bergstein Head of Games at Tivola
EMAIL BJOERN VIEW LECTURE
Bjoern Bergstein is head of games at Tivola Publishing, a company founded in 1995. Coming from a totally different background, Bjoern found his way into the gaming industry by studying game design and game production. After a few years at Tivola, he is now responsible for all products and partners.
Head of Games, Tivola
Daniel Bernstein Vice President at Corum Group
EMAIL DANIEL VIEW LECTURE
Daniel Bernstein has worked in a number of roles over a 20-year career in high technology, most recently as the founder and CEO of Sandlot Games Corporation, a leading casual games publisher and developer. Having sold Sandlot Games to Digital Chocolate in 2011, Daniel started a games studio and a consulting practice where he advises larger companies such as RealNetworks and other high growth businesses on product development, strategic initiatives, and M&A opportunities. Prior to Sandlot Games, Daniel Bernstein held director level positions in companies such as Wild Tangent and Monolith. Daniel holds a BS in Computer Science and an MA in Music Composition from the University of Virginia.
Vice President, Corum Group
Melissa Blau Director at iGaming Capital
EMAIL MELISSA VIEW LECTURE
Melissa Blau has been in the internet gaming sector for over 10 years as both an operator and advisor. She is currently the founder and director of iGaming Capital, a leading iGaming consulting and advisory company. Clients include regulators, casino operators and suppliers. Prior to gaming, Melissa co-managed a $450m MediaTech Venture Capital Fund.
Director, iGaming Capital
Daniel Burns Owner at Carbon Group
EMAIL DANIEL VIEW LECTURE
Daniel Burns has established himself over recent years as one of the leading deal-makers in the gambling and social games industry. A former lawyer, Daniel has developed deep understanding of all aspects of gambling business and acts as an influential behind-the-scenes advisor to many of the largest and most powerful names in the industry. More recently he has been highly active in the social casino sector and in 2015 alone brokered three of the biggest transactions in the space.
Owner, Carbon Group
Michael Cai Senior Vice President of Research at Interpret
EMAIL MICHAEL VIEW LECTURE
Michael Cai serves as senior vice president of Games and Digital for Interpret LLC, a leading media and technology research firm. He leads the company’s gaming vertical, providing a wide variety of market research and analysis products to help clients gain a comprehensive understanding of consumer gaming habits and interest and make strategic decisions. His team at Interpret works with all the Tier 1 console/PC game publishers and many leading mobile game companies. Cai has authored and managed more than 800 industry reports and custom research projects globally and has presented his findings at such high-profile events as Game Developer’s Conference, E3, Consumer Electronics Show, Digital Hollywood, Virtual Worlds Expo, and The New York Games Conference. A Burke certified moderator, Cai has moderated hundreds of groups in both the US and China, covering video gaming and entertainment-related topics.
Senior Vice President of Research, Interpret
Spooky House Studios
Alexei Ceban Lead Android and Wearable Game Developer at Spooky House Studios
EMAIL ALEXEI VIEW LECTURE
Alexei Ceban is lead Android and wearable game developer of Spooky House Studios. He has been involved with Rail Maze, Bubble Explode and pretty much any other Android game by Spooky House Studios. Alexei is passionate about wearable gaming and new and upcoming gaming platforms.
Lead Android and Wearable Game Developer, Spooky House Studios
Hussein Chahine CEO and Founder at Yazino
EMAIL HUSSEIN VIEW LECTURE
Hussein is the driving force behind Yazino – a company built on the belief that social games will be based around real-time synchronous experiences where people can play, compete and socialize anytime, anywhere. Hussein has always been passionate about IT and innovation with a history that includes work at FICS Group, Reef (Cisco startup), Digital Mobility and Signature Technologies – which he founded. His experiences inspired him to found Yazino in 2009.
CEO and Founder, Yazino
Andrew Chang Vice President at RedAtoms
EMAIL ANDREW VIEW LECTURE
Andrew Chang is the vice president of RedAtoms. Prior to RedAtoms, Andrew worked at Oracle and Nortel Networks in the US and National Instruments in Japan. Andrew has a master’s degree in computer science from University of Southern California and MBA from Waseda University. RedAtoms is a mobile social game company committed to producing well-crafted games that connect people. Headquartered in China and with locations in Hong Kong, Seoul, Taipei and San Francisco, RedAtoms has produced #1 card battle and music games, where millions of players interact with each other on a daily basis.
Vice President, RedAtoms
Alex Cohen CPO at Akamon Entertainment
EMAIL ALEX VIEW LECTURE
Alex Cohen is chief product officer at Akamon Entertainment where he leads the product design and development team and is responsible for the company's portfolio. He is an experienced casino game designer with a track record of success in the online real-money and social casino markets and has several early-career titles still among the most popular on IGT's DoubleDown Casino. He earned a B.S. in Mathematical Sciences and Operations Research at Carnegie Mellon University.
CPO, Akamon Entertainment
Sander Cramer Creative Director at Banana Apps
EMAIL SANDER VIEW LECTURE
Sander Cramer founded Banana Apps together with his friend Antoon in 2010. The Appstore was only 2 years old, the algorithm was not advanced at all and competition was low. As the market changed, the duo picked up several skills and strategies to keep the company alive.
Creative Director, Banana Apps
Daniel Da Rocha Director at Fiddlesticks Games
EMAIL DANIEL VIEW LECTURE
Dan is the Director at Fiddlesticks and Toxic Games. Creating award-winning indie game Q.U.B.E. straight out of University and securing investment from Indie Fund, he was able to set up a full-time indie game studio. Since then he has produced more games including the multi-million downloaded title, Mortar Melon, multi-award-winning Hue and the upcoming sequel to his first game, Q.U.B.E. 2. Dan regularly attends and speaks at events around the globe and thrives on sharing knowledge, expertise and learning of new ways to do business in the ever changing games industry.
Daniel Da Rocha
Director, Fiddlesticks Games
Derk de Geus Co-Founder, CEO at Paladin Studios
EMAIL DERK VIEW LECTURE
Derk de Geus is co-founder and CEO of Paladin Studios. Paladin creates games that make you smile - be it a sweet twinkle, loud laugh, or evil grin. The company was founded in 2005 and is based in The Netherlands. With a thirst for continuous improvement and adventure, they strive to create a spark in all their games. Paladin has a passionate team and a culture that fosters autonomy and innovation. Their recent titles include Momonga Pinball Adventures, Wonder Golf and Rob & Roll.
Derk de Geus
Co-Founder, CEO, Paladin Studios
Jason Della Rocca Co-Founder & Indie Evangelist at Execution Labs
EMAIL JASON VIEW LECTURE
Jason Della Rocca is the co-founder of Execution Labs, a first-of-its kind accelerator and investment platform for independent game developers. Formerly, Jason was a game industry consultant focused on business and cluster development, working with game studios and organizations all over the world. Prior, he served as the executive director of the International Game Developers Association (IGDA) for nearly nine years, and was honored for his industry building efforts with the inaugural Ambassador Award at the Game Developers Conference. In 2009, Jason was named to Game Developer Magazine's “Power 50,” a list which profiles 50 of the most important contributors to the state of the game industry. As a sought after expert on the game industry, Jason has lectured at conferences and universities worldwide. He also serves on various advisory boards and volunteer roles, such as co-chairing IGDA-Montreal, as an advisor to the ICT Practice of Foreign Affairs, Trade and Development Canada, and serving on the research management committee of the GRAND Network Center of Excellence.
Jason Della Rocca
Co-Founder & Indie Evangelist, Execution Labs
Christina Dunbar Talent Strategy Partner at Scopely
EMAIL CHRISTINA VIEW LECTURE
Christina has spent 12 years in the gaming industry and calls it an amazing ride. From working in huge casino operations to niche consulting in social/mobile games, Christina excels in the art of relationships. Her experience ranges from high volume recruiting to taking care of high-end VIP casino guests to high-level talent relationships and engagement.
Talent Strategy Partner, Scopely
Eva Gaspar CEO at Abylight Studios
EMAIL EVA VIEW LECTURE
Eva joined Abylight on 2008 as a consultant and as a key staff member on December 2009. She made partner on June 2010 and CEO on July 2011. Lawyer & Business Consultant, Eva has a Master's Degree in IP&IT (Intellectual Property and Information Technology) by ESADE. In addition, she impulsed the creation of PAD (Professional Associated Developers) on 2013 and is President since its foundation. Abylight started out as video game developer and evolved to include digital publishing. Since 2011, invests in its own Engine, VEGA. Currently, Abylight Studios is leading its first round of investment.
CEO, Abylight Studios
John Gaudiosi Video Game Reporter at Fortune
EMAIL JOHN VIEW LECTURE
John Gaudiosi has spent the past 25 years covering the $100 billion video game industry for international print, online and television outlets like Fortune, Yahoo!, Maxim, CraveOnline, DigitalTrends.com and AListDaily.com for millions of readers. In addition to writing he also films on-camera interviews with game developers, celebrities, eSports players, and athletes around gaming and technology. John is also co-founder of Greenlit Content LLC, which builds custom websites from scratch and also offers a full array of custom video and editorial content covering all aspects of gaming, including the burgeoning eSports industry.
Video Game Reporter, Fortune
Spooky House Studios
Andrei Gradinari Lead Game Designer, Software Engineer, Founder at Spooky House Studios
EMAIL ANDREI VIEW LECTURE
Andrei Gradinari is an enterpreneur, game designer, developer and computer graphics geek. He has been involved with multiple super-successful mobile games and apps, such as Rail Maze, Bubble Explode, Paper Toss, Ragdoll Blaster, Earthscape, etc. Andrei runs Spooky House Studios - an innovative mobile game development studio. Spooky House Studios experiments and invents new, fun game concepts and implements them in real products.
Lead Game Designer, Software Engineer, Founder, Spooky House Studios
Newton Grant VP, Account Director at Defy Media
EMAIL NEWTON VIEW LECTURE
Newton Grant is a VP, Account Director for Defy Media, helping video game companies connect with their target audience via an extensive portfolio of digital properties. A graduate of the United Stated Military Academy and a former captain in the US Army, Newton dedicated the last 9 years of his professional career to understanding the business of video game marketing. He’s helped companies producing games for PC, mobile and console create custom marketing campaigns that targeted gamers across multiple media platforms, including via branded videos on some of the largest channels on YouTube.
VP, Account Director, Defy Media
Daniel Hasselberg CEO at MAG Interactive
EMAIL DANIEL VIEW LECTURE
MAG is the global leader in word games with more than 80M downloads to date. The company's latest hit game WordBrain is the top grossing word game globally on the App Store and Google Play. MAGs first title Ruzzle has been played more than 7 billion times by 60M people. Daniel is a strong believer in autonomous teams and empowerment over direction.
CEO, MAG Interactive
Old Man Productions
Guy Hasson Social Gaming Consultant at Old Man Productions
EMAIL GUY VIEW LECTURE
Guy Hasson is a social slot consultant specializing in game popularity. Having worked for Playtech’s content unit and as Playtika’s content manager, he uses his expertise to improve retention, popularity and monetization. His articles regularly appear in Social Casino Intelligence and eGR North America.
Social Gaming Consultant, Old Man Productions
Anatolii Henis CTO & Product Owner of Scatter Slots at Murka
EMAIL ANATOLII VIEW LECTURE
Anatolii Henis is the CTO and product owner of Scatter Slots at Murka. Anatolii joined Murka in 2011 and was among the first employees at the company. At Murka, he has gone from developer to the creator and lead manager of the top-grossing game Scatter Slots.
CTO & Product Owner of Scatter Slots, Murka
Robin Hjelte Head of Studio at Forgotten Key
EMAIL ROBIN VIEW LECTURE
Robin Hjelte is the head of Forgotten Key, an indie game studio, creators of atmospheric adventures (in particular AER, a mystical flight exploration adventure, which is the current big project). With a background in gardening, and being relatively new to the industry, he has, together with friends and colleagues, been able to build a fully functioning game studio from scratch, without prior knowledge of game development or business. At Forgotten Key, Robin takes care of business, project management and game design as well as networking and strategy work related to building a company.
Head of Studio, Forgotten Key
Goran Ivasic Co-Founder & Art Director at Toonia
EMAIL GORAN VIEW LECTURE
Goran Ivasic is the co-founder of Toonia, where he is in charge of art direction, illustration and animation. He has contributed to UI and game design for some of their apps, including the wildly successful Toonia Colorbook. He graduated from The Academy of Fine Arts of Ljubljana and has worked in graphic design since 2005.
Co-Founder & Art Director, Toonia
Stan Iwan Vice President at Gamedesire Limited
EMAIL STAN VIEW LECTURE
Stan Iwan is the VP of Gamedesire Limited. He is a social casino and casual games developer with 10 years presence on the gaming market. Stan has been in the gaming and entertainment industry for over 16 years, starting with online music and moving on to games. Prior to Gamedesire was the head of entertainment channels at Onet.pl, the biggest horizontal portal in Poland.
Vice President, Gamedesire Limited
Lauri Jarvilehto CEO at Lightneer
EMAIL LAURI VIEW LECTURE
Lauri Järvilehto, PhD, is a learning enthusiast, serial entrepreneur and a Sherlock Holmes fan. He is the CEO and co-founder of the learning game studio Lightneer. Järvilehto is also the founder of the Academy of Philosophy in Finland (Filosofian Akatemia) and is the author of several bestselling books on learning and thinking.
Henrik Jorgensen Data Privacy Officer & Corporate Legal Counsel at LEGO
EMAIL HENRIK VIEW LECTURE
Henrik R. Jorgensen has been with the LEGO Group since September 2015, and after being appointed the data privacy officer, Henrik has continued the work with getting the LEGO Group approved in regards to BCR and getting the LEGO Group COPPA certified. Henrik has experience from employment at the Danish Data Privacy Authority and in private practice for the last eight years.
Data Privacy Officer & Corporate Legal Counsel, LEGO
Alexander Jorias Co-Founder and CEO at Club Cooee
EMAIL ALEXANDER VIEW LECTURE
Alexander is co-founder and CEO of Club Cooee. He is a serial entrepreneur and veteran game developer. In 1996 he co-founded Massive Development. The studio shipped the highly awarded Archimedean Dynasty / Schleichfahrt, AquaNox and AquaMark series. In 2000 he sold his company as the top german 3D game development studio. To foster game development he organised the first german USF game developer conferences in 1998, 1999 and 2001.
Co-Founder and CEO, Club Cooee
Daniel Kajouie Founder at Imperus
EMAIL DANIEL VIEW LECTURE
Mr. Kajouie is the founder of IMPERUS Technologies Corp. Through Imperus, Mr. Kajouie has been responsible for the successful acquisitions of Vast Studios, Diwip Ltd and Akamon. Mr. Kajouie is frequently consulted by industry leaders, and publications on online bingo and social gaming. His work has been published by numerous internet gaming publications, and he is a frequent speaker at industry events.
Jana Karlikova Project Manager at Stugan
EMAIL JANA VIEW LECTURE
Jana Karlikova is running the Swedish non-profit games accelerator Stugan. She has been working with Stugan from its beginning. Before Stugan she had studied project management, data communication and linguistics. She is a long-time gamer that enjoys all types of games ranging from COD to Crossy Road.
Project Manager, Stugan
Raf Keustermans Co-Founder, CEO at Plumbee
EMAIL RAF VIEW LECTURE
Raf is co-founder and CEO of Plumbee, a leading social casino games startup based in London. He is a social games veteran with a background in gambling. Before founding Plumbee, he worked as a strategic consultant for social and mobile game studios. Prior to that, Raf served as global marketing director for leading the social game studio EA Playfish. Before Playfish, he headed up EA’s successful casual games platform Pogo.com in Europe. He also worked for advertising agencies like BBDO, Grey and Publicis and was leading the marketing teams for online gambling operator Unibet in Western Europe (2005-2008). Raf also serves on the Board of the International Social Games Coalition, an industry organization created by leading social game companies (Zynga, Playtika, IGT/DoubleDown, Playstudios, Gamesys...) to give the industry a strong and clear voice.
Co-Founder, CEO, Plumbee
Google Play Games
Tobias Knoke EMEA Business Development Manager at Google Play Games
EMAIL TOBIAS VIEW LECTURE
Tobias Knoke is responsible for developing the ecosystem of Google Play Games in Western Europe. He is partnering with game developers to create best user experiences, building player communities, and launching sustainable businesses on Google Play. Tobias has been working in the gaming industry for the past 16 years. Prior to Play, he was advising mobile gaming companies and global tech brands on user acquisition at Google. Before joining Google in 2009 he was working on web game partnerships for AOL Germany and contributed as an editor to several online gaming portals.
EMEA Business Development Manager, Google Play Games
Henning Kosmack CEO at MegaZebra GmbH
EMAIL HENNING VIEW LECTURE
Henning Kosmack brings a variety of different backgrounds, from big corporate, to VC, to entrepreneur. His latest venture, MegaZebra, pioneered the social gaming/free-to-play space in Europe and is now moving its category-leading titles cross-platform. Besides games, he also co-founded a media agency and an e-commerce site.
CEO, MegaZebra GmbH
Signia Venture Partners
James Kosta Operating Partner at Signia Venture Partners
EMAIL JAMES VIEW LECTURE
Prior to joining Signia Venture Partners and negotiating the sale of Idle Games to GSN, James Kosta was the founder and CEO of 3G Studios. He has over 25 years of experience in the technology and video game industries and has created games across multiple platforms. Since 2010, James has been creating games for the casino market in collaboration with the industry's largest developers.
Operating Partner, Signia Venture Partners
Eilers & Krejcik Gaming, LLC
Adam Krejcik Partner at Eilers & Krejcik Gaming, LLC
EMAIL ADAM VIEW LECTURE
Adam Krejcik is a partner at Eilers & Krejcik Gaming, LLC – a boutique research and consulting firm that follows the digital and interactive gaming industry. Mr. Krejcik has over a decade of equity research experience primarily covering the global interactive entertainment industry.
Partner, Eilers & Krejcik Gaming, LLC
Daniel Kromand Producer at GameDuell
EMAIL DANIEL VIEW LECTURE
Daniel Kromand is a producer at GameDuell. He was responsible for developing new prototypes, and is now managing the online live portfolio of web games. Before coming to Berlin, he worked on games ranging from alternate reality games, educational games and core console titles.
Jussi Laakkonen Executive Vice President of Everyplay & Ads at Unity Technologies
EMAIL JUSSI VIEW LECTURE
Jussi Laakkonen is the executive vice president of Everyplay & Ads at Unity Technologies, where he’s focused on helping game developers to connect with their audience with Everyplay replay sharing as well as to find high quality users and monetise with engaging video ads. Jussi was previously the founder and CEO of Applifier and led the company to its acquisition in March 2014 by Unity Technologies. At Applifier Jussi and the team focused on helping small and medium-sized game developers grow their games on iOS, Android and Facebook with cross-promotion, video ads and game replay sharing.
Executive Vice President of Everyplay & Ads, Unity Technologies
Jeff Lande Founder at Lucky VR
EMAIL JEFF VIEW LECTURE
Jeff Lande is the founder of LuckyVR and developed the world’s first virtual reality casino for the Oculus Rift. He’s been working exclusively on creating VR casino games for the past two years. Previously, he was the founder of a daily fantasy sports website which was acquired in 2013.
Founder, Lucky VR
Stephen Lee Executive Director and Head of Publishing at 6waves
EMAIL STEPHEN VIEW LECTURE
Stephen Lee is executive director and head of publishing at 6waves, a pioneer of free-to-play games publishing, focused on promoting games to top chart positions in Asia. Stephen leads all business development-related matters, including publishing deals, developer outreach, strategic partnerships and new initiatives. Prior to joining 6waves, Stephen gained over 10 years of experience in strategy and consulting roles with leading technology and infrastructure companies in both the US and across Asia.
Executive Director and Head of Publishing, 6waves
Mikael Leinonen Founder & CEO at MyGamez
EMAIL MIKAEL VIEW LECTURE
Within just two years since its establishment, Mikael has led MyGamez to become one of the leading publishers of foreign mobile games in China. The company has turned Fingersoft’s Hill Climb Racing into a major hit in China, with over 60 million downloads, 9 million MAU and top rankings in major app stores. Mikael has lived and worked in China since 2004.
Founder & CEO, MyGamez
Matthew Leopold Director of Business Development at Yodo1 Games
EMAIL MATTHEW VIEW LECTURE
Matthew is the Director of Business Development for Yodo1. Based in Beijing, Matthew’s five years of experience working for Chinese tech companies has earned him a unique understanding of the nuances that separate Chinese and global business cultures and the ability to overcome these challenges and forge long-lasting successful partnerships. Since joining Yodo1’s team in 2013, Matthew has played an integral part in revamping Yodo1’s overseas publishing business and bringing Yodo1 into the global spotlight. With partners like Hipster Whale, Defiant Development, and Sleepy Z’s, Matthew and his team at Yodo1 are dedicated to bringing smash-hit titles to worldwide audiences without compromising their indie spirit.
Director of Business Development, Yodo1 Games
Epic Llama Games
Hernan Lopez Founder at Epic Llama Games
EMAIL HERNAN VIEW LECTURE
Hernan Lopez is the warchief and founder of Epic Llama Games, a game company founded in 2008 and focused on the casual games market. His latest game Darkestville Castle is a graphic adventure that pays tribute to classic games such as Monkey Island or Grim Fandango.
Founder, Epic Llama Games
Darion Lowenstein Chief Marketing Officer at Gamblit Gaming
EMAIL DARION VIEW LECTURE
As CMO for Gamblit Gaming, Darion oversees the publishing, strategy, partnerships, marketing, licensing, PR, product launches and revenue for casual games with real money wagering for casinos and mobile devices. A 20-year gaming industry veteran, Darion has produced and directed some of the biggest video games in the industry across console, mobile, and social. He's had 10 #1 mobile games and 14 Top 5 console games. He has also been interviewed on all major TV networks as well as numerous online and print outlets, and has spoken at conferences all over the world.
Chief Marketing Officer, Gamblit Gaming
Lucas Meijer Technical Director at Unity
EMAIL LUCAS VIEW LECTURE
Lucas is a recovering game developer. As part of his recovery process he has worn many different development and management hats at Unity Technologies, and spends his days making Unity a little bit better every day.
Technical Director, Unity
Lloyd Melnick Director Social Gaming at PokerStars
EMAIL LLOYD VIEW LECTURE
Lloyd is director of social gaming at Amaya (PokerStars and Full Tilt), where he leads social and mobile free-to-play gaming initiatives. Previously, he was senior director at Zynga's social casino (including Hit It Rich! and Zynga Poker). He has been a part of the senior management team (CCO, GM and CGO) at 3 exits (Merscom/Playdom, Playdom/Disney and Spooky Cool/Zynga) the past 4 years, worth over $700 million.
Director Social Gaming, PokerStars
Arnold Nesis Founder at Capricia Productions
EMAIL ARNOLD VIEW LECTURE
Arnold Nesis is an Israeli composer, mostly known for his work in videogames and media. Arnold has worked with companies in the United States, Europe, Russia, Ukraine and elsewhere and currently is CEO of Capricia Productions making interactive music videogame albums.
Founder, Capricia Productions
Yaniv Nizan CEO at SOOMLA
EMAIL YANIV VIEW LECTURE
Yaniv Nizan is the CEO of SOOMLA, an innovator in mobile game analytics. Prior to SOOMLA Yaniv co-founded EyeView, a leading video advertising technology company. Mr. Nizan is a regular speaker in industry events and a mobile monetization thought leader with articles published in Gamasutra, Gamedev.net, Develop Magazine and others.
Yair Panet Co-Founder & CEO at Wizits
EMAIL YAIR VIEW LECTURE
Yair is the CEO and co-founder of Wizits, a social casino studio based in Tel Aviv. Prior to Wizits, Yair was a consultant for online gaming companies, co-founder of Beehive BI and the head of poker for Playtech.
Co-Founder & CEO, Wizits
Noam Peri Gaming Industry Analyst at Google
EMAIL NOAM VIEW LECTURE
Noam Peri is an analyst for the online gaming industry. Noam joined Google in 2012 and has worked with technology startups, travel companies, and online retailers on their online strategy and globalization. Noam currently works with leading game developers in EMEA on their user acquisition growth and marketing strategies. Prior to Google, Noam was a researcher in social and cognitive psychology.
Gaming Industry Analyst, Google
Sean Phinney Head of Channels at PokerStars
EMAIL SEAN VIEW LECTURE
Sean is currently Head of Channels & Growth for social games at PokerStars where he leads user acquisition, monetization and business development for PokerStars’ social app, Jackpot Poker. Prior to PokerStars, Sean was the Chief Revenue Officer at Tap Slots; Co-Founder of Breaktime Studios, and VP of Strategy and Business Development at Disney (by way of Playdom).
Head of Channels, PokerStars
Oleg Pridiuk Games Industry Evangelist at Game Insight
EMAIL OLEG VIEW LECTURE
Oleg Pridiuk is a part of Game Insight's strategic partnerships team, working within the industry to advance Game Insight's position as a leader in producing high-quality, hardcore 3D games. Prior to joining Game Insight, Oleg spent six years at Unity Technologies as both mobile specialist and technology evangelist where he worked globally with hundreds of game developers and publishers.
Games Industry Evangelist, Game Insight
Wendelin Reich Founder, CEO at Virtual Beings
EMAIL WENDELIN VIEW LECTURE
Wendelin started his career as a researcher in behavioral AI and social psychology. After attaining tenure at Uppsala University and holding fellowships at Stanford University and SCAS, he resigned to commercialize his research. He is currently founder and CEO of Virtual Beings, based in Southern France. He retains a lifetime appointment as Docent in Social Psychology at Uppsala University, Sweden.
Founder, CEO, Virtual Beings
Tim Remmers Game Producer at Team Reptile
EMAIL TIM VIEW LECTURE
Tim Remmers is the game producer at Team Reptile, the game company he co-founded with Dion Koster in 2011. Tim is managing the team and doing the business part of the company. With his master degree in arts he also plays a big role in the visual development of the games. After the big success of the competitive ball-smacking game Lethal League, Tim and the team are now working on bringing the title to consoles and also on a fresh project.
Game Producer, Team Reptile
Daniel Rosen Jacobson Industry Manager Apps & Gaming EMEA at Google
EMAIL DANIEL VIEW LECTURE
Daniel works with some of the most strategic gaming partners in EMEA to feed back gaming industry knowledge to Google and vice versa, ensuring strategies are aligned between Google and the gaming world. He works with AdMob product teams to develop and innovate in line with the demands of the market. He is part of the Apphub by Google initiative, which aims to deliver simplified apps services across Google's many apps products.
Daniel Rosen Jacobson
Industry Manager Apps & Gaming EMEA, Google
Yosef Safi Harb Founder at Happitech
EMAIL YOSEF VIEW LECTURE
Yosef is a former aerospace engineer who has worked in sensor design and development. He founded Happitech to give people insight into their happiness and health using biofeedback. The company of Happitech uses the sensors on your smartphone in combination with smart algorithms to measure your vital signs (heart rate, oximetry) to detect stress and medical condition.
Yosef Safi Harb
Martin Schejbal Head of Education, Product & Marketing at Lipa Learning
EMAIL MARTIN VIEW LECTURE
As a member of the board, Martin Schejbal is Head of Education, Product & Marketing at Lipa. He helped move the company beyond making only apps with the creation of holistic products both digital & physical. Martin is always looking for new opportunities for growth and professional partnership.
Head of Education, Product & Marketing, Lipa Learning
Eric Seufert VP of User Acquisition at Rovio
EMAIL ERIC VIEW LECTURE
Eric Benjamin Seufert is a quantitative marketing specialist with a specific interest in mobile advertising and portfolio optimization. Eric is currently the VP of user acquisition at Rovio, where he oversees overall growth and cross-promotional efforts within Rovio's portfolio of titles. Prior to Rovio, Eric served in marketing and strategy roles at Wooga, Digital Chocolate and Skype. In 2014, Eric published the book Freemium Economics through Elsevier, and he maintains the mobile app trade blog, Mobile Dev Memo.
VP of User Acquisition, Rovio
Kim Sloth Bengtsen CEO at Lotto24
EMAIL KIM VIEW LECTURE
Kim Sloth Bengtsen is the young and driven chief executive officer, leader and strategist for Lotto24. He works at an expert level with business communication, operational management, business strategy, web development, etc. As a long-term employee at several gaming/gambling companies, he has acquired a general understanding of how to execute and sustain great business.
Kim Sloth Bengtsen
New World Interactive
Andrew Spearin Creative Director at New World Interactive
EMAIL ANDREW VIEW LECTURE
Andrew Spearin is Creative Director at New World Interactive, creating Insurgency, an indie tactical shooter. Previously, he worked as a photojournalist and innovative designer in the news business. Insurgency is renowned for its competitive gameplay and pioneering business practices. The game has grown a community of over 2 million players on Steam, and now building towards next generation platforms.
Creative Director, New World Interactive
Oleg Stavitsky CEO at Bubl
EMAIL OLEG VIEW LECTURE
Oleg Stavitsky co-founded BUBL in 2013 in Russia. BUBL was acquired by Fox&Sheep (Berlin, Germany) in 2014. Before BUBL Oleg was a features editor at Russia's biggest video games magazine and a producer at KranX Production (producing centre founded by creators of cult classic PC titles Vangers and Perimeter). He also runs a digital production agency.
Fenwick & West
Mark Stevens Partner at Fenwick & West
EMAIL MARK VIEW LECTURE
Mark Stevens is a veteran Silicon Valley attorney who represents companies and investors involved in the digital media and software industries. He works extensively with the games industry, and represents leading companies such as King, Supercell, Nexon and Glu. Mark has managed over $50 billion in M&A transactions, including many major transactions centered in Europe such as King-Activision, Supercell-Softbank and Natural Motion-Zynga.
Partner, Fenwick & West
Saikala Sultanova Lead UA Expert at Space Ape
EMAIL SAIKALA VIEW LECTURE
Saikala is a Lead User Acquisition Expert at the Space Ape Games, an Award Winning Mobile-first developer of high quality and successful strategy games based in London. Saikala’s background encompasses, Social Casino games with Plumbee and Casual mobile games with Miniclip.
Lead UA Expert, Space Ape
Crespo Sun Overseas BD Director at Game Moon
EMAIL CRESPO VIEW LECTURE
Crespo started working at EA China as QA tester more than 10 years ago. After that, he continued working in the Western game company as QA leader and project manager. In 2013, he joined Game Moon as an overseas BD manager, at that time Game Moon was under Shanda Network. Last year, the company became independent.
Overseas BD Director, Game Moon
Maciej Szymanowicz Policy Officer at European Commission
EMAIL MACIEJ VIEW LECTURE
Maciej Szymanowicz works as a policy officer in the European Commission, Directorate General for Communications Networks, Content and Technology in the MEDIA Support Programme Unit. He works on the development of the Cultural & Creative Sectors Guarantee Facility under the Creative Europe Programme as well as on other files linked to an access to finance for cultural and creative sectors, including support for video games sector in the EU.
Policy Officer, European Commission
Reinout te Brake Partner at GWC
EMAIL REINOUT VIEW LECTURE
Reinout te Brake is regarded as one of the top thought leaders of the international gaming industry. He is a successful serial entrepreneur, kickstarter, prolific investor and business leader, currently mentoring and investing in early stage gaming companies and focusing on developing a strong ecosystem of gaming and platform-related companies
Reinout te Brake
Pablo Tesch Senior Producer at GameDuell
EMAIL PABLO VIEW LECTURE
Pablo started in the industry as a level designer on ParaWorld and Settlers 6, and then moved to being a game designer and creative director for F2P browser games. In the beginning of 2013 he joined GameDuell as a senior producer working on the French card game success Belote.com. Currently Pablo leads a team in charge of one of GameDuell’s upcoming casual competitive titles.
Senior Producer, GameDuell
social casino gaming
Al Thomas industry expert at social casino gaming
EMAIL AL VIEW LECTURE
Al Thomas is an accomplished, veteran casino game developer in brick and mortar casino games as well as free-to-play social/mobile slots. He has designed slot machines for over 25 years and has games inducted into the Slot Player/Casino Journal hall of fame. He is also widely credited as one of the early casino industry veterans who brought interactive and entertaining bonus games to slot machines.
industry expert, social casino gaming
Keenan Timko Publisher Account Director at MoPub
EMAIL KEENAN VIEW LECTURE
Keenan Timko is a publisher account director for MoPub, Twitter's mobile ad server and RTB exchange. MoPub offers a comprehensive monetization platform that combines RTB, ad serving, cross-promotional capabilities, and ad network mediation into one, easy-to-use platform. Keenan is based in London.
Publisher Account Director, MoPub
Maya Vered Head of Client Development at Bidalgo
EMAIL MAYA VIEW LECTURE
Maya Vered is the Head of Client Development at Bidalgo, a technology based advertising company. Bidalgo's mission is to give result-driven marketers the power to drive outstanding business results. With our set of automation and service solutions we help a wide portfolio of esteemed clients such as Playtika, Zynga and Plarium achieve quality at-scale.
Head of Client Development, Bidalgo
Michal Witkowski Head of Product Analytics at Gamedesire Limited
EMAIL MICHAL VIEW LECTURE
Michal is the head of product analytics at GameDesire Ltd, the leading social casino game producer in Poland. He graduated from Jagiellonian University with a master's degree in psychology and has worked for a psycholinguistics research team. In his current role he looks for patterns in player behavior and translates them into business strategies.
Head of Product Analytics, Gamedesire Limited
Las Vegas Whaling Company
George Zaloom CEO at Las Vegas Whaling Company
EMAIL GEORGE VIEW LECTURE
George Zaloom is the CEO of the Las Vegas Whaling Company, a Los Angeles-based technology company that develops sophisticated social gaming systems. Current projects include a new social gaming studio for APAC land-based casino. Prior to that, Zaloom co-founded and launched social casino gaming studios for Korean internet giants Nexon and NHN/Naver.
CEO, Las Vegas Whaling Company
Lucky Kat Studios
Herdjie Zhou Co-Founder at Lucky Kat Studios
EMAIL HERDJIE VIEW LECTURE
Herdjie Zhou is the co-founder of Lucky Kat Studios, a Dutch mobile-first indie game studio. He mainly focuses on business and development and managed to get more than 2 millions installs with their first mobile title, Nom Cat, having no UA budget.
Co-Founder, Lucky Kat Studios
Angelo Ferro Developer Relations at Unity Technologies
EMAIL ANGELO VIEW LECTURE
Prior to Unity, Angelo worked for several years as an economic consultant specializing in commercial litigation. He hopes to put his consulting training to good use by helping to build tools that are easy to use, informative and empower developers to make data-driven decisions in their games.
Developer Relations, Unity Technologies
Ted Nash CEO at Tapdaq
EMAIL TED VIEW LECTURE
Ted Nash - the 24 year-old CEO and cofounder of Tapdaq - has been creating online companies from the age of 12 and was the world’s first teenager to achieve 1m App Store downloads. He was named one of Forbes’ 30 Under 30 in 2015 before being recognised as the ‘Global Mobile Innovator Of The Year’ at The Mobile World Congress later that year.
Neal O'Gorman CEO at Artomatix
EMAIL NEAL VIEW LECTURE
CEO Neal O’Gorman is a serial entrepreneur, with Artomatix being the third company he has founded – the first was acquired by Agilent Technologies in 2006. His second project was a social games company that had an acquisition offer from one of the top social games companies in the world. Neal has a technical background with five patents to his name but in the last decade has been more commercially focused, fulfilling many roles such as CEO, product manager, portfolio manager, sales & business development.
Purewal & Partners
Jas Purewal Partner at Purewal & Partners
EMAIL JAS VIEW LECTURE
Jas Purewal is a leading European eSports and digital entertainment lawyer and business advisor. He advises a number of the world’s leading eSports teams, as well as investors, broadcasters and other service providers in eSports. He also advises a number of Europe’s leading games developers and other games businesses. After over a decade of legal practice in London, mainland Europe and Silicon Valley, Jas founded Purewal & Partners, Europe’s first dedicated digital entertainment and technology law firm, in London.
Partner, Purewal & Partners
Christof Wegmann Founder & CTO at Exit Games
EMAIL CHRISTOF VIEW LECTURE
Christof Wegmann is founder and CTO of Exit Games and develops the realtime, multiplayer, cross-platform product "Photon".
Founder & CTO, Exit Games
Ruben Been CEO at mCon esports
EMAIL RUBEN VIEW LECTURE
Ruben Been has been involved in e-sports for more than 12 years. After playing Counter-Strike Source on (semi)professional level for several years, he’s now managing one of the leading e-sportclubs in the Benelux, mCon esports. With more than 150 (semi)professional gamers, mCon esports is now slowly making the step towards the international scene. Besides his role within mCon esports, he is also an event manager. Last years he organized the Dutch Championships and Dutch Gaming Festival in the ice hockey stadium of Eindhoven. Right now he’s working on the e-sports & gaming program of Dutch Comic Con in Jaarbeurs Utrecht.
CEO, mCon esports
Itamar Benedy General Manager Israel, VP Strategy & Apps at glispa
EMAIL ITAMAR VIEW LECTURE
Itamar Benedy is general manager Israel, VP strategy & apps at glispa, a Berlin-headquartered digital marketing company. Managing ad tech M&A activities at Market Tech Holdings, he’s acquired glispa, opened its Israeli office and heads it now. In addition, Itamar is focused on glispa’s key partnerships, M&A, and app incubation project. Itamar is a frequent speaker at conferences and webinars, serves as a mentor in a number of incubators, such as Google Campus and Twin Tech Towns and holds a BSc in Computer Science, Magna Cum Laude from Interdisciplinary Center Herzliya.
General Manager Israel, VP Strategy & Apps, glispa
Amir-Esmaeil Bozorgzadeh Co-Founder at Gameguise
EMAIL AMIR-ESMAEIL VIEW LECTURE
Amir-Esmaeil Bozorgzadeh is co-founder at Gameguise, a Dubai-based publisher of online games in the Middle East and a consultancy to global game developers and publishers that need local help in understanding and operating in the market.
MJ Fahmi CEO at Babil Games
EMAIL MJ VIEW LECTURE
Mohammad Fahmi is chief executive officer of Babil Games, a game publishing company headquartered in Dubai, UAE, with branch office in Amman, Jordan. Mohammed has been in the MENA gaming industry for more than 8 years with experience on client, web, mobile games.
CEO, Babil Games
Guy Hollender CEO & Co-Founder at Trophit
EMAIL GUY VIEW LECTURE
Guy Hollender is the Co-Founder and CEO of TROPHiT, the world's first virtual item (VI) marketing ecosystem, where users can exchange their VI leftovers between games and mobile advertisers can use the power of their app’s virtual items as a stand alone marketable units (like “freebies”), to increase user quality and deliver different types of value, through app promotions campaigns. Prior to TROPHiT he was also the Co-Founder and CEO of Kankado, a mobile app development house, specialized in created branded mobile applications & games.
CEO & Co-Founder, Trophit
SoftLayer, an IBM Company
Michalina Kiera Marketing Lead EMEA at SoftLayer, an IBM Company
EMAIL MICHALINA VIEW LECTURE
Michalina is a technology marketing professional, obsessed by the new frontiers of cloud computing. She is responsible for SoftLayer's marketing in the EMEA region, being part of the company's first European team. For close to a decade, Michalina has worked with a whole spectrum of businesses, from corporate tycoons to startups. She has been part of the market's transition from a traditional IT model to an empowered 3rd platform. She started her adventure with technology as a little girl doodling on her brother's mainframe cards, moving on to handling strategic marketing for telecommunication and datacenter solutions provider and now being with SoftLayer, an IBM company that since its inception has been revolutionizing the world of cloud computing. Michalina is an International Relationships MSc and International Strategic Marketing & Export Management graduate.
Marketing Lead EMEA, SoftLayer, an IBM Company
Laurens Rutten Founder & CEO at BoosterMedia
EMAIL LAURENS VIEW LECTURE
Laurens Rutten is founder and CEO of BoosterMedia, a leading HTML5 casual games publisher. The company distributes games via 250+ websites, app-stores and brands worldwide. Its studio specializes in "native quality" HTML5 games. BoosterMedia’s HQ is based in Amsterdam, with a co-location in Tokyo. Laurens is a serial-entrepreneur in the mobile industry and a regular speaker about cross-platform HTML5 games.
Founder & CEO, BoosterMedia
Tal Shoham VP International Business Development at Supersonic
EMAIL TAL VIEW LECTURE
Tal Shoham is the VP international business development at Supersonic and leads his efforts from the Tel Aviv office. With deep know-how on the latest monetization trends, Tal helps develop lasting business relationships with publishers and developers from all over the world. Prior to joining Supersonic, Tal was a product manager in the defense industry for over 10 years.
VP International Business Development, Supersonic
Kadri Ugand Co-Founder at GameFounders
EMAIL KADRI VIEW LECTURE
Kadri Ugand is the Co-founder of GameFounders, the global gaming startup accelerator. She has with co-founder Paul Bragiel built up a network of 200+ mentors, partners and friends from the game industry to help young studios grow. Over the past few years she has seen over 1000 gaming startups and invested in 38 teams so far. Regularly speaking at games conferences around the globe on strategies, investment and networking, she enjoys contributing to the growth of exceptional teams. Kadri is also one of the founders and president of the IGDA Estonia chapter and founder of Digix, the first digital creative media incubator in the Baltic states.
I Teut You So
Teut Weidemann Originator at I Teut You So
EMAIL TEUT VIEW LECTURE
Teut Weidemann is a senior online games specialist and consults companies in the free-to-play space, his largest client is Ubisoft Blue Byte. He was a part of the team who created The Settlers Online, the browser game of the year. Teut has been working in the games industry since the 1980's and has shipped over 100 titles on multiple platforms. After working for Apple Computer and Microsoft Games, he founded his own development company, Wings Simulations, in 1996. The company shipped the highly awarded Panzer Elite for Psygnosis, a former Sony company. After selling his company, Teut joined CDV as CTO where he oversaw all development. Since 2007, Teut has been working as a consultant assisting gaming companies to become successful online.
Originator, I Teut You So
Paul West Head of Performance EMEA at AdColony
EMAIL PAUL VIEW LECTURE
Paul leads the team that's growing the businesses of AdColony's top gaming clients across EMEA. With a data-driven mindset and a creative heart, he strongly believes in harnessing the story-telling power of video and measuring data to validate results.
Head of Performance EMEA, AdColony
Alexis de Charentenay Head of Sales, Apps & Gaming Partnerships, EMEA at Google
EMAIL ALEXIS VIEW LECTURE
Alexis de Charentenay leads the apps & gaming partnerships team for EMEA at Google and is in charge of helping strategic partners grow their business. He is also leading the Apphub by Google initiative, - an exclusive, newly-launched program for top app developers from across EMEA to help them to Develop, Grow and Earn using Google’s latest products and features (Adwords, Admob, Google Cloud, Google Play, ...).
Alexis de Charentenay
Head of Sales, Apps & Gaming Partnerships, EMEA, Google
Sjoerd DeJong Northern European Evangelist at Epic Games
EMAIL SJOERD VIEW LECTURE
As evangelist for Epic Games, Sjoerd travels around Northern Europe to promote Unreal Engine 4. With 16 years of experience in the Unreal Engine, Sjoerd is an expert at a wide range of Unreal Engine topics.
Northern European Evangelist, Epic Games
Pavel Golubev CEO at Appodeal
EMAIL PAVEL VIEW LECTURE
Pavel Golubev is the founder and CEO of Appodeal, a programmatic ad mediation that provides monetization solutions for over 4,000 mobile app publishers by engaging networks in real-time, auction-based competition, for 2B ad impressions every month.
Julien Grajs Business Development Director (Game Publisher Relationship) at PLAYTEM
EMAIL JULIEN VIEW LECTURE
For the last 10 years, Julien has done Account Management and Business Development for Mobile and Web Game companies, such as GameHouse and Activision-Blizzard (VGM). During this time, Julien worked on both the sourcing and distribution side of the business. Today, Julien joined Playtem, a NextGen monetization Platform, where he manages the relationship with game developers.
Business Development Director (Game Publisher Relationship), PLAYTEM
Thomas Heinze Sr. Director, Business Development at AppLovin
EMAIL THOMAS VIEW LECTURE
Thomas Heinze is Sr. Director of Business Development at AppLovin, a marketing platform that provides marketing automation and analytics for brands that want to reach new consumers on mobile and Apple TV apps.
Sr. Director, Business Development, AppLovin
Milos Milosevic Data Scientist at Nordeus
EMAIL MILOS VIEW LECTURE
Milos is a data scientist at Nordeus, a European gaming company, best known for Top Eleven, the most successful online sports game in the world. He is mainly focused on predictive machine learning models and their deployment in live production setting, as well as maintaining and further improving the company's data pipeline. He previously worked on NLP, product data normalization and has a background in distributed systems.
Data Scientist, Nordeus
Nick Berry Data Scientist at Facebook
EMAIL NICK VIEW LECTURE
Rocket scientist, privacy ambassador, geek, consultant, TED speaker and blogger. Nick has worked in the games industry for over 20 years, including a dozen at Microsoft. Nick now proudly works at Facebook as a data scientist.
Data Scientist, Facebook
Dr. J Alison Bryant CEO & Chief Play Officer at PlayScience
EMAIL DR. J ALISON VIEW LECTURE
Dr. J. Alison Bryant is co-CEO and chief play officer at PlayScience, an innovation and development company, where she oversees insights efforts and leads innovation around branding, content creation and development for major global companies. Under her leadership, PlayScience has partnered with dozens of marquee brands, including Sesame Workshop, Disney, Girl Scouts and many others. Prior to PlayScience, Alison was senior research director at Nickelodeon/MTV Networks. She received her Ph.D. from the Annenberg School of Communication, University of Southern California.
Dr. J Alison Bryant
CEO & Chief Play Officer, PlayScience
Erdem Inan Director, BI & Marketing at Peak Games
EMAIL ERDEM VIEW LECTURE
Erdem Inan is currently working at Peak Games as the director of marketing & business intelligence. His more than 3 years experience at Peak Games include global marketing campaigns of many titles on social networks and mobile platforms, as well as 10+ global game launches in various geographies. Erdem & his team are executing all the marketing & business intelligence activities at Peak Games for all the portfolio titles. These activities include social and mobile user acquisition, marketing analytics, CRM campaigns and in-depth analyses on the products and all marketing activities.
Director, BI & Marketing, Peak Games
Ricardas Jascemskas Communications Manager at Nordcurrent
EMAIL RICARDAS VIEW LECTURE
Ricardas is a communications manager, involved in Nordcurrent's social media, PR, community management and support activities, taking care of constant and clear communication with players in various forms. He is a former journalist, with more than 10 years experience covering games and tech industries.
Communications Manager, Nordcurrent
Gad Maor CEO at Storemaven
EMAIL GAD VIEW LECTURE
CEO of StoreMaven with over 10 years of experience in software engineering and product development for web and mobile startups. Previously founder and VP marketing at Shaker, winner of Tech Crunch disrupt 2011. Gad is a lecturer at Tel Aviv University, teaching entrepreneurship and lean development.
International Mobile Gaming Awards
Maarten Noyons Founder and CEO at International Mobile Gaming Awards
EMAIL MAARTEN VIEW LECTURE
Maarten Noyons is best known as the founder of the International Mobile Gaming Awards. (ask him for invitations for the awards Ceremony on March 15 in San Francisco). Started out as a producer of music videos in London and Amsterdam, Maarten moved to TV licensing in the 90s, selling TV formats and TV rights worldwide. In 1997 he co-founded a private incubator, funding a Finnish WAP portal (OMG!), a Belgian E-commerce start-up (NO!) and an interactive TV channel The Auction Channel (HUH ?), which he sold in 2001. He then moved his family of 4, and a piano to Marseille where he continued to kickstart new ventures such as Playground Thursday, Playground Publishing and more recently THE 399 (pronounce THE EGG), a pre-launch platform for free-to-play mobile games.
Founder and CEO, International Mobile Gaming Awards
Igor Pashchenko Gaming Client Partner at Facebook
EMAIL IGOR VIEW LECTURE
Igor consults gaming partners on Facebook marketing strategies and leads new business development across EMEA & CIS. Before joining Facebook Igor worked at Google developing strategic partnerships with website publishers, developers of browser and mobile games as well as mobile apps. Having completed his business studies in Ukraine, Germany and Switzerland, Igor worked in management consulting and finance before joining the tech and games industry.
Gaming Client Partner, Facebook
Martine Spaans Business Development at FGL
EMAIL MARTINE VIEW LECTURE
Over the past 8 years Martine Spaans developed a good understanding of gamers' needs in various roles at Spil Games and Ubisoft. She now has her own mobile publishing label Tamalaki.com in cooperation with FGL Mobile; helping indie developers to push their games to a diversity of app stores.
Business Development, FGL
Cathy Twigg Co-Founder & CPO at Rogue Initiative
EMAIL CATHY VIEW LECTURE
Twigg began her career at MTV Films where she was responsible for discovering new talent and adding projects to the development slate. Over her industry tenure, Twigg has served at Dreamworks Television Animation, Sony Pictures Television, Bandeira Entertainment and Dreamworks Animation working on several live-action television series and notable projects including Toonsylvania, Invasion America, Kung Fu Panda, Monsters Vs. Aliens, How to Train Your Dragon, Shrek the Halls, Madagascar, Madagascar 2, Penguins of Madagascar, Tigerland, Slap Her, She's French and The Love Letter. Using her well-rounded film, animation, television and worldwide product distribution experience, she has produced, directed and written several short films and web series and is currently developing the company’s IP for VR, interactive, feature and television projects.
Co-Founder & CPO, Rogue Initiative
The Rogue Initiative
Pete Blumel Co-Founder, CEO and Creative Director at The Rogue Initiative
EMAIL PETE VIEW LECTURE
Already an established first-mover in VR, Blumel is an award-winning veteran producer of real-time, story-driven immersive entertainment with over 19 years of experience in feature film, animation and AAA interactive production. He served in a key producer role at Activision’s Infinity Ward game development studio where he became intimately involved in the creation and production of the CALL OF DUTY: MODERN WARFARE series and GHOSTS video games for over 8 years. Prior, Blumel spent over 10 years at DREAMWORKS SKG where he held roles of increasing responsibility, first at Dreamworks Feature Animation and later at Amblin Entertainment.
Co-Founder, CEO and Creative Director, The Rogue Initiative
Scott Dodson Chief Product Officer at Lingvist
EMAIL SCOTT VIEW LECTURE
A ‘chronic’ entrepreneur from Seattle, London and Tallinn, Scott has launched products in twenty countries and nearly as many platforms, including The Spoils, Virgin Poker, Tropicana Casino, and GoalCard. He has been CEO of Flying Rhino Studios, Divide by Zero Games, and Motivational Design, a Professor at Digipen, COO of Bobber Interactive, Chief Product Owner at Gamesys, and now, CPO of Lingvist.com.
Chief Product Officer, Lingvist
Rob Hulsen Co-Owner at HULAN Studio
EMAIL ROB VIEW LECTURE
Rob Hulsen is co-founder of Hulan Studio, an applied game studio based in Eindhoven, the Netherlands. Hulan Studio creates games for all educational levels and uses game techniques to improve education. Recently Hulan Studio is nominated for a Dutch innovation award (IPON) as most promising start-up. Besides all this Rob is the perfect example that you can get pretty far by playing games instead of making homework.
Co-Owner, HULAN Studio
Olga Khomenko Co-Founder at PlayToMax
EMAIL OLGA VIEW LECTURE
Olga is a co-founder of PlayToMax, a team of professionals with over 8-year experience in game development and one of the leading companies in the HTML5 gaming market. In the last 3 years PlayToMax has focused its core activities on the development of highly productive HTML5 browser games for mobile platforms, as a universal solution for the market, and yet achieved great results.
Koh Kim Co-Head of Business Development at Mobcrush
EMAIL KOH VIEW LECTURE
Koh Kim is co-head of business development at Mobcrush, the first one-click, multi-platform streaming solution that allows players to livestream gameplay sessions at the touch of a button, chat with their communities in real time, and save videos for future viewing and distribution, empowering the mobile gaming community. Before Mobcrush, she was part of the Google Play Games business development team leading international market expansion, industry influencers and game startup outreach. In 2013, she started the Play business development team in Korea and helped expand Play's business in Asia. Before Play, Kim helped launch and grow multiple Google products in business development and marketing roles following a career in consulting for leading consumer packaged goods, retail and media companies.
Co-Head of Business Development, Mobcrush
Stephanie Llamas Director of Research and Consumer Insights at SuperData Research
EMAIL STEPHANIE VIEW LECTURE
Stephanie Llamas is the director of research and consumer insights at SuperData Research, where she designs and oversees qualitative research across all digital gaming segments and playable media. Stephanie is an advisor for the Casual Games Association and a regular speaker at both academic and industry events like GDC. She holds a B.A. from Northwestern University and an M.A. from New York University, where she focused her research on video game theory. SuperData is a leading games industry researcher, collecting digital point-of-sale data from 48 million digital gamers every month. Stephanie has close to 10 years of professional experience in social and digital media, as well as an academic research background in the sociopolitical history of video games.
Director of Research and Consumer Insights, SuperData Research
Open Gaming Alliance
Wanda Meloni Executive Director at Open Gaming Alliance
EMAIL WANDA VIEW LECTURE
Wanda Meloni is CEO of M2 Advisory Group and editor-in-chief of Gaming Business Review. She has been tracking trends in technology and interactive media for over 15 years and provides strategy and investment support to a wide range of technology, media and games companies. Clients work with Wanda to support their growth strategies in emerging technologies, community and customer engagement, content development and insight on platform and graphics trends. Wanda publishes articles and industry briefs through M2 Advisory Group and Gaming Business Review. She is a recognized industry expert, speaks at numerous trade events and is frequently quoted in business and trade publications. Wanda holds an MBA in International Business and speaks several languages. She also sits on the board of the Open Gaming Alliance, a non-profit trade association focused on business and growth opportunities for the games industry.
Executive Director, Open Gaming Alliance
Chris Natsuume Creative Director & Co-Founder at Boomzap
EMAIL CHRIS VIEW LECTURE
Christopher Natsuume has been making games since 1994, including titles on PC, console and mobile. He is currently the creative director and co-founder of Boomzap Entertainment. Since 2005, Boomzap has developed over 40 game titles, winning multiple awards and selling tens of millions of units worldwide, making it one of the top casual game studios in the industry today.
Creative Director & Co-Founder, Boomzap
Nizar Romdan Director of Ecosystem at ARM
EMAIL NIZAR VIEW LECTURE
Nizar leads a worldwide team that works with the gaming developer ecosystem like game studios and game engine and middleware providers so they make the best use of the ARM GPUs and CPUs as well as helping them by promoting their games to OEMs, operators and silicon providers. Nizar has been working for ARM for 10 years and has 15 years of experience in developer tools, middleware and SDKs. In his spare time Nizar enjoys playing mobile games of course, adventure motorbiking, swimming, cooking, wine and music.
Director of Ecosystem, ARM
Americana Game Studio
Brett Seyler Founder & CEO at Americana Game Studio
EMAIL BRETT VIEW LECTURE
Brett was an early employee at industry pioneers GarageGames and Unity Technologies who now spends most of his time working with a handful of companies that he's invested in, primarily in games and related tech. Recently, he formed San Francisco-based Americana Game Studio to create free-to-play mobile games with a dedicated focus on core players, cutting edge connected design, and unmatched production value.
Founder & CEO, Americana Game Studio
Michelle Tran Head of Data Science at Priori Data
EMAIL MICHELLE VIEW LECTURE
Michelle is Head of Data Science at Berlin-based app market intelligence company Priori Data. Michelle and her team work to deliver transactional data on over 2 million mobile apps in the Google Play and Apple App stores. Michelle previously worked in economic consulting and holds degrees from UC Berkeley and the University of Cambridge.
Head of Data Science, Priori Data
Plan of Attack
Martijn van Zwieten PR and Development Professional at Plan of Attack
EMAIL MARTIJN VIEW LECTURE
Martijn started out in the industry as Capcom’s PR manager for the Benelux, after which he went solo and ran a one-man agency Kirin PR for four years. He currently manages accounts as First Lieutenant at Plan of Attack, a boutique video game PR agency with a strong focus on independent developers.
Martijn van Zwieten
PR and Development Professional, Plan of Attack
Tibor Vizer Game Developer & Software Engineer at Gordius Games
EMAIL TIBOR VIEW LECTURE
Tibor Vizer is a Hungarian game developer and software engineer. Previously he worked at Digital Reality and now runs his own indie company, Gordius Games.
Game Developer & Software Engineer, Gordius Games
Aaron Whitfield Founder & CEO at PocketFullOfApps.com
EMAIL AARON VIEW LECTURE
Aaron Whitfield is the founder & CEO of PocketFullOfApps.com, a website that focuses on all things Apple/iOS and attracts 8m pageviews a year. In addition, he is a contributor for the magazine Innovation & Tech Today which is sold all across the United States in major retailers. Currently, he attends Ball State University to receive his BS in Information Technology with a focus on Computer/Data Security. In his spare time, Aaron is a Bitcoin guru and investor as well as a big fan of the technology behind it. He has served as a judge for Indie Prize and maintains its website, and has been an advisor for Casual Connect as well as an emcee. Apart from that, Aaron enjoys hockey, ice skating and freelance IT work. For more information: http://aaronwhitfield.me/
Founder & CEO, PocketFullOfApps.com
Daan Bemelmans Co-Founder at Sqoony
EMAIL DAAN VIEW LECTURE
Daan Bemelmans is a highly driven Dutch entrepreneur and co-founder of several companies, most with a focus on innovation. He holds a business background with over 12 years of experience in business development and technology. His main activity is Sqoony (www.sqoony.com), a cloud-based mobile video platform that allows community owners to truly connect with their following. Unlike other solutions in the market, Sqoony pushes videos to mobile devices for interactive viewing without buffering or streaming! Sqoony allows content to be timed release on mobile devices - this ensures that the video reaches the audience when and where it matters most to the publisher.
Eric Goldberg Managing Director at Crossover Technologies
EMAIL ERIC VIEW LECTURE
Eric is a 35-year veteran of the game, mobile, consumer internet, monetization, and edtech industries, serving in capacities ranging from game designer to executive. Since 2002, Eric is or has been a board member of, advisor or consultant to AOL, Art+Craft, AT&T Wireless, Bandai Namco, BBC Worldwide, Centerscore, Digital Chocolate, Electronic Arts, FremantleMedia, Gaia Online, Goldman Sachs, GoPop, HipLogic, In-Fusio, Juice Wireless, Kingdom Scene, Lifetime, LimeLife, Meredith, Mforma, Moloon, Openwave, PaymentOne, PickTeams (fka GoCrossCampus), Pixelberry, Playdom (fka YouPlus), PlaySpan, The Reading Room, Reaxion, RocketOn, SEGA, Square Enix, StoryToys, Thumbplay, ToyTalk, Unplugged, Vindigo, Warner Music, Wireless Generation (dba Amplify) and three US venture capital firms.
Managing Director, Crossover Technologies
Ilja Goossens Director of Market Development at TUNE
EMAIL ILJA VIEW LECTURE
After finishing his Master of Arts as an interaction designer in the 90s of last century, Ilja discovered the power of the internet. Coming from an area without mobile phones, social media and being online 24/7, it was clear to him that a lot was going to change very quickly. He has been a new media entrepreneur for about 10 years. Amongst others he setup and ran a mobile development company, and founded the mobile- and browser games company Virtual Fairground. He recently joined TUNE as Director of Market Development to support the team with the development and rollout of Mobile AppTracking, MobileDev HQ and upcoming products.
Director of Market Development, TUNE
myTarget (Mail.ru Group)
Stanislav Sychenkov Head of Publisher Development at myTarget (Mail.ru Group)
EMAIL STANISLAV VIEW LECTURE
Stanislav Sychenkov is head of publisher development at myTarget. myTarget is a main traffic source for advertisers in Russia. With their support and trust, Mail.ru launched the mobile monetization platform. Prior to Mail.ru Stanislav was responsible for ad monetization in Zeptolab - most famous for the Cut the Rope franchise and King of Thieves.
Head of Publisher Development, myTarget (Mail.ru Group)
Mike Hines Developer Evangelist at Amazon
EMAIL MIKE VIEW LECTURE
Mike Hines is a developer evangelist at Amazon in Seattle, Washington. Mike comes to Amazon after four startups in financial services and software (two of which are still operating) and 13 years at Microsoft. At Amazon, Mike helped launch the Kindle eInk app development project, has written mobile app test criteria, judged at hackathons, and is a blogger for Amazon Appstore. Moving forward, Mike wants to bring developer feedback back to Amazon and is on a continuing mission to find out what is and isn’t currently working in mobile app monetization.
Developer Evangelist, Amazon
Peichun Gau Partnerships & Expansion Content Manager at Casual Connect
EMAIL PEICHUN VIEW LECTURE
Peichun Gau is the content manager for the Partnerships & Expansion track for Casual Connect. Please email Peichun if you would like to speak on the Partnerships & Expansion track for any of the four Casual Connect events.
Partnerships & Expansion Content Manager, Casual Connect
Lea Hester Production at Casual Connect
EMAIL LEA VIEW LECTURE
Lea is the production manager for Casual Connect Europe, Asia, USA and Tel Aviv. Please email her with any questions about your sponsorship.
Production, Casual Connect
Steve Kent Kids & Family Production Editor at Gamesauce
EMAIL STEVE VIEW LECTURE
Steve Kent is the Kids & Family production editor for Gamesauce and the content manager for the Kids & Family and Market Navigation tracks for Casual Connect. Steve loves superheroes and spending time with his kiddo. Please email Steve if you would like to speak on the Kids & Family or Market Navigation tracks for any of the four Casual Connect events.
Kids & Family Production Editor, Gamesauce
Yuliya Moshkaryova Director at Indie Prize
EMAIL YULIYA VIEW LECTURE
Yuliya manages the Indie Prize Showcase which hosts over 400 development teams each year.
Director, Indie Prize
Sasha Paleeva Investor & Next Gen Content Manager at Casual Connect
EMAIL SASHA VIEW LECTURE
Sasha is the official photographer and content manager for the eSports, Business & Investment, Next Gen tracks for Casual Connect. Please email Sasha if you would like to speak on the Next Gen or Business & Investment, eSports tracks at any of the four Casual Connect events.
Investor & Next Gen Content Manager, Casual Connect
Carl Quinton Production at Casual Connect
EMAIL CARL VIEW LECTURE
Carl is the production director for Casual Connect Europe, Asia, USA and Tel Aviv. Please email him with any sponsorship inquiries.
Production, Casual Connect
Cathy Simpson Event Content Manager at Casual Connect
EMAIL CATHY VIEW LECTURE
Cathy is the content manager for Casual Connect Tel Aviv and Casual Connect Asia conferences. Please email Cathy for any questions about speaking at Casual Connect.
Event Content Manager, Casual Connect
Orchid Stachelig Development Production Editor at Gamesauce
EMAIL ORCHID VIEW LECTURE
Orchid is the developer content manager for Casual Connect and the developer production editor for Gamesauce. Orchid loves kittens and all things super cute. Please email Orchid if you are a developer who would like to speak at any of the four Casual Connect events.
Development Production Editor, Gamesauce
Casey Rock Casino Content Manager at Casual Connect
EMAIL CASEY VIEW LECTURE
Casey is the Casino content manager for Casual Connect. Please email Casey if you would like to speak on the Casino track at any of the four Casual Connect events. He is also a freelance writer for Gamesauce.
Casino Content Manager, Casual Connect