Alexandre Yazdi CEO at Voodoo
During the company’s early stages, Alex was in charge of Product Development and User Acquistion & Monetization. He now leads Voodoo’s diversification strategy.
Gabriel Rivaud VP Games at Voodoo
Gabriel quit a career in law to join Voodoo. He began as a Publishing Manager working with partner studios worldwide and later set up an internal development team in Paris as a Product Manager. He now leads the company’s gaming efforts.
VP Games, Voodoo
Bernard Kim President of Publishing at Zynga
As Zynga’s President of Publishing, Bernard Kim is responsible for overseeing how Zynga brings its games to players through consumer insights, product management, marketing, user acquisition, ad monetization, communications, business development and strategic partnerships. Prior to Zynga, Bernard spent 10 years at Electronic Arts Inc., most recently as the company’s SVP of Mobile Publishing.
President of Publishing, Zynga
Baris Ozistek CEO at Netmarble EMEA
Barış Özistek is the CEO of Netmarble EMEA and board member of “StartersHub”, the largest acceleration program that supports Startups in the region. Mr. Ozistek has also acted as the President of Turkish Digital Games Federation and actually a board member of Turkish Informatics Foundation.
CEO, Netmarble EMEA
Miles Jacobson Studio Director at Sports Interactive
Miles Jacobson (OBE) is Studio Director of Sports Interactive (SI), the studio behind the best-selling Football Manager series. Miles has been involved with SI for more than 20 years and has been running the studio since 1999. Under Miles’ management, SI has grown from a fledgling start-up to one of the best-known names in UK game development, with a staff of more than 100 and a network of more than 1,300 scouts across the globe.
Studio Director, Sports Interactive
Square Enix Montreal
Patrick Naud Studio Head at Square Enix Montreal
Patrick has been at the helm of Square Enix Montreal since 2013, quickly establishing the studio's ambition to craft the new benchmark products in the mobile space. The first 4 projects of the studio, Hitman GO, Hitman: Sniper, Lara Croft GO and Deus Ex GO have all been critically acclaimed and used as references around the topic of what it takes to "transition from Console to Mobile the right way".
Studio Head, Square Enix Montreal
Small Giant Games
Timo Soininen CEO at Small Giant Games
bio coming soon...
CEO, Small Giant Games
Square Enix Montreal
Dominic Allaire Executive Producer at Square Enix Montreal
Dominic joined Square Enix Montréal in 2014 to lead the development of the award-winning premium mobile game: Hitman Sniper. As a Senior Producer, Dom oversees the business strategy, product growth and live operations of the franchise. He has been instrumental in driving the success of the game to more than 10M downloads, paving the way for expansion of the IP on mobile, and garnering player recognition in the process.
Executive Producer, Square Enix Montreal
Square Enix Montreal
Jean Francois Dugas Lead Game Designer at Square Enix Montreal
EMAIL JEAN FRANCOIS
As Lead Game Designer on Square-Enix Montreal’s Hitman Sniper team, Jean-François Dugas is responsible for shepherding the Live-Ops operation for the game. With more than 8 years in the F2P market, starting from kids’ Browser Games to Social Casinos on Facebook, he worked on notorious games such as Jurassic Park Builder and Jurassic World: The Game.
Jean Francois Dugas
Lead Game Designer, Square Enix Montreal
David Jumper Sr. Director of User Acquisition at Disruptor Beam
bio coming soon...
Sr. Director of User Acquisition, Disruptor Beam
Tobias Knoke Business Development Manager, EMEA, Google Play at Google
Tobias Knoke is responsible for developing the ecosystem of Google Play Games in Western Europe. He is partnering with game developers to create best user experiences, building player communities, and launching sustainable businesses on Google Play. Prior to Play, he was advising mobile gaming companies and global tech brands on user acquisition at Google.
Business Development Manager, EMEA, Google Play, Google
Seriously Digital Entertainment
Reko Ukko VP of Game Design & Co-Founder at Seriously Digital Entertainment
Reko Ukko is the VP of Game Design at Seriously, and has spent 15 years designing games. Prior to Seriously, Reko was Head of Game Design at NaturalMotion, where he lead the design team and worked on projects, including Clumsy Ninja. Reko has shipped successful titles across AAA consoles, handhelds, and Facebook platforms at Remedy, Digital Chocolate and Bugbear Entertainment as a lead game designer.
VP of Game Design & Co-Founder, Seriously Digital Entertainment
Matt White Game Director at Codemasters
bio coming soon...
Game Director, Codemasters
Andrey Kuznetsov CEO at KamaGames
Andrey served as Managing Director for KamaGames for the last 5 years and as acting CEO for the past 2 until recently being formally appointed, Chief Executive Officer. Andrey is responsible for the planning and the implementation of operations across the entire KamaGames business on behalf of the KamaGames Board of Directors.
Tom Gillo VP of Development at nDreams
A veteran of videogame development, Tom has over 25 years of experience at some of biggest studios in the industry. At PlayStation’s award-winning London Studio, he headed up multiple studio projects including, EyeToy, PlayStation Home and, most recently, PlayStation VR. He left London Studio to join nDreams, one of the world’s largest VR developers.
VP of Development, nDreams
Joy Marianowicz Strategic Partner Manager, Games Platform at Facebook
bio coming soon...
Strategic Partner Manager, Games Platform, Facebook
Dean Anderson Co-Founder & CEO at Gamestatix
bio coming soon...
Co-Founder & CEO, Gamestatix
United Kingdom Interactive Entertainment (Ukie)
Sam Collins Head of Commercial at United Kingdom Interactive Entertainment (Ukie)
Sam heads up all commercial and membership functions at Ukie, the trade body for the UK's games and interactive entertainment industry. Ukie are a not-for-profit and represent businesses of all sizes from small start-ups to large multinational developers, publishers and service companies, working across online, mobile apps, consoles, PC, esports, VR and AR.
Head of Commercial, United Kingdom Interactive Entertainment (Ukie)
Deborah Guzman Developer Strategy at Oculus VR
As part of the Developer Strategy team at Oculus, Deborah works closely with developers and publishers during all phases of development. As a lifelong gamer, she is excited about VR and its potential to bring us into new uncharted worlds where we can experience anything.
Developer Strategy, Oculus VR
Space Ape Games
Simon Hade COO & Co-Founder at Space Ape Games
Simon Hade is one of the Co-Founders of Space Ape Games, an award winning mobile gaming company founded in 2012 and based in London. Space Ape is dedicated to making genre defining, hand-crafted games with a focus on the community and delivering rich, quality gameplay experiences to players worldwide. Simon helped oversee the development and launch of four successful mobile titles, with the critically acclaimed, Samurai Siege, Rival Kingdoms, TRANSFORMERS: Earth Wars and their latest game, Fastlane: Road to Revenge.
COO & Co-Founder, Space Ape Games
Mark Val GM Europe at PlayFab
bio coming soon...
GM Europe, PlayFab
Aleissia Laidacker Interaction Director at Magic Leap
Aleissia is a game programmer & designer who has been working as a developer for 17 years and developing games at Ubisoft for 10 of them. She was Lead AI on multiple Assassin's Creed games. Recently she has made the jump from video games to mixed reality. Joining Magic Leap as Interaction Director for their new San Francisco office. She is also an AI Summit advisor for GDC. And is an advocate for Women in Games and Tech.
Interaction Director, Magic Leap
Brian Schwab Director of Interaction Lab at Magic Leap
After spending more than 20 years as a gameplay and AI programmer in the game industry, Brian joined a little Florida company who's mission was not so little: to fundamentally change how humans use and interact with their computers. So, while in his past he shipped everything from a simple Sega Genesis jrpg to the international blockbuster Hearthstone at Blizzard, he now runs the Interaction Lab, a systems research group within Magic Leap.
Director of Interaction Lab, Magic Leap
Alvaro Alvarez Principal at Initial Capital
bio coming soon...
Principal, Initial Capital
Alex Amsel Co-Founder at Ownage
Alex is an award winning game developer and blockchain expert. Having run a game development studio for over 15 years, he moved into the blockchain field in late 2012. In that time Alex has been investing in, advising and consulting for a number of start-ups, individuals, and organisations. He co-founded Ownage in order to research how game content could be revolutionised through the use of blockchains. In 2017, this resulted in giving the first ever blockchain talk at the world's largest game developer conference and the external keynote at King's internal conference.
Jagex Games Studio
Matt Casey Senior Product Manager at Jagex Games Studio
Matt is the Senior Product Manager at Jagex, responsible for the commercial performance and product health of the award winning role-playing game, RuneScape. Overseeing multi-discipline liveOps teams that drive engagement, retention and monetisation, Matt is an expert in enhancing lifetime value and player lifecycle optimisation.
Senior Product Manager, Jagex Games Studio
Guzman Diaz Principal at Index Ventures
Index Ventures is an international technology venture capital firm with dual headquarters in San Francisco and London. At Index, Guzman is a Principal in the investing team and focuses on both early and growth stage deals within gaming, media and entertainment.
Principal, Index Ventures
WHOW Games GmbH
Tobias Edl Head of New Business Relations at WHOW Games GmbH
bio coming soon...
Head of New Business Relations, WHOW Games GmbH
Just Add Water (Development), Ltd.
Stewart Gilray Founder & CEO at Just Add Water (Development), Ltd.
In 2006 Stewart started Just Add Water (Development), Ltd. Since starting JAW they have worked on over 30 releases. In 2009 JAW started working with Oddworld Inhabitants on the titles Oddworld: Stranger’s Wrath HD, Oddworld: Munch’s Oddysee HD and Oddworld: New ‘n’ Tasty. Since they have worked on titles for BOSSA Studios, Bithell Games, RisingStar, Paradox, Codemasters, GoodCatch Games, Rebellion and Outright Games.
Founder & CEO, Just Add Water (Development), Ltd.
BlockchainGamer.biz at Steel Media Ltd
Jon Jordan Editor at BlockchainGamer.biz at Steel Media Ltd
Jon Jordan is a journalist, data fiend and co-founder at Steel Media. He has been writing about key trends in the $100 billion computer games business for publications including Gamasutra, Seeking Alpha and Pocket Gamer for over 15 years. He's currently the editor of b2b site Blockchaingaming.biz.
Editor, BlockchainGamer.biz at Steel Media Ltd
Eilers & Krejcik Gaming
Adam Krejcik Principal at Eilers & Krejcik Gaming
Adam Krejcik is a partner at Eilers & Krejcik Gaming, LLC – a boutique research and consulting firm that follows the digital and interactive gaming industry. Mr. Krejcik has over a decade of equity research experience primarily covering the global interactive entertainment industry.
Principal, Eilers & Krejcik Gaming
London Venture Partners
David Lau-Kee General Partner at London Venture Partners
Before co-founding LVP, the world's leading early-stage games VC, David was the founder and CEO of the Criterion Software group of companies. At LVP, he co-leads all investment and strategic activities, and serves on the board of many games companies including Klang Games, Bossa Studios and Polystream.
General Partner, London Venture Partners
Chris Lee Angel Investor at playhubs
After over a decade of co-founding his own studios, including Media Molecule and FreeStyleGames, as well as holding VP positions at both Activision and Electronic Arts, Chris now provides investment and advice to mobile gaming studios. This roster includes Hutch, Yakuto, Space Ape, MAG, Gumbug, Supersolid, Another Place Productions, Armada and Playdeo. Chris is also co-founder of playhubs and was named in MCV’s Top 100 most influential Brits in the Games Industry.
Angel Investor, playhubs
Michael Leznik Head of Data Science at Product Madness
bio coming soon...
Head of Data Science, Product Madness
Liz Mercuri Technical Evangelist at Unity Technologies
Liz is a Technical Evangelist at Unity Technologies. Regularly engaging with the game development community, Liz has the fortunate opportunity to encourage and empower the next generation of game development talent. Whether she is mentoring at student game jams, delivering talks and demos on the latest Unity features or getting involved in local initiatives to promote computer games as a viable career option, she realises the importance of empowering developers, instilling confidence and promoting diversity in the game development community.
Technical Evangelist, Unity Technologies
Rob Moffat Partner at Balderton Capital
Rob is a partner at Balderton Capital, the leading early stage tech VC focused on Europe. Balderton is a generalist tech investor, with prior success in games with Big Fish Games and Natural Motion Rob's two sectors of focus are games and fintech. The two games investments where he is on the board are Wooga and Mojiworks.
Partner, Balderton Capital
Janos Perei Chief Marketing Officer at TreasureHunt GmbH
bio coming soon...
Chief Marketing Officer, TreasureHunt GmbH
Natalie Portier Chief Operating Officer at Appodeal
Natalie is the COO of the fast-growing ad mediation Appodeal. She joined the company in the very beginning and has been successfully implementing her 10 year-experience in business operations and tech development. A perfectionist at heart, Natalie is passionate about innovations and quality game development, as well as raising her cheerful son.
Chief Operating Officer, Appodeal
Tim Shepherd Product Manager, LiveOps at Wooga
Tim is Senior Product Manager at Berlin based mobile casual games developer Wooga. After joining the monetization team in 2016 he moved on to revive Diamond Dash, one of Wooga’s biggest hits to date. Tim has more than 10 years of experience in F2P game design and product management, supported by a focus on social sciences and psychographics.
Product Manager, LiveOps, Wooga
Lamia Shreim Monetization Specialist at Tamatem Inc.
Lamia is the Monetization & UA Manager at Tamatem Inc., the leading mobile games publisher in the MENA region. She is currently leading the monetization department, has a great passion for data science and analytics and is a pioneer in her field as the first female to hold such a position in the Arab region.
Monetization Specialist, Tamatem Inc.
Fluffy Fairy Games
Daniel Stammler Co-CEO & Founder at Fluffy Fairy Games
bio coming soon...
Co-CEO & Founder, Fluffy Fairy Games
GamesBeat at VentureBeat
Dean Takahashi Lead Writer at GamesBeat at VentureBeat
Dean Takahashi is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and more. He previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked.
Lead Writer, GamesBeat at VentureBeat
Julian Widdows Vice President of Games at NaturalMotion
Julian Widdows is a gaming industry veteran with more than 20 years experience. Julian is currently the VP of Games at NaturalMotion, leading CSR Racing 2 (CSR2). Prior to joining NaturalMotion, Julian ran the Codemasters Southam Racing studio. Julian also helped develop and launch games for Activision Blizzard, Swordfish Studios and Rage Software.
Vice President of Games, NaturalMotion
Fat Shark AB
Alain Xalabarde Game Producer at Fat Shark AB
bio coming soon...
Game Producer, Fat Shark AB
Samuel Beven EMEA Head of Global Online Sales at Snapchat
EMEA Head of Global Online Sales, Sam joined Snap Inc. as the founding member of Snapchat's EMEA SMB team. Prior to joining Snap Sam worked with SMB clients at Google and Facebook.
EMEA Head of Global Online Sales, Snapchat
Elina Arponen CEO & Founder at Quicksave
bio coming soon...
CEO & Founder, Quicksave
Nadav Ashkenazy VP of Global Partnerships and Sales at ironSource
Nadav Ashkenazy is VP of Global Publisher Partnerships for ironSource Mobile. With deep know-how on the latest monetization trends, and a wide-ranging familiarity with gaming companies from across the industry, Nadav is focused on empowering developers to supercharge business growth by building sophisticated monetization strategies.
VP of Global Partnerships and Sales, ironSource
Mark Beck VP, Strategy at Murka
Mark Beck is a social casino expert and has helped scale some of the largest apps in the genre (Scatter Slots, Nat Geo Wild, Heart of Vegas, FaFaFa, etc.). Mark specializes in user acquisition, in-game optimization, mergers & acquisition, finance and business development. Mark works as the VP of Strategy at Murka, one of the largest and fastest growing social casino companies.
VP, Strategy, Murka
Kathee Chimowitz Chief Revenue Officer at BoomBit
In 1999 Kathee helped define inventory in a virtual space & spec ad products at CNET. On the IAB Games Board in 2006, they defined imps-based in-game advertising. She has led teams at companies including GameSpot, YouTube, RockYou, and Chartboost to optimize ad revenue and generate new revenue streams.
Chief Revenue Officer, BoomBit
Nicol Cseko VP Product at Aarki
Heading up product at Aarki, Nicol oversees the development of Encore - Aarki's unified rich media creative studio and media buying platform. Nicol has been working in ad tech for over 10 years. Prior to Aarki, she worked at CBS Interactive managing ad products and product marketing.
VP Product, Aarki
Philippe Dao Chief Marketing Officer at Asmodee Digital
Philippe started his career in the music industry as marketing manager for Virgin Records He then joined Empire Interactive Games as Country Manager France. After Empire Interactive he worked for Gameloft as Global Director Operational Marketing. Late 2015 he joined Asmodee Digital as Chief Commercial and Marketing Officer to manage commercial, product, marketing operations
Chief Marketing Officer, Asmodee Digital
Anya Fedorova Strategic Partnership Director at RJ Games
Anya worked at PR & Marketing Executive positions at Noviy Disk, CD Projekt, Nival, International business development at Yandex. She is currently in charge of Strategic Partnership at RJ Games. 18 years in games and IT industry. Carpe Diem
Strategic Partnership Director, RJ Games
Fluffy Fairy Games
Oliver Löffler CTO & Founder at Fluffy Fairy Games
Oliver is CTO and Co-Founder of Fluffy Fairy Games, a fast scaling mobile games studio. He studied Computer Science at the prestigous KIT (Karlsruhe) and is responsible for the code base of all FFG. The company has grown from a basement operation to seven-figure revenue in less than a year and employs more than 35 passionate people.
CTO & Founder, Fluffy Fairy Games
Darion Lowenstein CMO at Gamblit Gaming
As CMO for Gamblit Gaming, Darion oversees marketing and publishing efforts for the company’s arcade style real money games for mobile and its upcoming hardware launch in casinos. A 20-year industry veteran, Darion has produced / directed some of the biggest video games in the industry at companies like Electronic Arts, Activision, Rockstar Games and Scopely.
CMO, Gamblit Gaming
Vicens Marti President at Tangelo Games
Vicens is a professional focused on strategy, business development and investors relations as well as an expert in the specifics of the gaming industry. He is President of Tangelo Games, the most geographically diversified social casino gaming company. Prior to that, he was CEO of Akamon, a social casino company which he co-founded in 2011 and became a wholly owned subsidiary of Tangelo in 2015, and CEO of the Interactive Division at Spain's largest gaming company Cirsa for five years.
President, Tangelo Games
Kate Nezhura Senior Product Manager at Product Madness
bio coming soon...
Senior Product Manager, Product Madness
Mobile Game Doctor
Dave Rohrl CEO & Founder at Mobile Game Doctor
Dave has been producing and designing games professionally for nearly 25 years, with a strong focus on F2P games for the last 9. He has held senior creative and production positions with Pogo, PopCap, Zynga, and Playdom, among others. For the last 4 years, he has partnered with game developers worldwide to improve their games, teams, and processes.
CEO & Founder, Mobile Game Doctor
Anatoly Ropotov CEO at Game Insight
Anatoly is CEO of Game Insight, one of the world’s leading mobile games companies. A games veteran, Anatoly spearheads partner and platform relations for the group. He also maintains close involvement with games development, leading key games for the company.
CEO, Game Insight
Phoebe Wang indieSky Manager at iDreamSky
Phoebe is managing indieSky, the indie platform under iDreamSky. indieSky partners with indie developers from all around the world to bring awesome games to China, such as Monument Valley, Mekorama, Framed, Agent A, Maximum Car, Dashy Crashy and more.
indieSky Manager, iDreamSky
David Yarnton Director at Gfinity Limited
David has been involved in the games industry for over 30 years and is currently a Director of Gfinity Ltd the only listed eSports company in the UK and the first company in the world to launch a dedicated eSports arena in London which is the venue for tournaments featuring the top teams in the world competing in the best eSports games. Gfinity have recently opened in Australia and have run Esports tournaments in China, France, USA and Mexico.
Director, Gfinity Limited
Piper Zhang BD Director at iDreamSky
iDreamSky is a game publisher in China with past hits such as Monument Valley, Subway Surfers, Temple Run, Toy Blast, GardenScapes and more. Piper focuses on connecting with top developers and bringing their boutique and indie mobile games to China, creating value for global strategic partners with innovative business models.
BD Director, iDreamSky
Richard Roberts CEO at FaceOff
Rich has over 20 years of game and gaming experience across executive business development and C-level positions. He has led multiple teams that developed and operated leading platforms for iGaming, ADW, daily fantasy and social casino. In addition, Rich has held senior positions with top video game companies including Viacom/Simon & Schuster, Hasbro Interactive, Atari and PlayFirst. Currently Rich is CEO of FaceOff social sports gaming platform.
Elizaveta Kostyukhina Lead User Acquisition Manager at Supersolid
bio coming soon...
Lead User Acquisition Manager, Supersolid
Falko Boecker Senior Developer Relations Manager at flaregames
Falko has been working in the games industry for over 10 years, specializing on Free To Play games for all platforms. He is focused on bringing publishers and developers together since 2009 having represented both sides over the years.
Senior Developer Relations Manager, flaregames
Diana Boiteux Head of Business Development, EMEA at MoPub (Twitter)
Diana leads publisher partnerships for the EMEA region. She has worked closely with many of the largest app developers in North America and Europe, helping them build out an optimal total monetization strategy. Prior to joining MoPub, Diana was the supply-side head of a RTB start-up focused on in-app advertising.
Head of Business Development, EMEA, MoPub (Twitter)
Mail.ru Games Ventures
Ilya Eremeev Partner & Executive Producer at Mail.ru Games Ventures
Gaming industry professional with over 10 years of experience, focused on f2p games. Partner in the VC fund, looking for promising gaming companies and help them grow. Supervised a number of games at Game Insight, including Guns of Boom - competitive online shooter, and other mobile blockbusters.
Partner & Executive Producer, Mail.ru Games Ventures
Leonard Frankel Co-Founder & CEO at ClanPlay
Leonard is the CEO of ClanPlay, a messaging app for awesome gamers that synchronizes with the chat inside games. Before establishing ClanPlay, Leonard served as the VP Biz Dev at Plarium, one of the leading mobile strategy games developers. During his off-time, he plays CCGs, practices yoga and eats hummus.
Co-Founder & CEO, ClanPlay
Chase Freo CEO at Alto.io
Chase is the CEO of Alto.io, a decentralized platform that provides game developers a suite of tools to create, sell and integrate their cryptoitems on the blockchain. Prior to Alto, he was in the financial industry for companies like HSBC and Merrill Lynch and most recently in the gaming industry as the former CMO of R2Games. He is currently on a mission to create new paradigms between games and the blockchain through Alto.io.
Vladimir Funtikov CEO & Co-Founder at Creative Mobile
Vladimir has been involved in the gaming industry since the early 2000s, taking on a number of roles from level design to programming. In 2011, he co-created Drag Racing, which became one of the most downloaded Android games of all time. In his role as CEO and co-founder of Creative Mobile, Vladimir helped the Estonia-based company become a well-recognized publisher, reaching over 350 million game downloads across a diverse portfolio of original and licensed IP.
CEO & Co-Founder, Creative Mobile
Johannes Heinze Managing Director EMEA, at Applovin
Johannes Heinze is Managing Director for EMEA at AppLovin, a leading mobile marketing platform that helps the world's largest brands reach over 2B consumers globally with relevant content. At AppLovin, he oversees the company’s international sales growth – a significant responsibility as the company processes over 50B ad requests from around the world every day.
Managing Director EMEA,, Applovin
Stephen Lee Head of Business Development at DECA Games
Stephen Lee is the Head of Business Development at DECA Games, an indie publisher completely focused on live operations and on helping developers to reinvigorate their games. A lifelong gamer with almost 20 years of technology-focused business development experience, Stephen was previously the Executive Director and Head of Publishing at 6waves.
Head of Business Development, DECA Games
Chris Lefebvre Head of Business Development at Tapdaq
Chris has been enamoured with games since the first time he died of dysentery on the Oregon Trail. He has managed user acquisition campaigns for some of the world’s largest Free-To-Play studios, has been trusted to manage the inventory of Fortune 500 Studios like Etermax, and is constantly looking to innovate the balance between UX and revenue.
Head of Business Development, Tapdaq
Owen Mc Carthy Principal Programmer at Frontier Developments
Owen is a principal programmer at Frontier Developments and started working there nearly 9 years ago as a graduate. . He's worked on reactive water simulation and the physics in Kinectimals, signal processing on Kinect Disneyland Adventures and Screamride. Most recently he worked on the crowd simulation in Planet Coaster.
Owen Mc Carthy
Principal Programmer, Frontier Developments
The Stars Group
Lloyd Melnick Director of StarsPlay at The Stars Group
Lloyd is Director of StarsPlay at The Stars Group (PokerStars), where he lead the team responsible for free-to-play gaming. Lloyd has been a central part of the senior management team (CCO, GM and CGO) at three exits (Merscom/Playdom, Playdom/Disney and Spooky Cool/Zynga) worth over $800 million and the author of Understanding the Predictable, the definitive guide to LTV.
Director of StarsPlay, The Stars Group
Julia Palatovska Games Publishing Consultant at Games Industry
Julia has negotiated over a hundred game publishing deals from both sides of the table. She used to run business development at G5 and then worked as an investor at London Venture Partners where she helped portfolio companies build their publishing strategy.
Games Publishing Consultant, Games Industry
Stéphane Panyasiri GM, EMEA at Kochava
bio coming soon...
GM, EMEA, Kochava
Andy Payne Chairman at AppyNation
bio coming soon...
Tarika Soni Product Growth Manager at MoPub
Tarika Soni focuses on encouraging adoption of engaging ad formats such a video, native, MRAID and data at scale. The product growth team stays abreast with the dynamically changing in-app eco-system by keeping a pulse on competitors and following industry trends to innovate accordingly. We find creative ways of growing existing partnerships with programmatic buyers & sellers along with identifying new business opportunities for MoPub to invest in.
Product Growth Manager, MoPub
Justin Stolzenberg VP Publishing at flaregames
For the last 16 years, Justin has been “the monetization guy” within numerous browser and mobile games companies. As flaregames’ VP Publishing, he’s on a mission to support developers to hit it big in mobile, and has helped create hits like Royal Revolt 2, Nonstop Knight and Zombie Gunship Survival.
VP Publishing, flaregames
Nicholas Walters CEO at Hopster
Nick Walters is CEO and founder of Hopster, a subscription app that is re-inventing pre-school TV channels to create an interactive learning experience for kids aged 2-6. Nick has formerly held multiple senior roles at Viacom/Nickelodeon and he is a recovering strategy consultant.
Matthew Wiggins CEO at Mojiworks
bio coming soon...
Tom Wijman Market Consultant at Newzoo
Tom leads Newzoo in modeling the global games and mobile markets, providing market intelligence to the majority of the world's largest game publishers and brands. An avid gamer, Tom ensures Newzoo stays on top of the latest developments in (mobile) gaming and shapes the conversation around trends.
Market Consultant, Newzoo
Yuli Zhao SVP of Corporate Development at YOOZOO Interactive
Senior Vice President of Corporate Development at YOOZOO: In charge of game and IP licensing, global M&A deal sourcing and strategy cooperation, lead game operation for China and Japan market.
SVP of Corporate Development, YOOZOO Interactive
Dr Isaac Roseboom Chief Strategy Officer at deltaDNA
EMAIL DR ISAAC
Since moving to the games industry, Isaac has worked as a consultant on over 100 games, offering wide-ranging expertise on data-driven game design and the use of predictive modeling. Isaac heads up consultancy and research at deltaDNA.
Dr Isaac Roseboom
Chief Strategy Officer, deltaDNA
University of Essex
Richard Bartle Honorary Professor at University of Essex
Professor Richard A. Bartle was the first recipient of the prestigious Game Developers Choice award of Online Game Legend. He co-wrote the first virtual world, MUD, and his Player Types model has been widely adopted throughout the games industry. The author of numerous books, he is an influential writer on all aspects of online design and development.
Honorary Professor, University of Essex
Dale Crowley Creative Director at Somatone Interactive
Dale is a veteran of the games industry with 20+ years experience in all aspects of game production. His focus the past 13 years has been on audio, working on hundreds of games over that time. He currently has three roles - Creative Director at Somatone Interactive, Director of US Business Development at Elias Software, and Managing Editor of Designing Music NOW.
Creative Director, Somatone Interactive
Tom Edmonds Associate at Harris Hagan
At Harris Hagan, Tom deals with all aspects of gambling law including advising major land-based casino operators, online B2B and B2C operators and startup companies. Tom regularly advises clients on regulatory requirements from a gambling law perspective, product classification and on making operating licence applications in the UK.
Associate, Harris Hagan
Dhruti Gore Associate at Harris Hagan
At Harris Hagan, Dhruti deals with all aspects of gambling law including advising online betting and gaming operators and software developers. She advises on regulatory aspects of gaming law including operating license applications and works on commercial matters including advising, drafting and negotiating contracts.
Associate, Harris Hagan
Olga Khomenko СOO & Co-Founder at PlayToMax
bio coming soon...
СOO & Co-Founder, PlayToMax
Markéta Korteova Marketing Manager and Project Lead at EverdreamSoft
Working for EDS since 2015, Markéta was in charge of promoting one of the first ICOs and the first blockchain-based mobile game. She has been handling both technical and commercial aspects of the process of issuing game assets on the blockchain. Currently Markéta is also the Project Lead of “BitCrystals”.
Marketing Manager and Project Lead, EverdreamSoft
Alexander Krug CEO & Founder at SOFTGAMES
Previously working at Yahoo!, Alexander is a serial games industry entrepreneur with more than 10 years of experience in making big things happen. Alexander is a well known ambassador and pioneer of HTML5 gaming through worldwide articles and speaking events.
CEO & Founder, SOFTGAMES
Ayala Rudoy Director of Strategic Customers at SafeDK
As the Director of Strategic Customers at SafeDK, Ayala is on a mission to help game developers ensure the SDKs & Ads they have in their games don't affect the game's user experience, revenue and retention.
Director of Strategic Customers, SafeDK
kidSAFE Seal Program
Shai Samet Founder and President at kidSAFE Seal Program
Shai Samet is the founder and president of the kidSAFE Seal Program, a safety certification service and seal-of-approval designed exclusively for children-friendly websites, apps, and technologies. Many well-known brands, including Cartoon Network, Jumpstart and Saban Brands, are participating members. kidSAFE has received FTC approval as a COPPA Safe Harbor.
Founder and President, kidSAFE Seal Program
Aleksey Savchenko Licensing Manager at Epic Games
bio coming soon...
Licensing Manager, Epic Games
Lior Shiff Co-Founder & CEO at TripleDot Studios
Lior Shiff is a co-founder and the CEO of Tripledot Studios, a new London based mobile games company. In addition, he is an active angel investor and advisor in more than a dozen companies Until the beginning of 2016, Lior was the Managing Director of Product Madness. He led the product, technology and strategic partnership elements of the company he co founded in 2007.
Co-Founder & CEO, TripleDot Studios
Mario Viviani EU Technology Evangelist at Amazon
Mario Viviani is EU Technology Evangelist at Amazon Appstore UK. He started mobile development in 2010 and published more than 90 apps achieving more than 12 million total downloads. As EU Technology Evangelist, he engages with the mobile developer community, presenting Amazon's newest technologies.
EU Technology Evangelist, Amazon
I Teut You So
Teut Weidemann F2P Consultant at I Teut You So
Teut Weidemann is a senior online games specialist and consults companies in the F2P space. He was a part of the team who created browser game of the year The Settlers Online. Teut has been working in games since the 1980s and has shipped over 100 titles on multiple platforms. Teut currently works as a consultant to help gaming companies achieve online success.
F2P Consultant, I Teut You So
Merav Katz Gershuni Head of Growth at yellowHEAD
Merav is responsible for developing and executing yellowHEAD's growth programs, overseeing marketing activities and business performance. She works across all departments to create efficiency and alignment with the company's strategy.
Merav Katz Gershuni
Head of Growth, yellowHEAD
Mehdi Benkirane Co-Founder at FLIP Entertainment
Prior to co-founding FLIP Entertainment, Mehdi’s background was always around the music business, video games, and film. Having led B2B Development for the SAE Group's EU operations negotiating partnerships with the global music, games, and film industries, his knowledge has led him to run his own artist management agency.
Co-Founder, FLIP Entertainment
Grey Alien Games
Jake Birkett Owner at Grey Alien Games
In 2005 Jake Birkett formed Grey Alien Games. 13 years later he has more than 11 games under his belt including casual hit Regency Solitaire and Shadowhand for PC/Mac. Jake has experience with every stage of the development process from design and implementation to testing and localisation.
Owner, Grey Alien Games
Christina Dunbar Head of Talent Strategy at Scopely
Christina has spent 12 years in the gaming industry and calls it an amazing ride. From working in huge casino operations to niche consulting in social/mobile games, Christina excels in the art of relationships. Her experience ranges from high volume recruiting to taking care of high-end VIP casino guests to high-level talent relationships and engagement.
Head of Talent Strategy, Scopely
Caglar Eger Director of App Store Relations/Partnerships at Goodgame Studios
Caglar has been with Goodgame Studios since 2012, responsible for analysing the potential of emerging markets such as Turkey, MENA, Asia and establishing Goodgame as a market player in high potential countries and regions. He wears multiple hats in his current role and his expertise in markets like China have led to strategic partnerships for Goodgame Studios. He is also responsible for the stratgic partnerships with the biggest mobile platforms such as the iOS Store and Google Play Store.
Director of App Store Relations/Partnerships, Goodgame Studios
Old Man Productions
Guy Hasson Social Gaming Consultant at Old Man Productions
After years working at Playtech and serving as Playtika's Content Manager, Guy Hasson now serves as a social slot consultant, specializing in game popularity.
Social Gaming Consultant, Old Man Productions
Mike Hines Developer Advocate at Amazon
Mike is currently a Developer Evangelist for the Amazon Appstore. An advocate for getting more developers over the app poverty line, he is on a continuing mission to find out and share what currently is and isn’t working in mobile app monetization, and to identify trends that shape the industry.
Developer Advocate, Amazon
Perrin Kaplan Principal at Zebra Partners
Perrin is a marketing strategist with a diverse background in consumer entertainment marketing, politics and journalism. She drives strategic planning, corporate positioning, public policy and viral marketing efforts and is well entrenched in the gaming world. Prior to founding Zebra, Perrin was VP of Marketing and Corporate Affairs for Nintendo.
Principal, Zebra Partners
Andre Krug Co-Founder at SOFTGAMES
Andre is the co-founder of SOFTGAMES. Being passionate about identifying opportunities for growth, Andre has 10+ years of experience in building key strategic partnerships. Andre has grown SOFTGAMES worldwide extensive developer network, a role perfect for him given his previous business development experience at Mindmatics in Austria (now part of Boku).
Li & Ortega
Xiao'an Li Founder & Partner at Li & Ortega
Xiao’an is a partner and composer at Li & Ortega (King, Disney, Dreamworks, Ubisoft, Wooga, Maybank etc). He is a business development enthusiast, a community-builder, and enjoys bringing good people together. His greatest dream is to one day spend all his time doing only things he likes.
Founder & Partner, Li & Ortega
Tony Pearce CCO & Co-Founder at Reality Clash
Tony is a serial entrepreneur, investor, ICO pioneer and crypto head and has been involved in tech and mobile for over 25 years. Tony has raised over $15m in VC funding and in 2017 was one of the first to successfully close an ICO (Initial Coin Offering) raising funding for a new AR mobile combat game called Reality Clash which uses it’s own crytocurrency and Blockchain technology.
CCO & Co-Founder, Reality Clash
Ice Station Alpha
Joseph Santos Business Development Consultant at Ice Station Alpha
Joe is a 20+ year games industry veteran and business development consultant - having established Ice Station Alpha to connect dots between developers, publishers, new technologies and platforms. Prior to setting up his consultancy, Joe was with Unity Technologies during the formative years, helping establish the SF office, and brought on as their first sales / BD focused team member.
Business Development Consultant, Ice Station Alpha
Marina Sapunova Communications & Partnerships Manager at yellowHEAD
Marina is responsible for building relationships with mobile game developers to help them drive growth with yellowHEAD's UA solutions. She's also in charge of brand communications strategy leading content marketing, PR, and media relations.
Communications & Partnerships Manager, yellowHEAD
Shum Singh Managing Director & Founder at Agnitio Capital
Shum founded Agnitio Capital in 2003 and has over 20 years of technology focused mergers and acquisitions expertise. Shum is regarded as an industry expert in relation to M&A in the games sector and has spoken at various conferences worldwide. Shum is also a seed investor and non executive director of GameInfluencer GmbH and Sviper GmbH. He is also an early stage investor in Hutch Games Limited.
Managing Director & Founder, Agnitio Capital
Tamalaki & FGL Publishing
Martine Spaans Business Development at Tamalaki & FGL Publishing
Martine Spaans started her career in online gaming over a decade ago and has worked for well-known companies like Spil Games and Ubisoft before setting up her own Casual Gaming company. She runs Mobile Game Publishing label Tamalaki.com; In cooperation with FGL.com we help indie developers to push their casual games to a diversity of app stores.
Business Development, Tamalaki & FGL Publishing
Josh Burns Founder at DigitalDevConnect
Josh is a consultant in the gaming industry working with game developers, game publishers and service providers focused on online and mobile gaming to support key business areas including strategy, market intelligence, marketing, game publishing, business operations and more. Previously he worked at 6waves, leading the US product management team.
Luke Dicken Director of Central & Strategic Analytics at Zynga
Dr Luke Dicken is Chair of the IGDA Foundation, and currently works as Director of Central and Strategic Analytics at Zynga Inc. He holds degrees in computer science, artificial intelligence and bioinformatics as well as a PhD in AI specifically for games. Luke has been passionate about AI since playing “Creatures” as a teenager, and is a member of the AI Game Programmers Guild. He was named as one of Develop magazine’s “30 Under 30” for 2013, but hasn’t yet found a subtle way to work that into a bio.
Director of Central & Strategic Analytics, Zynga
Vasiliy Sabirov Lead Analyst at devtodev
Vasiliy has 7 years of experience in game analytics. Vasiliy started his career working at a game monetization service. He then worked as an Analyst at a big MMO game where he learned specifics of virtual economy. Vasiliy is the devtodev Lead Analyst, and he has already helped more than 50 game projects to improve KPI.
Lead Analyst, devtodev
Interactive Entertainment Law Group
Patrick Sweeney Founding Partner at Interactive Entertainment Law Group
Patrick Sweeney is one of the leading attorneys in the games industry, having served both as in-house and external counsel to a variety of companies in his career. In his 15+ years in the games industry, Patrick has negotiated an array of game development agreements, resulting in the commercial release of more than 250 games across all platforms and territories.
Founding Partner, Interactive Entertainment Law Group
Eric Goldberg Managing Director at Crossover Technologies
Eric is a 35-year veteran of the game, mobile, consumer internet, monetization, and edtech industries, serving in capacities ranging from game designer to executive. Since 2002, Eric is or has been a board member of, advisor or consultant to AOL, Art+Craft, AT&T Wireless, Bandai Namco, BBC Worldwide, Centerscore, Digital Chocolate, Electronic Arts and many more.
Managing Director, Crossover Technologies
Yuliya Moshkaryova Director at Indie Prize
Yuliya manages the Indie Prize Showcase which hosts over 400 development teams each year.
Director, Indie Prize
Cathy Simpson Event Content Manager at Casual Connect
Cathy is the event content manager for Casual Connect conferences. Please email Cathy for any questions about speaking at Casual Connect.
Event Content Manager, Casual Connect