Voodoo
Alexandre Yazdi
CEO at Voodoo
EMAIL ALEXANDRE VIEW LECTURE During the company’s early stages, Alex was in charge of Product Development and User Acquistion & Monetization. He now leads Voodoo’s diversification strategy.

Alexandre Yazdi
CEO, Voodoo
Voodoo
Gabriel Rivaud
VP Games at Voodoo
EMAIL GABRIEL VIEW LECTURE Gabriel quit a career in law to join Voodoo. He began as a Publishing Manager working with partner studios worldwide and later set up an internal development team in Paris as a Product Manager. He now leads the company’s gaming efforts.

Gabriel Rivaud
VP Games, Voodoo
Zynga
Bernard Kim
President of Publishing at Zynga
EMAIL BERNARD VIEW LECTURE As Zynga’s President of Publishing, Bernard Kim is responsible for overseeing how Zynga brings its games to players through consumer insights, product management, marketing, user acquisition, ad monetization, communications, business development and strategic partnerships. Prior to Zynga, Bernard spent 10 years at Electronic Arts Inc., most recently as the company’s SVP of Mobile Publishing.

Bernard Kim
President of Publishing, Zynga
Netmarble EMEA
Baris Ozistek
CEO at Netmarble EMEA
EMAIL BARIS VIEW LECTURE Barış Özistek is the CEO of Netmarble EMEA and board member of “StartersHub”, the largest acceleration program that supports Startups in the region. Mr. Ozistek has also acted as the President of Turkish Digital Games Federation and actually a board member of Turkish Informatics Foundation.

Baris Ozistek
CEO, Netmarble EMEA
Sports Interactive
Miles Jacobson
Studio Director at Sports Interactive
EMAIL MILES VIEW LECTURE Miles Jacobson (OBE) is Studio Director of Sports Interactive (SI), the studio behind the best-selling Football Manager series. Miles has been involved with SI for more than 20 years and has been running the studio since 1999. Under Miles’ management, SI has grown from a fledgling start-up to one of the best-known names in UK game development, with a staff of more than 100 and a network of more than 1,300 scouts across the globe.

Miles Jacobson
Studio Director, Sports Interactive
Spirit AI
Dr. Mitu Khandaker
Chief Creative Officer at Spirit AI
EMAIL DR. MITU VIEW LECTURE Dr. Mitu Khandaker is a critically-acclaimed game developer who brings her creative and technical expertise to the Spirit AI team. Her PhD looked at how VR changes our relationship with game characters. She is an Assistant Arts Professor of Game Design at NYU and a BAFTA Breakthrough Brit.

Dr. Mitu Khandaker
Chief Creative Officer, Spirit AI
Square Enix Montreal
Patrick Naud
Head of Studio at Square Enix Montreal
EMAIL PATRICK VIEW LECTURE Patrick has been at the helm of Square Enix Montreal since 2013, quickly establishing the studio's ambition to craft the new benchmark products in the mobile space. The first 4 projects of the studio, Hitman GO, Hitman: Sniper, Lara Croft GO and Deus Ex GO have all been critically acclaimed and used as references around the topic of what it takes to "transition from Console to Mobile the right way".

Patrick Naud
Head of Studio, Square Enix Montreal

Timo Soininen
CEO, Small Giant Games
Creative Assembly
Rob Bartholomew
Studio Brand Director at Creative Assembly
EMAIL ROB VIEW LECTURE Brand Director at the largest development studio in the UK, over the last 6 years Rob Bartholomew has helped transform Creative Assembly’s Total War series into a relentlessly expanding PC gaming powerhouse. Previously of Bethesda, SEGA and Take 2, Rob now leads a developer-embedded marketing, PR and community team. His team are currently delivering a record-breaking roadmap of titles from CA, a studio proud to have celebrated 30 years in business.

Rob Bartholomew
Studio Brand Director, Creative Assembly
Square Enix Montreal
Dominic Allaire
Senior Producer at Square Enix Montreal
EMAIL DOMINIC VIEW LECTURE Dominic joined Square Enix Montréal in 2014 to lead the development of the award-winning premium mobile game: Hitman Sniper. As a Senior Producer, Dom oversees the business strategy, product growth and live operations of the franchise. He has been instrumental in driving the success of the game to more than 10M downloads, paving the way for expansion of the IP on mobile, and garnering player recognition in the process.

Dominic Allaire
Senior Producer, Square Enix Montreal
Square Enix Montreal
Jean Francois Dugas
Lead Game Designer at Square Enix Montreal
EMAIL JEAN FRANCOIS VIEW LECTURE As Lead Game Designer on Square-Enix Montreal’s Hitman Sniper team, Jean-François Dugas is responsible for shepherding the Live-Ops operation for the game. With more than 8 years in the F2P market, starting from kids’ Browser Games to Social Casinos on Facebook, he worked on notorious games such as Jurassic Park Builder and Jurassic World: The Game.

Jean Francois Dugas
Lead Game Designer, Square Enix Montreal
FunPlus
Shanti Bergel
Executive Vice President at FunPlus
EMAIL SHANTI VIEW LECTURE Mr. Bergel serves as Executive Vice President at FunPlus where he oversees investments, M&A, and strategic partnerships. A 25-year digital entertainment industry veteran, he has held a variety of leadership roles at globally acclaimed companies such as GREE, Electronic Arts, Playfish, and Interplay.

Shanti Bergel
Executive Vice President, FunPlus
King
Sabrina Carmona
Lead Producer at King
EMAIL SABRINA VIEW LECTURE Sabrina Carmona is a Lead Producer at King London. She has almost 10 years in game development experience across 6 countries, from having her own studio in Brazil to be developing new and exciting things in the UK. Passionate about traveling and building diverse teams, she would be happy to discuss the future of the industry with you!

Sabrina Carmona
Lead Producer, King
Pixelberry Studios
Filippo DeRose
Head of Marketing & Ad Monetization at Pixelberry Studios
EMAIL FILIPPO VIEW LECTURE bio coming soon...

Filippo DeRose
Head of Marketing & Ad Monetization, Pixelberry Studios
Ubisoft
Chris Early
VP Partnerships & Revenue at Ubisoft
EMAIL CHRIS VIEW LECTURE Chris Early joined Ubisoft’s San Francisco office in February 2010 as vice president of digital publishing. Early spearheads Ubisoft’s digital publishing initiatives, where he oversees digital game commerce including virtual reality, operations and player engagement in North, South and Central America territories.

Chris Early
VP Partnerships & Revenue, Ubisoft

Jeff Hickman
SVP and Head of Studio, NaturalMotion
Disruptor Beam
David Jumper
Sr. Director of User Acquisition at Disruptor Beam
EMAIL DAVID VIEW LECTURE David leads growth marketing at Disruptor Beam overseeing UA / Ad Monetization / Retention Marketing. Disruptor Beam is a game developer / publisher working to turn the world's greatest entertainment brands into successful games loved by highly connected customers.

David Jumper
Sr. Director of User Acquisition, Disruptor Beam
Google
Tobias Knoke
Business Development Manager, EMEA, Google Play at Google
EMAIL TOBIAS VIEW LECTURE Tobias Knoke is responsible for developing the ecosystem of Google Play Games in Western Europe. He is partnering with game developers to create best user experiences, building player communities, and launching sustainable businesses on Google Play. Prior to Play, he was advising mobile gaming companies and global tech brands on user acquisition at Google.

Tobias Knoke
Business Development Manager, EMEA, Google Play, Google
KamaGames
Andrey Kuznetsov
CEO at KamaGames
EMAIL ANDREY VIEW LECTURE Andrey served as Managing Director for KamaGames for the last 5 years and as acting CEO for the past 2 until recently being formally appointed, Chief Executive Officer. Andrey is responsible for the planning and the implementation of operations across the entire KamaGames business on behalf of the KamaGames Board of Directors.

Andrey Kuznetsov
CEO, KamaGames
Facebook
Joy Marianowicz
Games Partnerships Manager at Facebook
EMAIL JOY VIEW LECTURE Joy is part of the EMEA Games Partnerships team at Facebook. She partners closely with game developers across the region to help them build, grow and monetize their games successfully on Facebook’s platforms. Prior to joining Facebook, Joy was working with mobile gaming and app companies on user acquisition at Google. She also co-founded Google's App Hub, holding cross functional roles across account management and business development.

Joy Marianowicz
Games Partnerships Manager, Facebook
Huuuge Games
Chris O'Kelly
Head of Publishing & General Manager Berlin at Huuuge Games
EMAIL CHRIS VIEW LECTURE bio coming soon...

Chris O'Kelly
Head of Publishing & General Manager Berlin, Huuuge Games
Voodoo
Hugo Peyron
Head of Creation at Voodoo
EMAIL HUGO VIEW LECTURE Hugo co-founded the publishing activity at Voodoo and helped it grow into the #1 ultra-casual game publisher in the world. As Head of Creation, he is also involved in the company's reflexion on continuously creating the best performing games possible.

Hugo Peyron
Head of Creation, Voodoo
Seriously Digital Entertainment
Reko Ukko
VP of Game Design & Co-Founder at Seriously Digital Entertainment
EMAIL REKO VIEW LECTURE Reko Ukko is the VP of Game Design at Seriously, and has spent 15 years designing games. Prior to Seriously, Reko was Head of Game Design at NaturalMotion, where he lead the design team and worked on projects, including Clumsy Ninja. Reko has shipped successful titles across AAA consoles, handhelds, and Facebook platforms at Remedy, Digital Chocolate and Bugbear Entertainment as a lead game designer.

Reko Ukko
VP of Game Design & Co-Founder, Seriously Digital Entertainment
Gram Games
Eren Yanik
Chief Revenue Officer at Gram Games
EMAIL EREN VIEW LECTURE Eren is the Chief Revenue Officer at Gram Games, responsible for both ad and IAP monetization. Eren is overseeing Gram's ad business, and more recently the shift of the focus on IAP. Prior to joining Gram, Eren was a management consultant with McKinsey, running projects in the US, Middle East and Europe.

Eren Yanik
Chief Revenue Officer, Gram Games
Gamestatix
Dean Anderson
Co-Founder & CEO at Gamestatix
EMAIL DEAN VIEW LECTURE Dean is a blockchain evangelist with deep working knowledge of the UK and European games industries. He was previously tasked with driving commercial growth at NJLive; an agency responsible for the UK launch of triple-A franchises such as Halo, Call of Duty, Overwatch and Destiny to name a few. After years of working agency-side, his focus has now shifted to empowering indie developers and studios.

Dean Anderson
Co-Founder & CEO, Gamestatix
United Kingdom Interactive Entertainment (Ukie)
Sam Collins
Head of Commercial at United Kingdom Interactive Entertainment (Ukie)
EMAIL SAM VIEW LECTURE Sam heads up all commercial and membership functions at Ukie, the trade body for the UK's games and interactive entertainment industry. Ukie are a not-for-profit and represent businesses of all sizes from small start-ups to large multinational developers, publishers and service companies, working across online, mobile apps, consoles, PC, esports, VR and AR.

Sam Collins
Head of Commercial, United Kingdom Interactive Entertainment (Ukie)
Oculus VR
Deborah Guzman
Developer Strategy at Oculus VR
EMAIL DEBORAH VIEW LECTURE As part of the Developer Strategy team at Oculus, Deborah works closely with developers and publishers during all phases of development. As a lifelong gamer, she is excited about VR and its potential to bring us into new uncharted worlds where we can experience anything.

Deborah Guzman
Developer Strategy, Oculus VR
Space Ape Games
Simon Hade
COO & Co-Founder at Space Ape Games
EMAIL SIMON VIEW LECTURE Simon Hade is one of the Co-Founders of Space Ape Games, an award winning mobile gaming company founded in 2012 and based in London. Space Ape is dedicated to making genre defining, hand-crafted games with a focus on the community and delivering rich, quality gameplay experiences to players worldwide. Simon helped oversee the development and launch of four successful mobile titles, with the critically acclaimed, Samurai Siege, Rival Kingdoms, TRANSFORMERS: Earth Wars and their latest game, Fastlane: Road to Revenge.

Simon Hade
COO & Co-Founder, Space Ape Games
PennyBox
Michael Hudson
CEO at PennyBox
EMAIL MICHAEL VIEW LECTURE From the age of 13 Michael has developed and published games upon many platforms with tens of millions of users worldwide. Having worked with many of the biggest publishers and companies within the casual and mobile gaming scene, he now leads a hugely talented team as CEO at PennyBox developing and publishing games across established and new break through gaming platforms.

Michael Hudson
CEO, PennyBox
Magic Leap
Aleissia Laidacker
Interaction Director at Magic Leap
EMAIL ALEISSIA VIEW LECTURE Aleissia is a game programmer & designer who has been working as a developer for 17 years and developing games at Ubisoft for 10 of them. She was Lead AI on multiple Assassin's Creed games. Recently she has made the jump from video games to mixed reality. Joining Magic Leap as Interaction Director for their new San Francisco office. She is also an AI Summit advisor for GDC. And is an advocate for Women in Games and Tech.

Aleissia Laidacker
Interaction Director, Magic Leap
Level-Up
Guillaume Lautour
Managing Partner at Level-Up
EMAIL GUILLAUME VIEW LECTURE Guillaume Lautour co-founded Level-Up, investing and supporting mobile studios long-term from seed to late-stage. Previously a Partner of Idinvest for 15 years, Guillaume led the funding of 35 European and US startups in Tech, Media and Gaming, creating more than $4 billion in value.

Guillaume Lautour
Managing Partner, Level-Up
ISGA
Simon Lerner
Policy Director at ISGA
EMAIL SIMON VIEW LECTURE Simon is policy director at the International Social Games Association - the global policy voice for the social games sector. Simon has been in the space for the past 6 years working alongside Luc Delany. Simon’s background is in law and he is a keen writer on various tech and social games issues as well as other areas.

Simon Lerner
Policy Director, ISGA
Product Madness
Joraynee Sarno
Head of Creative, User Acquisition & Marketing Collateral at Product Madness
EMAIL JORAYNEE VIEW LECTURE Joraynee Sarno spans a 13 year career in advertising and marketing before becoming the Head of UA Creative and Marketing Collateral at Product Madness. He has experienced, first-hand, the evolution of performance marketing to date; from static thumbnails to HTML5 playables, focusing on creative and data.

Joraynee Sarno
Head of Creative, User Acquisition & Marketing Collateral, Product Madness
Magic Leap
Brian Schwab
Director of Interaction Lab at Magic Leap
EMAIL BRIAN VIEW LECTURE After spending more than 20 years as a gameplay and AI programmer in the game industry, Brian joined a little Florida company who's mission was not so little: to fundamentally change how humans use and interact with their computers. So, while in his past he shipped everything from a simple Sega Genesis jrpg to the international blockbuster Hearthstone at Blizzard, he now runs the Interaction Lab, a systems research group within Magic Leap.

Brian Schwab
Director of Interaction Lab, Magic Leap
PlayFab
Mark Val
GM Europe at PlayFab
EMAIL MARK VIEW LECTURE Mark ran multimillion user online projects. Entrepreneur, an award-winning developer with 19 years of experience. Produced and directed many projects for corporations, private and public organizations around the world. In the gaming industries, Mark built studios for Ubisoft, Unity Technologies and grew PlayFab from 0 to more than half of the global high-profile games while leading departments and pushing the limits for U.N.E.S.C.O., Marketel, Cossette, and others. Mark is currently General Manager Europe of PlayFab at Microsoft.

Mark Val
GM Europe, PlayFab
Initial Capital
Alvaro Alvarez
Principal at Initial Capital
EMAIL ALVARO VIEW LECTURE Alvaro is a Partner at Initial Capital, a leading games and consumer mobile seed fund in Europe and the USA. Initial Capital, started by the founders of Playfish (Electronic Arts) and Macrospace (Glu Mobile), has participated in seed rounds in companies like Supercell, Super Evil Mega Corp, Space Ape Games and Hutch Games. Alvaro currently sits on the Board of games companies including Another Place Productions, Bravo Company, Gumbug Games, Playrmakr and Strangequest.

Alvaro Alvarez
Principal, Initial Capital
Ownage
Alex Amsel
Co-Founder at Ownage
EMAIL ALEX VIEW LECTURE Alex is an award winning game developer and blockchain expert. Having run a game development studio for over 15 years, he moved into the blockchain field in late 2012. In that time Alex has been investing in, advising and consulting for a number of start-ups, individuals, and organisations. He co-founded Ownage in order to research how game content could be revolutionised through the use of blockchains. In 2017, this resulted in giving the first ever blockchain talk at the world's largest game developer conference and the external keynote at King's internal conference.

Alex Amsel
Co-Founder, Ownage
Snapchat
Samuel Bevan
EMEA Head of Global Online Sales at Snapchat
EMAIL SAMUEL VIEW LECTURE EMEA Head of Global Online Sales, Sam joined Snap Inc. as the founding member of Snapchat's EMEA SMB team. Prior to joining Snap Sam worked with SMB clients at Google and Facebook.

Samuel Bevan
EMEA Head of Global Online Sales, Snapchat
Atomico / eRepublik Labs (part of Stillfront)
Alexis Bonte
Venture Partner / CEO at Atomico / eRepublik Labs (part of Stillfront)
EMAIL ALEXIS VIEW LECTURE Alexis is a Venture Partner at Atomico advising on new investments. He currently serves on the Bossa Studios board, Atomico's latest game investment.Alexis is also the co-founder & ceo of games company eRepublik Labs. Alexis sold eRepublik Labs in June of 2017 to Stillfront Group and remains as CEO of eRepublik Labs giving him a unique mix of investor as well as operational expertise.

Alexis Bonte
Venture Partner / CEO, Atomico / eRepublik Labs (part of Stillfront)
Wargaming Europe
Michael Broek
Senior Live Operations Manager at Wargaming Europe
EMAIL MICHAEL VIEW LECTURE Michael is the Senior Live Operations Manager at Wargaming, responsible for the engagement and monetization for World of Tanks in Europe. With over 5 years’ experience in the free to play industry and as one of the first employees for Wargaming Europe, he is a seasoned veteran that significantly helped World of Tanks in its growth over the past years.

Michael Broek
Senior Live Operations Manager, Wargaming Europe
Jagex Games Studio
Matt Casey
Senior Product Manager at Jagex Games Studio
EMAIL MATT VIEW LECTURE Matt is the Senior Product Manager at Jagex, responsible for the commercial performance and product health of the award winning role-playing game, RuneScape. Overseeing multi-discipline liveOps teams that drive engagement, retention and monetisation, Matt is an expert in enhancing lifetime value and player lifecycle optimisation.

Matt Casey
Senior Product Manager, Jagex Games Studio
Index Ventures
Guzman Diaz
Principal at Index Ventures
EMAIL GUZMAN VIEW LECTURE Index Ventures is an international technology venture capital firm with dual headquarters in San Francisco and London. At Index, Guzman is a Principal in the investing team and focuses on both early and growth stage deals within gaming, media and entertainment.

Guzman Diaz
Principal, Index Ventures
WHOW Games GmbH
Tobias Edl
Head of New Business Relations at WHOW Games GmbH
EMAIL TOBIAS VIEW LECTURE Tobias Edl is the Head of New Business Relations at Whow Games. He is responsible for cooperative web and mobile endeavors, whether online or offline, both nationally and internationally. Whow Games is the fastest emerging social Casino in Europe. Before he joined Whow Games in 2018, Mr. Edl obtained 17 years of experience in media outlets, including Interactive Media (currently "Stroer"), which is the leading quality marketer of digital media in Germany. Having been part of the games industry for a good 14 years, Tobias Edl has also worked for companies such as InnoGames or King.com, where he ran the unit of International Business Development.

Tobias Edl
Head of New Business Relations, WHOW Games GmbH
CryptoKitties
Benny Giang
Co-Founder, Asia Partnerships & Community Evangelist at CryptoKitties
EMAIL BENNY VIEW LECTURE Benny Giang is a Co-Founder of CryptoKitties. He has a background in psychology, UX design, and product growth. He has worked on a wide range of startups from IIOT, knowledge management platforms, and AI assistant for sales reps. Spending most of his time in the earlier part of 2017 working on Toby, a Chrome extension that won awards from Product Hunt and the Google Chrome store.

Benny Giang
Co-Founder, Asia Partnerships & Community Evangelist, CryptoKitties
Just Add Water (Development), Ltd.
Stewart Gilray
Founder & CEO at Just Add Water (Development), Ltd.
EMAIL STEWART VIEW LECTURE In 2006 Stewart started Just Add Water (Development), Ltd. Since starting JAW they have worked on over 30 releases. In 2009 JAW started working with Oddworld Inhabitants on the titles Oddworld: Stranger’s Wrath HD, Oddworld: Munch’s Oddysee HD and Oddworld: New ‘n’ Tasty. Since they have worked on titles for BOSSA Studios, Bithell Games, RisingStar, Paradox, Codemasters, GoodCatch Games, Rebellion and Outright Games.

Stewart Gilray
Founder & CEO, Just Add Water (Development), Ltd.
Chaotic
Sam Harry
Youtube Creator at Chaotic
EMAIL SAM VIEW LECTURE Sam aka "Chaotic" has been a full-time YouTube content creator since 2011, boasting over 1 million subscribers. His main content covers everything that's Grand Theft Auto, from tips, tricks, news and information about the franchise. Aspiring Fortnite Player.

Sam Harry
Youtube Creator, Chaotic
BlockchainGamer.biz at Steel Media Ltd
Jon Jordan
Editor at BlockchainGamer.biz at Steel Media Ltd
EMAIL JON VIEW LECTURE Jon Jordan is a journalist, data fiend and co-founder at Steel Media. He has been writing about key trends in the $100 billion computer games business for publications including Gamasutra, Seeking Alpha and Pocket Gamer for over 15 years. He's currently the editor of b2b site Blockchaingaming.biz.

Jon Jordan
Editor, BlockchainGamer.biz at Steel Media Ltd
Eilers & Krejcik Gaming
Adam Krejcik
Principal at Eilers & Krejcik Gaming
EMAIL ADAM VIEW LECTURE Adam Krejcik is a partner at Eilers & Krejcik Gaming, LLC – a boutique research and consulting firm that follows the digital and interactive gaming industry. Mr. Krejcik has over a decade of equity research experience primarily covering the global interactive entertainment industry.

Adam Krejcik
Principal, Eilers & Krejcik Gaming
Games Industry
Chris Lee
Angel Investor at Games Industry
EMAIL CHRIS VIEW LECTURE After over a decade of co-founding his own studios, including Media Molecule and FreeStyleGames, as well as holding VP positions at both Activision and Electronic Arts, Chris now provides investment and advice to mobile gaming studios. This roster includes Hutch, Yakuto, Space Ape, MAG, Gumbug, Supersolid, Another Place Productions, Armada and Playdeo. Chris is also co-founder of playhubs and was named in MCV’s Top 100 most influential Brits in the Games Industry.

Chris Lee
Angel Investor, Games Industry
Wargaming
Sean Lee
Chief Corporate Development Officer at Wargaming
EMAIL SEAN VIEW LECTURE Sean is the Chief Corporate Development Officer at Wargaming, a leading global online game developer and publisher, where he has been since the beginning of 2013. He manages the key strategic initiatives of Wargaming including M&A, investments, strategic partnerships and key market expansion. Prior to Wargaming, Sean was the Director of Business Development at Tencent’s headquarters in Shenzhen, China.

Sean Lee
Chief Corporate Development Officer, Wargaming
Product Madness
Michael Leznik
Head of Data Science at Product Madness
EMAIL MICHAEL VIEW LECTURE As the Head of Data Science, Michael oversees all scientific related analysis in Product Madness. For the last ten years, he helped to create and managed interdisciplinary and data science related teams. He was Chief Research Scientist at one of the UK's leading agencies Greenlight, spent a substantial period of time at King helping to build data science from almost ground zero. He holds a PhD degree in Operations Research from the University of Hertfordshire.

Michael Leznik
Head of Data Science, Product Madness
Unity Technologies
Liz Mercuri
Technical Evangelist at Unity Technologies
EMAIL LIZ VIEW LECTURE Liz is a Technical Evangelist at Unity Technologies. Regularly engaging with the game development community, Liz has the fortunate opportunity to encourage and empower the next generation of game development talent. Whether she is mentoring at student game jams, delivering talks and demos on the latest Unity features or getting involved in local initiatives to promote computer games as a viable career option, she realises the importance of empowering developers, instilling confidence and promoting diversity in the game development community.

Liz Mercuri
Technical Evangelist, Unity Technologies
Balderton Capital
Rob Moffat
Partner at Balderton Capital
EMAIL ROB VIEW LECTURE Rob is a partner at Balderton Capital, the leading early stage tech VC focused on Europe. Balderton is a generalist tech investor, with prior success in games with Big Fish Games and Natural Motion Rob's two sectors of focus are games and fintech. The two games investments where he is on the board are Wooga and Mojiworks.

Rob Moffat
Partner, Balderton Capital
TreasureHunt GmbH
Janos Perei
Chief Marketing Officer at TreasureHunt GmbH
EMAIL JANOS VIEW LECTURE bio coming soon...

Janos Perei
Chief Marketing Officer, TreasureHunt GmbH
Appodeal
Natalie Portier
Chief Operating Officer at Appodeal
EMAIL NATALIE VIEW LECTURE Natalie is the COO of the fast-growing ad mediation Appodeal. She joined the company in the very beginning and has been successfully implementing her 10 year-experience in business operations and tech development. A perfectionist at heart, Natalie is passionate about innovations and quality game development, as well as raising her cheerful son.

Natalie Portier
Chief Operating Officer, Appodeal
Wargaming
Tom Putzki
Europe Spokesperson at Wargaming
EMAIL TOM VIEW LECTURE Tom Putzki is a veteran in the games industry with a track record of more than 50 games from casual games to full price blockbuster. Tom founded his first company PIRANHA BYTES, developer of the GOTHIC-series, in 1997. He has run his own consulting company since 2006. Tom is currently with Wargaming as Europe Spokesperson.

Tom Putzki
Europe Spokesperson, Wargaming
KingsIsle Entertainment
David Rosen
Vice President of Marketing at KingsIsle Entertainment
EMAIL DAVID VIEW LECTURE Currently Vice President of Marketing for KingsIsle Entertainment, David Rosen has spent 16 years working in games marketing. He has developed innovative strategies for console, PC, online and F2P mobile platforms. David has previously held marketing roles with GREE International, Electronic Arts, VGH, and Bleacher Report.

David Rosen
Vice President of Marketing, KingsIsle Entertainment
Wooga
Tim Shepherd
Product Manager, LiveOps at Wooga
EMAIL TIM VIEW LECTURE Tim is Senior Product Manager at Berlin based mobile casual games developer Wooga. After joining the monetization team in 2016 he moved on to revive Diamond Dash, one of Wooga’s biggest hits to date. Tim has more than 10 years of experience in F2P game design and product management, supported by a focus on social sciences and psychographics.

Tim Shepherd
Product Manager, LiveOps, Wooga
Tamatem Inc.
Lamia Shreim
Monetization & UA Manager at Tamatem Inc.
EMAIL LAMIA VIEW LECTURE Lamia is the Monetization & UA Manager at Tamatem Inc., the leading mobile games publisher in the MENA region. She is currently leading the monetization department, has a great passion for data science and analytics and is a pioneer in her field as the first female to hold such a position in the Arab region.

Lamia Shreim
Monetization & UA Manager, Tamatem Inc.

Daniel Stammler
Co-CEO & Founder, Fluffy Fairy Games
GamesBeat at VentureBeat
Dean Takahashi
Lead Writer at GamesBeat at VentureBeat
EMAIL DEAN VIEW LECTURE Dean Takahashi is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and more. He previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked.

Dean Takahashi
Lead Writer, GamesBeat at VentureBeat
NaturalMotion
Julian Widdows
Vice President of Games at NaturalMotion
EMAIL JULIAN VIEW LECTURE Julian Widdows is a gaming industry veteran with more than 20 years experience. Julian is currently the VP of Games at NaturalMotion, leading CSR Racing 2 (CSR2). Prior to joining NaturalMotion, Julian ran the Codemasters Southam Racing studio. Julian also helped develop and launch games for Activision Blizzard, Swordfish Studios and Rage Software.

Julian Widdows
Vice President of Games, NaturalMotion
Fat Shark AB
Alain Xalabarde
Game Producer at Fat Shark AB
EMAIL ALAIN VIEW LECTURE Alain is an award-winning game designer and filmmaker who’s been creating games since age 13. Until recently he was a game designer at IGT, the world’s largest casino game developer, working on their top-performing 3D and 4D line. He now lives in Stockholm, working as a game producer at Fatshark.

Alain Xalabarde
Game Producer, Fat Shark AB

Joshua Martheze
Game Developer, Roblox
Papier Machine
Agnes Agullo
Co-Founder at Papier Machine
EMAIL AGNES VIEW LECTURE Led by the idea that multidisciplinarity is key to creativity, Agnès co-founded Panoplie, the independent publisher of singular experiences willing to help adults and children see the world differently mixing technology, play and arts.

Agnes Agullo
Co-Founder, Papier Machine
Quicksave
Elina Arponen
CEO & Co-Founder at Quicksave
EMAIL ELINA VIEW LECTURE Elina became a serial entrepreneur when she co-founded Quicksave in the beginning of 2017. Elina's previous startup Tribe Studios was acquired by the chat app Palringo where Elina worked as Head of Chat Games. Now Quicksave continues the journey of enriching chat communication through games.

Elina Arponen
CEO & Co-Founder, Quicksave
Sandbox & Co.
Abhi Arya
Co-Founder & Partner at Sandbox & Co.
EMAIL ABHI VIEW LECTURE With over 15 years of experience in the education, digital, technology and consumer goods industries, Abhi has successfully exited multiple ventures, and worked in various roles. He is now the Co-founder and Partner of Sandbox & Co – a group of industry leaders helping to drive the education 2.0 revolution.

Abhi Arya
Co-Founder & Partner, Sandbox & Co.
ironSource
Nadav Ashkenazy
VP of Global Partnerships and Sales at ironSource
EMAIL NADAV VIEW LECTURE Nadav Ashkenazy is VP of Global Publisher Partnerships for ironSource Mobile. With deep know-how on the latest monetization trends, and a wide-ranging familiarity with gaming companies from across the industry, Nadav is focused on empowering developers to supercharge business growth by building sophisticated monetization strategies.

Nadav Ashkenazy
VP of Global Partnerships and Sales, ironSource
Shaw Rocket Fund
Agnes Augustin
President & CEO at Shaw Rocket Fund
EMAIL AGNES VIEW LECTURE Since 2004, Agnes Augustin has been leading the Shaw Rocket Fund’s ongoing commitment to champion Canadian media content for kids and families through strategic investment in content on all platforms, spearheading industry initiatives and building global partnerships.

Agnes Augustin
President & CEO, Shaw Rocket Fund
Simpool
Guy Bar Sade
CEO & Co-Founder at Simpool
EMAIL GUY VIEW LECTURE Guy has over 13 years of experience in end-to-end data cycles (BI, data analysis, big data) and in using data to optimize performance, leading data units as bwin and Playtika. Today he is CEO and Co-Founder of Simpool, a one-stop shop for game economy management.

Guy Bar Sade
CEO & Co-Founder, Simpool
Murka
Mark Beck
VP, Strategy at Murka
EMAIL MARK VIEW LECTURE Mark Beck is a social casino expert and has helped scale some of the largest apps in the genre (Scatter Slots, Nat Geo Wild, Heart of Vegas, FaFaFa, etc.). Mark specializes in user acquisition, in-game optimization, mergers & acquisition, finance and business development. Mark works as the VP of Strategy at Murka, one of the largest and fastest growing social casino companies.

Mark Beck
VP, Strategy, Murka
SuperAwesome
Max Bleyleben
Managing Director at SuperAwesome
EMAIL MAX VIEW LECTURE At SuperAwesome, Max runs operations and finance, and leads the Kidaware program, educating brands, agencies and publishers around the world on data privacy regulation relating to kids digital marketing. Previously, he co-founder the social TV platform Beamly.

Max Bleyleben
Managing Director, SuperAwesome
Fyber
Jonnie Byrne
Managing Director, UK & France at Fyber
EMAIL JONNIE VIEW LECTURE Jonnie has been in digital media for 20 years where he has successfully run commercial teams for both publishers and technology companies. He joined Fyber in Aug 2017 as MD for UK and France and is responsible for delivering all revenue across both demand and supply sides of the operation as well as securing strategic partnerships with publishers and demand side partners. Jonnie was previously in charge of all Sales and Business Development at The Trade Desk.

Jonnie Byrne
Managing Director, UK & France, Fyber
BoomBit
Kathee Chimowitz
Chief Revenue Officer at BoomBit
EMAIL KATHEE VIEW LECTURE In 1999 Kathee helped define inventory in a virtual space & spec ad products at CNET. On the IAB Games Board in 2006, they defined imps-based in-game advertising. She has led teams at companies including GameSpot, YouTube, RockYou, and Chartboost to optimize ad revenue and generate new revenue streams.

Kathee Chimowitz
Chief Revenue Officer, BoomBit
DigiCert Corporation
Dean Coclin
Sr. Director, Business Development at DigiCert Corporation
EMAIL DEAN VIEW LECTURE Dean brings 30+ years of business development and product management experience working in technology. As Sr Director of Business Development at DigiCert, he is responsible for representing the company in industry consortia and driving strategic alliances with technology partners.

Dean Coclin
Sr. Director, Business Development, DigiCert Corporation

Si Crowhurst
GM of Creative Labs, Vungle
Aarki
Nicol Cseko
VP Product at Aarki
EMAIL NICOL VIEW LECTURE Heading up product at Aarki, Nicol oversees the development of Encore - Aarki's unified rich media creative studio and media buying platform. Nicol has been working in ad tech for over 10 years. Prior to Aarki, she worked at CBS Interactive managing ad products and product marketing.

Nicol Cseko
VP Product, Aarki
Asmodee Digital
Philippe Dao
Chief Marketing Officer at Asmodee Digital
EMAIL PHILIPPE VIEW LECTURE Philippe started his career in the music industry as marketing manager for Virgin Records He then joined Empire Interactive Games as Country Manager France. After Empire Interactive he worked for Gameloft as Global Director Operational Marketing. Late 2015 he joined Asmodee Digital as Chief Commercial and Marketing Officer to manage commercial, product, marketing operations

Philippe Dao
Chief Marketing Officer, Asmodee Digital
RJ Games
Anya Fedorova
Strategic Partnership Director at RJ Games
EMAIL ANYA VIEW LECTURE Anya worked at PR & Marketing Executive positions at Noviy Disk, CD Projekt, Nival, International business development at Yandex. She is currently in charge of Strategic Partnership at RJ Games. 18 years in games and IT industry. Carpe Diem

Anya Fedorova
Strategic Partnership Director, RJ Games
Wargaming Europe
Margaux Frank
Associate Player Relationship Campaign Manager at Wargaming Europe
EMAIL MARGAUX VIEW LECTURE Margaux is in charge of Player Relationship campaign management at Wargaming, taking care of highly personalized retention and monetization activities. Her role involves extensive focus on analytics, creative asset production and prototyping, with the aim of continuously improving player’s LTV.

Margaux Frank
Associate Player Relationship Campaign Manager, Wargaming Europe
Entertainment One (Family)
Nick Gawne
COO at Entertainment One (Family)
EMAIL NICK VIEW LECTURE Nick is the COO for Entertainment One’s Family & Brands business, with overall responsibility for digital, app publishing, new business lines, finance, business affairs and brand protection. Prior to that, he had roles in eOne’s film distribution and sales business, with a focus on finance and planning.

Nick Gawne
COO, Entertainment One (Family)
Children's Technology
Shuli Gilutz
UX Researcher at Children's Technology
EMAIL SHULI VIEW LECTURE Shuli founded the Child-Computer Interaction research FB group with over 1,000 members world-wide, and works to combine research and practice with startups both at Google Launchpad and MindCET accelerators. She specializes in UX research, assessment, and strategy, of interactive environments for children.

Shuli Gilutz
UX Researcher, Children's Technology
BitGuild
Sean Keith
VP of Business Development at BitGuild
EMAIL SEAN VIEW LECTURE Sean has a wealth of experience in business development with a focus on Asian markets. At BitGuild Sean is in charge of finding and funding developers passionate about making blockchain games, and forging partnerships with the goal of making BitGuild the preeminent global blockchain gaming platform.

Sean Keith
VP of Business Development, BitGuild
Supersolid Games
Elizaveta Kostyukhina
Head of User Acquisition at Supersolid Games
EMAIL ELIZAVETA VIEW LECTURE Eli has worked in UA for the gaming sector for 5 years on a number of casual and social casino titles. As Head of UA at Supersolid, known for Food Street and Home Street, she's in charge of the conversion funnel optimization, ranging from briefing and testing creatives to channel selection and ASO.

Elizaveta Kostyukhina
Head of User Acquisition, Supersolid Games
Fluffy Fairy Games
Oliver Löffler
CTO & Founder at Fluffy Fairy Games
EMAIL OLIVER VIEW LECTURE Oliver is CTO and Co-Founder of Fluffy Fairy Games, a fast scaling mobile games studio. He studied Computer Science at the prestigous KIT (Karlsruhe) and is responsible for the code base of all FFG. The company has grown from a basement operation to seven-figure revenue in less than a year and employs more than 35 passionate people.

Oliver Löffler
CTO & Founder, Fluffy Fairy Games
Gamblit Gaming
Darion Lowenstein
CMO at Gamblit Gaming
EMAIL DARION VIEW LECTURE As CMO for Gamblit Gaming, Darion oversees marketing and publishing efforts for the company’s arcade style real money games for mobile and its upcoming hardware launch in casinos. A 20-year industry veteran, Darion has produced / directed some of the biggest video games in the industry at companies like Electronic Arts, Activision, Rockstar Games and Scopely.

Darion Lowenstein
CMO, Gamblit Gaming
Tangelo Games
Vicens Marti
President at Tangelo Games
EMAIL VICENS VIEW LECTURE Vicens is a professional focused on strategy, business development and investors relations as well as an expert in the specifics of the gaming industry. He is President of Tangelo Games, the most geographically diversified social casino gaming company. Prior to that, he was CEO of Akamon, a social casino company which he co-founded in 2011 and became a wholly owned subsidiary of Tangelo in 2015, and CEO of the Interactive Division at Spain's largest gaming company Cirsa for five years.

Vicens Marti
President, Tangelo Games
Screen Time Labs
Nick Merry
Managing Director at Screen Time Labs
EMAIL NICK VIEW LECTURE Nick is Managing Director at Screen Time Labs, a software company helping parents find the right balance for their children between device time and offline activities. Nick is a father facing the same challenges as his customer base; recognising the importance of children growing up digitally savvy but equally making the most out of childhood.

Nick Merry
Managing Director, Screen Time Labs
Product Madness
Kate Nezhura
Product Director at Product Madness
EMAIL KATE VIEW LECTURE Kate Nezhura is a Product Director at Product Madness, a leading social casino applications developer. With over 6 years of experience in the gaming industry, she started her career leading the LiveOps efforts for Heart of Vegas in San Francisco. 2 years ago Kate relocated to London to take on a mobile Product Manager role and lead a Heart of Vegas mobile team.

Kate Nezhura
Product Director, Product Madness
TU Graz
Johanna Pirker
Researcher at TU Graz
EMAIL JOHANNA VIEW LECTURE Dr. Johanna Pirker is a computer scientist at TU Graz with a focus on games research and education, AI, big data, and VR. She consults studios in the field of games user research. She spent part of her studies at the MIT developing VR experiences. 2018, she was listed on the Forbes 30 Under 30 list.

Johanna Pirker
Researcher, TU Graz
Magikbee
Hugo Ribeiro
CEO & Co-Founder at Magikbee
EMAIL HUGO VIEW LECTURE Hugo Ribeiro is the co-founder & CEO of magikbee - edtech startup focused in re-imagine learning for kids to teach them in a fun and engaging way. Proud parent of 2 young girls, surf lover, degree in Economics and +12 years experience in TELCO companies at several marketing and Innovation positions.

Hugo Ribeiro
CEO & Co-Founder, Magikbee
FaceOff
Richard Roberts
CEO at FaceOff
EMAIL RICHARD VIEW LECTURE Rich has over 20 years of game and gaming experience across executive business development and C-level positions. He has led multiple teams that developed and operated leading platforms for iGaming, ADW, daily fantasy and social casino. In addition, Rich has held senior positions with top video game companies including Viacom/Simon & Schuster, Hasbro Interactive, Atari and PlayFirst. Currently Rich is CEO of FaceOff social sports gaming platform.

Richard Roberts
CEO, FaceOff
Mobile Game Doctor
Dave Rohrl
CEO & Founder at Mobile Game Doctor
EMAIL DAVE VIEW LECTURE Dave has been producing and designing games professionally for nearly 25 years, with a strong focus on F2P games for the last 9. He has held senior creative and production positions with Pogo, PopCap, Zynga, and Playdom, among others. For the last 4 years, he has partnered with game developers worldwide to improve their games, teams, and processes.

Dave Rohrl
CEO & Founder, Mobile Game Doctor
Game Insight
Anatoly Ropotov
CEO at Game Insight
EMAIL ANATOLY VIEW LECTURE Anatoly is CEO of Game Insight, one of the world’s leading mobile games companies. A games veteran, Anatoly spearheads partner and platform relations for the group. He also maintains close involvement with games development, leading key games for the company.

Anatoly Ropotov
CEO, Game Insight
Lingokids
Ashley Samay
Director of Customer Success at Lingokids
EMAIL ASHLEY VIEW LECTURE Ashley is a Director at Lingokids, a subscription platform focused on early childhood education. She specializes in customer experience, product management, and operations and is leading the launch of upsell products.

Ashley Samay
Director of Customer Success, Lingokids
kidSAFE Seal Program
Nate Sawatzky
Head of Europe at kidSAFE Seal Program
EMAIL NATE VIEW LECTURE Nate has been building healthy and safe communities for young people for over 15 years. As the Director of Community Support for Club Penguin and Disney, Nate built and led the global safety, support, and policy teams. Since, Nate has worked for such companies as Facebook and Two Hat Security.

Nate Sawatzky
Head of Europe, kidSAFE Seal Program
Precise.TV
Nick Timon
VP Growth at Precise.TV
EMAIL NICK VIEW LECTURE Nick has spent over 20 years in the online media space, starting out developing online media services for Marks and Spencer and the BBC. More recently, he co-founded a Content Marketing Agency and a native advertising platform which were sold last year. He currently acts as VP Growth for Precise TV.

Nick Timon
VP Growth, Precise.TV
iDreamSky
Phoebe Wang
indieSky Manager at iDreamSky
EMAIL PHOEBE VIEW LECTURE Phoebe is managing indieSky, the indie platform under iDreamSky. indieSky partners with indie developers from all around the world to bring awesome games to China, such as Monument Valley, Mekorama, Framed, Agent A, Maximum Car, Dashy Crashy and more.

Phoebe Wang
indieSky Manager, iDreamSky
Pigzbe
Filippo Yacob
Founder & CEO at Pigzbe
EMAIL FILIPPO VIEW LECTURE Filippo is a social entrepreneur whose ambition is to create innovative products that allow families to come together over new technologies. A Forbes 30 under-30 class of 2017 honouree, Filippo founded Pigzbe with a simple mandate: Find a better way to introduce money and finances to his son.

Filippo Yacob
Founder & CEO, Pigzbe
Gfinity Limited
David Yarnton
Director at Gfinity Limited
EMAIL DAVID VIEW LECTURE David has been involved in the games industry for over 30 years and is currently a Director of Gfinity Ltd the only listed eSports company in the UK and the first company in the world to launch a dedicated eSports arena in London which is the venue for tournaments featuring the top teams in the world competing in the best eSports games. Gfinity have recently opened in Australia and have run Esports tournaments in China, France, USA and Mexico.

David Yarnton
Director, Gfinity Limited
MobilityWare
Dave Yonamine
Chariman at MobilityWare
EMAIL DAVE VIEW LECTURE Hawaii‐born, Dave Yonamine is the Chairman and co‐founder of Mobilityware. As Chairman, he serves as the primary liaison between MobilityWare with other app developers and takes a leading role in shaping the Company’s strategic direction. MobilityWare is a leading mobile games company with over 250 million downloads across its award‐winning portfolio.

Dave Yonamine
Chariman, MobilityWare
iDreamSky
Piper Zhang
BD Director at iDreamSky
EMAIL PIPER VIEW LECTURE iDreamSky is a game publisher in China with past hits such as Monument Valley, Subway Surfers, Temple Run, Toy Blast, GardenScapes and more. Piper focuses on connecting with top developers and bringing their boutique and indie mobile games to China, creating value for global strategic partners with innovative business models.

Piper Zhang
BD Director, iDreamSky

Paulina Olsson
Co-Founder & CMO, Peppy Pals

Jenk Oz
CEO, iCoolKid
Spil Games
Juuso Alho
Advertising at Spil Games
EMAIL JUUSO VIEW LECTURE Juuso is responsible for advertising and leads a team that delivers over 4 billion ad impressions every month. It is one of the most technologically advanced teams in the world, operating more than 40 domains and mobile apps with a programmatic-first approach. He’s also a valued member of the IAB Netherlands Mobile Advertising Task Force. Juuso has previously held roles at Nokia and Comptel.

Juuso Alho
Advertising, Spil Games
Innovecs
Kieran Barr
VP of Sales & Business Development at Innovecs
EMAIL KIERAN VIEW LECTURE Kieran runs business development for one of the fastest growing international outsourcing game developers in the world - Innovecs. He also helps mobile game developers increase their monetization through understanding global advertising and App Store revenue tactics through a strategic partnership with Apptopia.

Kieran Barr
VP of Sales & Business Development, Innovecs
flaregames
Falko Boecker
Senior Developer Relations Manager at flaregames
EMAIL FALKO VIEW LECTURE Falko has been working in the games industry for over 10 years, specializing on Free To Play games for all platforms. He is focused on bringing publishers and developers together since 2009 having represented both sides over the years.

Falko Boecker
Senior Developer Relations Manager, flaregames
MoPub (Twitter)
Diana Boiteux
Head of Business Development, EMEA at MoPub (Twitter)
EMAIL DIANA VIEW LECTURE Diana leads publisher partnerships for the EMEA region. She has worked closely with many of the largest app developers in North America and Europe, helping them build out an optimal total monetization strategy. Prior to joining MoPub, Diana was the supply-side head of a RTB start-up focused on in-app advertising.

Diana Boiteux
Head of Business Development, EMEA, MoPub (Twitter)

Eyal Chameides
Co-Founder, Tripledot Studios
Mail.ru Games Ventures
Ilya Eremeev
Partner & Executive Producer at Mail.ru Games Ventures
EMAIL ILYA VIEW LECTURE Gaming industry professional with over 10 years of experience, focused on f2p games. Partner in the VC fund, looking for promising gaming companies and help them grow. Supervised a number of games at Game Insight, including Guns of Boom - competitive online shooter, and other mobile blockbusters.

Ilya Eremeev
Partner & Executive Producer, Mail.ru Games Ventures
ClanPlay
Leonard Frankel
Co-Founder & CEO at ClanPlay
EMAIL LEONARD VIEW LECTURE ClanPlay is the highest rated app for gamers in the world, the company will soon launch the worlds first marketplace for In-Game Actions in which anyone can pay players to take actions in games. This marketplace will leverage a propriatary blockchain token to allow for trust-less commerce. Before launching ClanPlay, Leonard served as VP Business Development at Plarium (acquired $500M); He was praised as one of the top 10 Biz Dev executives in Israel by Geektime.

Leonard Frankel
Co-Founder & CEO, ClanPlay
Creative Mobile
Vladimir Funtikov
CEO & Co-Founder at Creative Mobile
EMAIL VLADIMIR VIEW LECTURE Vladimir has been involved in the gaming industry since the early 2000s, taking on a number of roles from level design to programming. In 2011, he co-created Drag Racing, which became one of the most downloaded Android games of all time. In his role as CEO and co-founder of Creative Mobile, Vladimir helped the Estonia-based company become a well-recognized publisher, reaching over 350 million game downloads across a diverse portfolio of original and licensed IP.

Vladimir Funtikov
CEO & Co-Founder, Creative Mobile

Ian Harris
Head of Creative Automation, Vungle
TabTale
Nimrod Klinger
Senior User Acquisition Manager at TabTale
EMAIL NIMROD VIEW LECTURE Nimrod is a mobile growth expert, responsible for managing the growth of more than 50 of TabTale's games, including its greatest hit: "Run Sausage Run". Nimrod is in charge of the entire conversion funnel, from briefing the creative teams, managing channels and campaigns, up until the final conversion, getting in the app stores's top charts - and staying there.

Nimrod Klinger
Senior User Acquisition Manager, TabTale

Arseny Lebedev
Independent, Games Industry
DECA Games
Stephen Lee
Head of Business Development at DECA Games
EMAIL STEPHEN VIEW LECTURE Stephen Lee is the Head of Business Development at DECA Games, an indie publisher completely focused on live operations and on helping developers to reinvigorate their games. A lifelong gamer with almost 20 years of technology-focused business development experience, Stephen was previously the Executive Director and Head of Publishing at 6waves.

Stephen Lee
Head of Business Development, DECA Games
Tapdaq
Chris Lefebvre
VP of Business Development at Tapdaq
EMAIL CHRIS VIEW LECTURE Chris has been enamoured with games since the first time he died of dysentery on the Oregon Trail. He has managed user acquisition campaigns for some of the world’s largest Free-To-Play studios, has been trusted to manage the inventory of Fortune 500 Studios like Etermax, and is constantly looking to innovate the balance between UX and revenue.

Chris Lefebvre
VP of Business Development, Tapdaq
AppLovin
Carl Livie
Sr. Manager, Business Development at AppLovin
EMAIL CARL VIEW LECTURE Carl leads the European Business Development team for AppLovin, a comprehensive platform that helps developers of all sizes finance, market, and expand their businesses. He joined almost 4 years ago and is responsible for helping European publishing partners scale their ad revenue. Carl is an avid gamer and holds a BA degree in Arabic , which is a perfect combination for a career in performance marketing.

Carl Livie
Sr. Manager, Business Development, AppLovin
Frontier Developments
Owen Mc Carthy
Principal Programmer at Frontier Developments
EMAIL OWEN VIEW LECTURE Owen is a principal programmer at Frontier Developments and started working there nearly 9 years ago as a graduate. . He's worked on reactive water simulation and the physics in Kinectimals, signal processing on Kinect Disneyland Adventures and Screamride. Most recently he worked on the crowd simulation in Planet Coaster.

Owen Mc Carthy
Principal Programmer, Frontier Developments
The Stars Group
Lloyd Melnick
Director of StarsPlay at The Stars Group
EMAIL LLOYD VIEW LECTURE Lloyd is Director of StarsPlay at The Stars Group (PokerStars), where he lead the team responsible for free-to-play gaming. Lloyd has been a central part of the senior management team (CCO, GM and CGO) at three exits (Merscom/Playdom, Playdom/Disney and Spooky Cool/Zynga) worth over $800 million and the author of Understanding the Predictable, the definitive guide to LTV.

Lloyd Melnick
Director of StarsPlay, The Stars Group
GameInfluencer
Macy Mills
Head of Business Development at GameInfluencer
EMAIL MACY VIEW LECTURE Macy is the Head of Business Development for GameInfluencer, an influencer marketing agency based in Munich, Germany. She is passionate about business development and helping gaming companies succeed. At GameInfluencer, she works with game publishers who are interested in finding ways to scale their user base with influencers. Currently, the company runs campaigns with King, SEGA, Tencent, Zeptolab, and many more. Aspiring Fortnite Player.

Macy Mills
Head of Business Development, GameInfluencer
Gram Games
Cem Ocalan
Head of Product at Gram Games
EMAIL CEM VIEW LECTURE Cem Ocalan is Head of Product at London based game developer Gram Games. An early member of the Gram team, he worked to produce the studio’s early hyper casual titles, and has run live ops and feature development on four of Gram’s major releases. Merge Dragons, among these, has grown to be the company’s top-grossing title.

Cem Ocalan
Head of Product, Gram Games
Games Industry
Julia Palatovska
Games Publishing Consultant at Games Industry
EMAIL JULIA VIEW LECTURE Julia has negotiated over a hundred game publishing deals from both sides of the table. She used to run business development at G5 and then worked as an investor at London Venture Partners where she helped portfolio companies build their publishing strategy.

Julia Palatovska
Games Publishing Consultant, Games Industry

Stéphane Panyasiri
GM, EMEA, Kochava
AppyNation
Andy Payne
Chairman at AppyNation
EMAIL ANDY VIEW LECTURE Andy has worked with many of the world’s top studios & publishers, running Mastertronic from 1988–2015. He chaired Ukie from 2005-2015 and is still a board member. He is a board advisor at Bossa Studios and a founder of GamesAid. Andy founded mobile & tablet specialist AppyNation and Gambitious, now Good Shepherd, the world’s first equity based crowdfunding platform for games and movies. Andy is chair of The British Esports Association and a board adviser to the world’s biggest esports company, ESL.

Andy Payne
Chairman, AppyNation
Wooga
Jan Pollack
Senior Ad Monetization Manager at Wooga
EMAIL JAN VIEW LECTURE With more than 8 years of experience in the games industry and a lifelong passion for games, his mission is to bring Woogas ad-monetization to the next level by focussing on the quality of ad-integrations and ad-content throughout Woogas portfolio. Before joining Wooga in 2017 Jan worked with game-publishers around the world in his roles at ad-provider Fyber and German social network studiVZ.

Jan Pollack
Senior Ad Monetization Manager, Wooga
deltaDNA
Dr. Isaac Roseboom
Chief Strategy Officer at deltaDNA
EMAIL DR. ISAAC VIEW LECTURE Since moving to the games industry, Isaac has worked as a consultant on over 100 games, offering wide-ranging expertise on data-driven game design and the use of predictive modeling. Isaac heads up consultancy and research at deltaDNA.

Dr. Isaac Roseboom
Chief Strategy Officer, deltaDNA
TNB Studios
Jake Simpson
CEO at TNB Studios
EMAIL JAKE VIEW LECTURE Jake has been in the games industry for 30+ years having worked on titles including NBA Jam, Wrestlmania, Revolution X (Midway’s golden years); Raven's Soldier of Fortune I & II, Star Trek Voyager: Elite Force, Heretic II and Jedi Knight II; EA’s The Sims. Recently, Jake has been working in the movie industry just wrapping the motion capture segment on Ready Player One, providing tools for virtual production and VR production and has an impending VR game release with his company, TNB Games.

Jake Simpson
CEO, TNB Studios
MoPub
Tarika Soni
Product Growth Manager at MoPub
EMAIL TARIKA VIEW LECTURE Tarika Soni focuses on encouraging adoption of engaging ad formats such a video, native, MRAID and data at scale. The product growth team stays abreast with the dynamically changing in-app eco-system by keeping a pulse on competitors and following industry trends to innovate accordingly. We find creative ways of growing existing partnerships with programmatic buyers & sellers along with identifying new business opportunities for MoPub to invest in.

Tarika Soni
Product Growth Manager, MoPub
flaregames
Justin Stolzenberg
VP Publishing at flaregames
EMAIL JUSTIN VIEW LECTURE For the last 16 years, Justin has been “the monetization guy” within numerous browser and mobile games companies. As flaregames’ VP Publishing, he’s on a mission to support developers to hit it big in mobile, and has helped create hits like Royal Revolt 2, Nonstop Knight and Zombie Gunship Survival.

Justin Stolzenberg
VP Publishing, flaregames
Hopster
Nicholas Walters
CEO at Hopster
EMAIL NICHOLAS VIEW LECTURE Nick Walters is CEO and founder of Hopster, a subscription app that is re-inventing pre-school TV channels to create an interactive learning experience for kids aged 2-6. Nick has formerly held multiple senior roles at Viacom/Nickelodeon and he is a recovering strategy consultant.

Nicholas Walters
CEO, Hopster

Matthew Wiggins
CEO, Mojiworks
Newzoo
Tom Wijman
Market Consultant at Newzoo
EMAIL TOM VIEW LECTURE Tom leads Newzoo in modeling the global games and mobile markets, providing market intelligence to the majority of the world's largest game publishers and brands. An avid gamer, Tom ensures Newzoo stays on top of the latest developments in (mobile) gaming and shapes the conversation around trends.

Tom Wijman
Market Consultant, Newzoo
Spil Games
Patrik Wilkens
Business Development and Platform Relations at Spil Games
EMAIL PATRIK VIEW LECTURE Patrik is Spil’s head scout, seeking out exciting new game possibilities and building our relationships with important partners including Apple, Google, Facebook and Amazon. He has more than 10 years’ experience in the gaming industry including 7 working in the important Chinese market. He founded Game Industry Networking, a platform for gaming professionals to share news and ideas.

Patrik Wilkens
Business Development and Platform Relations, Spil Games
Animoca Brands
Robby Yung
CEO at Animoca Brands
EMAIL ROBBY VIEW LECTURE Robby Yung is the CEO of Animoca Brands (ASX: AB1), a Hong Kong-based mobile game developer and publisher listed in Australia. He was previously the co-founder and CFO of Redgate Media, a venture-backed Chinese television and outdoor media holding company sold to Inno-Tech Holdings Limited (HK.8202). Mr Yung was also co-founder and Chief Strategy Officer of One Media Group (HK.426), a Hong Kong-based magazine group. Prior to that, he was the founder and CEO of One Studio, a venture-backed web development company in Hong Kong, and OSMedia, a Chinese television advertising sales company. He began his career at Metromedia (AMEX: MMG) building wireless telecom networks in China and Indonesia.

Robby Yung
CEO, Animoca Brands
YOOZOO Interactive
Yuli Zhao
SVP of Corporate Development at YOOZOO Interactive
EMAIL YULI VIEW LECTURE Senior Vice President of Corporate Development at YOOZOO: In charge of game and IP licensing, global M&A deal sourcing and strategy cooperation, lead game operation for China and Japan market.

Yuli Zhao
SVP of Corporate Development, YOOZOO Interactive

Eldad Ben Tora
CEO & Co-Founder, KIDOZ

Brittany Bagnall
Founder, Cherry Pick Talent

Jonny Austin
CTO, Micro:bit

Leo Castellanos
Partner, SAATCHiNVEST
App Annie
Paul Barnes
Territory Director, Northern Europe and Middle East at App Annie
EMAIL PAUL VIEW LECTURE Paul Barnes has been at the forefront of innovation in the customer experience sector since 2000, and continues to engage with business leaders in all verticals from retail and banking to insurance and tourism. As Territory Director Northern Europe and Middle East, Paul is dedicated to helping companies to succeed in their mobile strategy.

Paul Barnes
Territory Director, Northern Europe and Middle East, App Annie
University of Essex
Richard Bartle
Honorary Professor at University of Essex
EMAIL RICHARD VIEW LECTURE Professor Richard A. Bartle was the first recipient of the prestigious Game Developers Choice award of Online Game Legend. He co-wrote the first virtual world, MUD, and his Player Types model has been widely adopted throughout the games industry. The author of numerous books, he is an influential writer on all aspects of online design and development.

Richard Bartle
Honorary Professor, University of Essex
SuperAwesome
Dylan Collins
CEO at SuperAwesome
EMAIL DYLAN VIEW LECTURE Dylan Collins is CEO of SuperAwesome, the largest kids digital media platform in the world, reaching >300M kids/month. On the board of digital agency Potato and kids animation studio Brown Bag Films, he formerly founded Jolt Online Gaming, acq. by GameStop and DemonWare, acq. by Activision Blizzard.

Dylan Collins
CEO, SuperAwesome
Somatone Interactive
Dale Crowley
Creative Director at Somatone Interactive
EMAIL DALE VIEW LECTURE Dale is a veteran of the games industry with 20+ years experience in all aspects of game production. His focus the past 13 years has been on audio, working on hundreds of games over that time. He currently has three roles - Creative Director at Somatone Interactive, Director of US Business Development at Elias Software, and Managing Editor of Designing Music NOW.

Dale Crowley
Creative Director, Somatone Interactive
Harris Hagan
Tom Edmonds
Associate at Harris Hagan
EMAIL TOM VIEW LECTURE At Harris Hagan, Tom deals with all aspects of gambling law including advising major land-based casino operators, online B2B and B2C operators and startup companies. Tom regularly advises clients on regulatory requirements from a gambling law perspective, product classification and on making operating licence applications in the UK.

Tom Edmonds
Associate, Harris Hagan
Harris Hagan
Dhruti Gore
Associate at Harris Hagan
EMAIL DHRUTI VIEW LECTURE At Harris Hagan, Dhruti deals with all aspects of gambling law including advising online betting and gaming operators and software developers. She advises on regulatory aspects of gaming law including operating license applications and works on commercial matters including advising, drafting and negotiating contracts.

Dhruti Gore
Associate, Harris Hagan
yellowHEAD
Merav Katz Gershuni
Head of Growth at yellowHEAD
EMAIL MERAV VIEW LECTURE Merav is responsible for developing and executing yellowHEAD's growth programs, overseeing marketing activities and business performance. She works across all departments to create efficiency and alignment with the company's strategy.

Merav Katz Gershuni
Head of Growth, yellowHEAD

Olga Khomenko
СOO & Co-Founder, PlayToMax
EverdreamSoft
Markéta Korteova
Marketing Manager and Project Lead at EverdreamSoft
EMAIL MARKÉTA VIEW LECTURE Working for EDS since 2015, Markéta was in charge of promoting one of the first ICOs and the first blockchain-based mobile game. She has been handling both technical and commercial aspects of the process of issuing game assets on the blockchain. Currently Markéta is also the Project Lead of “BitCrystals”.

Markéta Korteova
Marketing Manager and Project Lead, EverdreamSoft
SOFTGAMES
Alexander Krug
CEO & Founder at SOFTGAMES
EMAIL ALEXANDER VIEW LECTURE Previously working at Yahoo!, Alexander is a serial games industry entrepreneur with more than 10 years of experience in making big things happen. Alexander is a well known ambassador and pioneer of HTML5 gaming through worldwide articles and speaking events.

Alexander Krug
CEO & Founder, SOFTGAMES
The Trade Desk
Joel Livesey
Director of Partnerships, EMEA at The Trade Desk
EMAIL JOEL VIEW LECTURE bio coming soon...

Joel Livesey
Director of Partnerships, EMEA, The Trade Desk
Independent
Eduardo Rodriguez
Technologist at Independent
EMAIL EDUARDO VIEW LECTURE Eduardo is a technologist and a leader within telecommunications and IT with over 10 years expertise in analytics, communications networks, customer experience, and product management. Currently he is a practice leader for NETSCOUT and the proud father a baby girl.

Eduardo Rodriguez
Technologist, Independent
SafeDK
Ayala Rudoy
Director of Strategic Customers at SafeDK
EMAIL AYALA VIEW LECTURE As the Director of Strategic Customers at SafeDK, Ayala is on a mission to help game developers ensure the SDKs & Ads they have in their games don't affect the game's user experience, revenue and retention.

Ayala Rudoy
Director of Strategic Customers, SafeDK
kidSAFE Seal Program
Shai Samet
Founder and President at kidSAFE Seal Program
EMAIL SHAI VIEW LECTURE Shai Samet is the founder and president of the kidSAFE Seal Program, a safety certification service and seal-of-approval designed exclusively for children-friendly websites, apps, and technologies. Many well-known brands, including Cartoon Network, Jumpstart and Saban Brands, are participating members. kidSAFE has received FTC approval as a COPPA Safe Harbor.

Shai Samet
Founder and President, kidSAFE Seal Program

Aleksey Savchenko
Licensing Manager, Epic Games
TripleDot Studios
Lior Shiff
Co-Founder & CEO at TripleDot Studios
EMAIL LIOR VIEW LECTURE Lior Shiff is a co-founder and the CEO of Tripledot Studios, a new London based mobile games company. In addition, he is an active angel investor and advisor in more than a dozen companies Until the beginning of 2016, Lior was the Managing Director of Product Madness. He led the product, technology and strategic partnership elements of the company he co founded in 2007.

Lior Shiff
Co-Founder & CEO, TripleDot Studios
Amazon
Mario Viviani
EU Technology Evangelist at Amazon
EMAIL MARIO VIEW LECTURE Mario Viviani is EU Technology Evangelist at Amazon Appstore UK. He started mobile development in 2010 and published more than 90 apps achieving more than 12 million total downloads. As EU Technology Evangelist, he engages with the mobile developer community, presenting Amazon's newest technologies.

Mario Viviani
EU Technology Evangelist, Amazon

Richard Watts
Advertising Lead, Badoo
I Teut You So
Teut Weidemann
F2P Consultant at I Teut You So
EMAIL TEUT VIEW LECTURE Teut Weidemann is a senior online games specialist and consults companies in the F2P space. He was a part of the team who created browser game of the year The Settlers Online. Teut has been working in games since the 1980s and has shipped over 100 titles on multiple platforms. Teut currently works as a consultant to help gaming companies achieve online success.

Teut Weidemann
F2P Consultant, I Teut You So

Peter Robinson
Researcher, Dubit

Taylor Chustz
Education Community Manager, Kano Computing

Luca Fiore
Content Head, Azoomee
GetSocial
Jeroen Bouwman
CEO at GetSocial
EMAIL JEROEN VIEW LECTURE Jeroen is the CEO at GetSocial. GetSocial powers the social features for games by Super Evil Megacorp, Sega, Ubisoft and others. Before GetSocial, Jeroen worked at Google, headed up content acquisition at Spil Games, and worked for 11 years in various parts of Universal Music’s digital business.

Jeroen Bouwman
CEO, GetSocial
Tripledot Studios
Akin Babayigit
Co-Founder at Tripledot Studios
EMAIL AKIN VIEW LECTURE Akin Babayigit is currently a co-founder of Tripledot Studios, a mobile games studio based in London. Before starting Tripledot, Akin was an active investor & advisor to various companies in the gaming space as well as serving as the Head of Business Operations & Special Projects at King Digital Entertainment. Before his experience at King, Akin was the head of Facebook Audience Network in EMEA.

Akin Babayigit
Co-Founder, Tripledot Studios
FLIP Entertainment
Mehdi Benkirane
Co-Founder at FLIP Entertainment
EMAIL MEHDI VIEW LECTURE Prior to co-founding FLIP Entertainment, Mehdi’s background was always around the music business, video games, and film. Having led B2B Development for the SAE Group's EU operations negotiating partnerships with the global music, games, and film industries, his knowledge has led him to run his own artist management agency.

Mehdi Benkirane
Co-Founder, FLIP Entertainment
Grey Alien Games
Jake Birkett
Owner at Grey Alien Games
EMAIL JAKE VIEW LECTURE In 2005 Jake Birkett formed Grey Alien Games. 13 years later he has more than 11 games under his belt including casual hit Regency Solitaire and Shadowhand for PC/Mac. Jake has experience with every stage of the development process from design and implementation to testing and localisation.

Jake Birkett
Owner, Grey Alien Games
Scopely
Christina Dunbar
Head of Talent Strategy at Scopely
EMAIL CHRISTINA VIEW LECTURE Christina has spent 12 years in the gaming industry and calls it an amazing ride. From working in huge casino operations to niche consulting in social/mobile games, Christina excels in the art of relationships. Her experience ranges from high volume recruiting to taking care of high-end VIP casino guests to high-level talent relationships and engagement.

Christina Dunbar
Head of Talent Strategy, Scopely
Goodgame Studios
Caglar Eger
Director of App Store Relations/Partnerships at Goodgame Studios
EMAIL CAGLAR VIEW LECTURE Caglar has been with Goodgame Studios since 2012, responsible for analysing the potential of emerging markets such as Turkey, MENA, Asia and establishing Goodgame as a market player in high potential countries and regions. He wears multiple hats in his current role and his expertise in markets like China have led to strategic partnerships for Goodgame Studios. He is also responsible for the stratgic partnerships with the biggest mobile platforms such as the iOS Store and Google Play Store.

Caglar Eger
Director of App Store Relations/Partnerships, Goodgame Studios
Old Man Productions
Guy Hasson
Social Gaming Consultant at Old Man Productions
EMAIL GUY VIEW LECTURE After years working at Playtech and serving as Playtika's Content Manager, Guy Hasson now serves as a social slot consultant, specializing in game popularity.

Guy Hasson
Social Gaming Consultant, Old Man Productions
Amazon
Mike Hines
Developer Advocate at Amazon
EMAIL MIKE VIEW LECTURE Mike is currently a Developer Evangelist for the Amazon Appstore. An advocate for getting more developers over the app poverty line, he is on a continuing mission to find out and share what currently is and isn’t working in mobile app monetization, and to identify trends that shape the industry.

Mike Hines
Developer Advocate, Amazon
Zebra Partners
Perrin Kaplan
Principal at Zebra Partners
EMAIL PERRIN VIEW LECTURE Perrin is a marketing strategist with a diverse background in consumer entertainment marketing, politics and journalism. She drives strategic planning, corporate positioning, public policy and viral marketing efforts and is well entrenched in the gaming world. Prior to founding Zebra, Perrin was VP of Marketing and Corporate Affairs for Nintendo.

Perrin Kaplan
Principal, Zebra Partners
SOFTGAMES
Andre Krug
Co-Founder at SOFTGAMES
EMAIL ANDRE VIEW LECTURE Andre is the co-founder of SOFTGAMES. Being passionate about identifying opportunities for growth, Andre has 10+ years of experience in building key strategic partnerships. Andre has grown SOFTGAMES worldwide extensive developer network, a role perfect for him given his previous business development experience at Mindmatics in Austria (now part of Boku).

Andre Krug
Co-Founder, SOFTGAMES
Li & Ortega
Xiao'an Li
Founder & Partner at Li & Ortega
EMAIL XIAO'AN VIEW LECTURE Xiao’an is a partner and composer at Li & Ortega (King, Disney, Dreamworks, Ubisoft, Wooga, Maybank etc). He is a business development enthusiast, a community-builder, and enjoys bringing good people together. His greatest dream is to one day spend all his time doing only things he likes.

Xiao'an Li
Founder & Partner, Li & Ortega
Mobile Marketing Magazine
David Murphy
Editor and Director at Mobile Marketing Magazine
EMAIL DAVID VIEW LECTURE David is editorial director and co-founder of Dot Media. The company was born out of Mobile Marketing Magazine, which David launched as an online news, analysis and advice portal in November 2005. The website attracts 40,000 unique visitors every month with its mix of news, opinion and analysis. David oversees the editorial direction of the website, print and iPad magazines. He also manages the speaker programme for the company’s events business, including the Mobile Marketing Summits, and the Effective Mobile Marketing Awards.

David Murphy
Editor and Director, Mobile Marketing Magazine
Reality Clash
Tony Pearce
CCO & Co-Founder at Reality Clash
EMAIL TONY VIEW LECTURE Tony is a serial entrepreneur, investor, ICO pioneer and crypto head and has been involved in tech and mobile for over 25 years. Tony has raised over $15m in VC funding and in 2017 was one of the first to successfully close an ICO (Initial Coin Offering) raising funding for a new AR mobile combat game called Reality Clash which uses it’s own crytocurrency and Blockchain technology.

Tony Pearce
CCO & Co-Founder, Reality Clash
Ice Station Alpha
Joseph Santos
Business Development Consultant at Ice Station Alpha
EMAIL JOSEPH VIEW LECTURE Joe is a 20+ year games industry veteran and business development consultant - having established Ice Station Alpha to connect dots between developers, publishers, new technologies and platforms. Prior to setting up his consultancy, Joe was with Unity Technologies during the formative years, helping establish the SF office, and brought on as their first sales / BD focused team member.

Joseph Santos
Business Development Consultant, Ice Station Alpha
yellowHEAD
Marina Sapunova
Communications & Partnerships Manager at yellowHEAD
EMAIL MARINA VIEW LECTURE Marina is responsible for building relationships with mobile game developers to help them drive growth with yellowHEAD's UA solutions. She's also in charge of brand communications strategy leading content marketing, PR, and media relations.

Marina Sapunova
Communications & Partnerships Manager, yellowHEAD
Agnitio Capital
Shum Singh
Managing Director & Founder at Agnitio Capital
EMAIL SHUM VIEW LECTURE Shum founded Agnitio Capital in 2003 and has over 20 years of technology focused mergers and acquisitions expertise. Shum is regarded as an industry expert in relation to M&A in the games sector and has spoken at various conferences worldwide. Shum is also a seed investor and non executive director of GameInfluencer GmbH and Sviper GmbH. He is also an early stage investor in Hutch Games Limited.

Shum Singh
Managing Director & Founder, Agnitio Capital
Tamalaki & FGL Publishing
Martine Spaans
Business Development at Tamalaki & FGL Publishing
EMAIL MARTINE VIEW LECTURE Martine Spaans started her career in online gaming over a decade ago and has worked for well-known companies like Spil Games and Ubisoft before setting up her own Casual Gaming company. She runs Mobile Game Publishing label Tamalaki.com; In cooperation with FGL.com we help indie developers to push their casual games to a diversity of app stores.

Martine Spaans
Business Development, Tamalaki & FGL Publishing
Lucid Sight, Inc.
Fazri Zubair
Co-Founder & CTO at Lucid Sight, Inc.
EMAIL FAZRI VIEW LECTURE Fazri is the co-founder and CTO of Lucid Sight, a company based in Los Angeles, CA which actively develops blockchain games and other emerging technologies. Fazri formerly worked as the VP of Technology for Literati Labs and as the GM & Technical Director for Collision Studios and BluBox Games.

Fazri Zubair
Co-Founder & CTO, Lucid Sight, Inc.
DigitalDevConnect
Josh Burns
Founder at DigitalDevConnect
EMAIL JOSH VIEW LECTURE Josh is a consultant in the gaming industry working with game developers, game publishers and service providers focused on online and mobile gaming to support key business areas including strategy, market intelligence, marketing, game publishing, business operations and more. Previously he worked at 6waves, leading the US product management team.

Josh Burns
Founder, DigitalDevConnect
Zynga
Luke Dicken
Director of Central & Strategic Analytics at Zynga
EMAIL LUKE VIEW LECTURE Dr Luke Dicken is Chair of the IGDA Foundation, and currently works as Director of Central and Strategic Analytics at Zynga Inc. He holds degrees in computer science, artificial intelligence and bioinformatics as well as a PhD in AI specifically for games. Luke has been passionate about AI since playing “Creatures” as a teenager, and is a member of the AI Game Programmers Guild. He was named as one of Develop magazine’s “30 Under 30” for 2013, but hasn’t yet found a subtle way to work that into a bio.

Luke Dicken
Director of Central & Strategic Analytics, Zynga
Bidalgo
Jon Gagnon
Head of Business Development at Bidalgo
EMAIL JON VIEW LECTURE Jon is a game industry veteran of over 14 years, and the Head of Business Development at Bidalgo. Prior to Bidalgo, Jon was the Head of BD at Red Hot Labs, which was acquired by Google in February 2015. Before getting into the FB Marketing Partner world, Jon founded a mobile games startup.

Jon Gagnon
Head of Business Development, Bidalgo
devtodev
Vasiliy Sabirov
Lead Analyst at devtodev
EMAIL VASILIY VIEW LECTURE Vasiliy has 7 years of experience in game analytics. Vasiliy started his career working at a game monetization service. He then worked as an Analyst at a big MMO game where he learned specifics of virtual economy. Vasiliy is the devtodev Lead Analyst, and he has already helped more than 50 game projects to improve KPI.

Vasiliy Sabirov
Lead Analyst, devtodev
Xiotex Studios
Byron Atkinson-Jones
Director at Xiotex Studios
EMAIL BYRON VIEW LECTURE Byron is a highly experienced developer and has worked on most platforms from desktop, consoles, mobile and web. Byron amassed his vast experience working for companies like EA, SEGA Sports Interactive, Lionhead Studios and notable Indies Introversion and PomPom. Byron went full time Indie a number of years ago, consumed far too much Nando’s and decided to give stand-up comedy a go for some bizarre reason, well, it can’t pay worse than being an indie. You can usually find him on twitter talking about game design and shaders as @xiotex.

Byron Atkinson-Jones
Director, Xiotex Studios
Interactive Entertainment Law Group
Patrick Sweeney
Founding Partner at Interactive Entertainment Law Group
EMAIL PATRICK VIEW LECTURE Patrick Sweeney is one of the leading attorneys in the games industry, having served both as in-house and external counsel to a variety of companies in his career. In his 15+ years in the games industry, Patrick has negotiated an array of game development agreements, resulting in the commercial release of more than 250 games across all platforms and territories.

Patrick Sweeney
Founding Partner, Interactive Entertainment Law Group
Crossover Technologies
Eric Goldberg
Managing Director at Crossover Technologies
EMAIL ERIC VIEW LECTURE Eric is a 35-year veteran of the game, mobile, consumer internet, monetization, and edtech industries, serving in capacities ranging from game designer to executive. Since 2002, Eric is or has been a board member of, advisor or consultant to AOL, Art+Craft, AT&T Wireless, Bandai Namco, BBC Worldwide, Centerscore, Digital Chocolate, Electronic Arts and many more.

Eric Goldberg
Managing Director, Crossover Technologies
Indie Prize
Yuliya Moshkaryova
Director at Indie Prize
EMAIL YULIYA VIEW LECTURE Yuliya manages the Indie Prize Showcase which hosts over 400 development teams each year.

Yuliya Moshkaryova
Director, Indie Prize
Casual Connect
Cathy Simpson
Content Director at Casual Connect
EMAIL CATHY VIEW LECTURE Cathy is the content director for Casual Connect conferences. Please email Cathy for any questions about speaking at Casual Connect.

Cathy Simpson
Content Director, Casual Connect